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StarWolfen

New Member
Dec 25, 2018
3
3
13
What exactly is planned for more content? Futa? Pregnancy? Would it perhaps be possible to develop a relationship with another character, like Claire or Sam, or for example to increase the skills like Athletics, to get their interest in the MC? Is it possible to avoid Netorare and ensure that the girlfriend remains faithful and doesn’t do anything foolish?
 

boulbi78

Member
May 5, 2024
359
430
149
What exactly is planned for more content? Futa? Pregnancy? Would it perhaps be possible to develop a relationship with another character, like Claire or Sam, or for example to increase the skills like Athletics, to get their interest in the MC? Is it possible to avoid Netorare and ensure that the girlfriend remains faithful and doesn’t do anything foolish?
If im correct, dev said something about being able to avoid (mostly) ntr. It's solo dev, with life n stuff. It could take time. But when i see the results, Wait is worth the quality.
 
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Nov 9, 2022
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Does anyone know how to add some kind of autosave feature? I've already encountered about 3 bugs where I had to completely restart the game.
Is there any program or something like that for this? Maybe mtools?
This happened to me, too: once. After that, I just started saving much more frequently.
 
Nov 9, 2022
100
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First, I think this has the makings of a great game. I'm really liking it so far, though it's not perfect of course.

For now, I want to talk a bit about how I view/play Nate's situation. First, I want to say that I'm really glad that, as others have noted, Nate wasn't given a small dick which gets him humiliated by everyone that sees it. I really hate that trope. He does, however, seem to have been excessively timid/disgusted by sex and sexy girls. It's like he's still stuck in the "girls have cooties" phase. This is another trope I'm not keen on, but fortunately it's not as overplayed here as it often is in other games. Still, his lack of initiative or understanding about sex and sexuality makes suspension of disbelief difficult.

To get to my main point, though: I want girls to be happy and enjoy themselves. If being with a single guy in a committed relationship makes them happy, then that's great. If they want to basically be asexual and have platonic relationships with everyone, and that makes them happy, then I'll support them and cherish their friendship. And... if they get off being utterly depraved and wanting to be gangraped, covered with cum, and in a near constant state of perverted lust, then I support that, too. It's their body, their life, their decision.

So, when Erickson starts going on about breeding Nate's Dad's Wife, and she lets herself be drawn into cheating on Andrew, that's her decision. If she gets off on being bred by a alpha male, she's responsible for her decisions -- Nate is not. Also, as the player controlling Nate, I want to see her turn into a slut that I can have Nate fuck. But even if Nate doesn't get to do it himself, seeing her acting like a degenerate cock-sleeve is pretty hot. So long as it is her decision and she's not being blackmailed or emotionally manipulated by Erickson.

With Luna it is much the same, for much the same reasons. The only significant difference is that she's actually Nate's girlfriend, which means Nate has a vested interest in keeping her attention focused on him. It is not, however, in preventing her from turning into a slut, if that's what she comes to want (I am guessing Stepmom was a slut previously when she was at the sorority). But even if she dumps Nate, as long as she is pursuing her course because she wants to, then it's fine.

As for Nate: I have a hard time running away from women that want to and enjoy having sex. Slutty women are turn ons just by being sluts. Also, girls like Claire clearly *want* sex and enjoy it, so why not give it to them? Julie, too, going by the photo she shared of herself with that giant cock. How could I say no to that? Well, Nate, my dude, I can't, which means neither can you.

Anyway, as I said at the beginning, this has been a pretty good game so far, and I'm looking forward to more. I hope we get better ways to make money, because the amounts needed to unlock various scenes is pretty high. I wish the Dev well. Thanks for making the game.
 

snajones

Newbie
Jan 1, 2018
21
35
168
Whyy, drawing isn't hard
This, to me, is like when a great looking person says, "Looks don't matter".
Yea, drawing isn't hard if you know how to draw, or have talent for it.
Most people can't do good enough art to recognize what they have drawn.
 

Artist271

Active Member
Sep 11, 2022
830
1,404
266
What rpg maker works perfectly well for porn games, it gives things like world immersion actually putting you in the world and give room for more than *hold skip until I see pussy.*
That'd be more accurate if we were in the 2000s. We are on 2025. The world's in rpgmaker look too simplistic, and have so very few pixels it hurts. Also, People don't like getting lost all time and having to touch everything to advance the story if one forgets about what to do since there's usually nothing to remind you or tell you again what to do. Most rpgmaker porn games are like that. Renpy can replicate more than enough and do what rpg maker does, but better. More beautiful scenery, more beautiful world, more detailed looking. Moving from destination to destination.

And I recommend to re-read my argument before dishonestly portraying me that simple minded, skipper.
 
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The_fallen_dragon

Engaged Member
Jun 15, 2017
2,156
2,237
488
That'd be more accurate if we were in the 2000s. We are on 2025. The world's in rpgmaker look too simplistic, and have so very few pixels it hurts.
Now you're just arguing quality, there are some shitty rp maker games out there yes, but there just as many shity *insert your prefered engine here* Hell how many copy and paste renpy games out there literally use the exact same models and or just use AA models and literally do nothing else? Don't model their own characters or environments, rig their own models, or even bother being creative with the effects? And thanks to generative AI its even worse now.

Also, People don't like getting lost all time and having to touch everything to advance the story if one forgets about what to do since there's usually nothing to remind you or tell you again what to do.
You mean, play a game, which is literally what rpgmaker engine ins, a videogame engine.



Most rpgmaker porn games are like that. Renpy can replicate more than enough and do what rpg maker does, but better. More beautiful scenery, more beautiful world, more detailed looking. Moving from destination to destination.

And I recommend to re-read my argument before dishonestly portraying me that simple minded, skipper.
Ehhh, i've played rpg maker games that were translated into renpy before like jennifer life office wife, girlfriend's amnesia and they definitely don't play or even feel the same so no they don't skippy, you're lying to yourself. An do't sit there and lie. I gave an opposing opinion i didn't misrepresent anything you said. You're the one here making subjective statements and attributing them as fact when its just your opinion. and yes a lot of renpy games are hold skip until you see tits. or click a shit tone of things looking around until you find what advances you to see tits... sounds similar to something else to me.
 

Argentum#22

Newbie
Apr 21, 2025
16
11
22
Very promising Game in my opinion. I just have 3 critique points that if adressed could improve the Game even more.

First one is the Audio of sexual acts. They sound realy weird sometimes and the second are Clairs snorts at the start of many sentences. Maybe rework some of that and sound would be way better.

Second is a visual thing. There are often moments when a Character is in the big picture but whenn the speak bubble comes up he is there again which is not necessary in most cases like in the attached pic. Since you always know who is speaking it is enough if he is already on fullscreen. And in some instances there are wrong speak bubble pics like when your stepmom is wearing her red dress it goes back to the apron in the speak bubble image. So it could be good to check if all of them are tailored for the situation and maybe remove them if not necessary.

Last one is more of a technical thing to make the game more replayable. It would be good to improve the transitions for the bus for example. It is cool to see it for the first time, but when you have to walk to the station and enter the bus for the 40th time you just want to skip it. Same thing for all the walking in the college. It is cool at first but later you just want to skip to the classroom right from the entrance. At many map edges it is not visible that you can walk there to get to a new erea which is confusing sometimes. For all this last part i don't know how to improve it but if you want to replayy the game because you want to experience diffrent routs it would be cool if you could do things faster then you can now cuase it is very time consuming to get to new parts you haven't seen.

That said i like the story so far and also the images so keep it up and maybe consider the 3 ponits.
 
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boulbi78

Member
May 5, 2024
359
430
149
Very promising Game in my opinion. I just have 3 critique points that if adressed could improve the Game even more.

First one is the Audio of sexual acts. They sound realy weird sometimes and the second are Clairs snorts at the start of many sentences. Maybe rework some of that and sound would be way better.

Second is a visual thing. There are often moments when a Character is in the big picture but whenn the speak bubble comes up he is there again which is not necessary in most cases like in the attached pic. Since you always know who is speaking it is enough if he is already on fullscreen. And in some instances there are wrong speak bubble pics like when your stepmom is wearing her red dress it goes back to the apron in the speak bubble image. So it could be good to check if all of them are tailored for the situation and maybe remove them if not necessary.

Last one is more of a technical thing to make the game more replayable. It would be good to improve the transitions for the bus for example. It is cool to see it for the first time, but when you have to walk to the station and enter the bus for the 40th time you just want to skip it. Same thing for all the walking in the college. It is cool at first but later you just want to skip to the classroom right from the entrance. At many map edges it is not visible that you can walk there to get to a new erea which is confusing sometimes. For all this last part i don't know how to improve it but if you want to replayy the game because you want to experience diffrent routs it would be cool if you could do things faster then you can now cuase it is very time consuming to get to new parts you haven't seen.

That said i like the story so far and also the images so keep it up and maybe consider the 3 ponits.
Interesting, what if we get a face close-up for speak bubbles ? Cause yea, i first felt this with the teacher, having him standing in the center, alone, and also in the bubble was weird. But having a small face close-up could maybe make it less weird. Dunno. I agree for the audio, and maybe just teleport instead of always doing the same transitions. Like u get home by pressing get home, u get or not the event in the bus and end up at the front of ur home.
 

PronWitch7

Newbie
Game Developer
Nov 22, 2025
85
238
33
Very promising Game in my opinion. I just have 3 critique points that if adressed could improve the Game even more.

First one is the Audio of sexual acts. They sound realy weird sometimes and the second are Clairs snorts at the start of many sentences. Maybe rework some of that and sound would be way better.

Second is a visual thing. There are often moments when a Character is in the big picture but whenn the speak bubble comes up he is there again which is not necessary in most cases like in the attached pic. Since you always know who is speaking it is enough if he is already on fullscreen. And in some instances there are wrong speak bubble pics like when your stepmom is wearing her red dress it goes back to the apron in the speak bubble image. So it could be good to check if all of them are tailored for the situation and maybe remove them if not necessary.

Last one is more of a technical thing to make the game more replayable. It would be good to improve the transitions for the bus for example. It is cool to see it for the first time, but when you have to walk to the station and enter the bus for the 40th time you just want to skip it. Same thing for all the walking in the college. It is cool at first but later you just want to skip to the classroom right from the entrance. At many map edges it is not visible that you can walk there to get to a new erea which is confusing sometimes. For all this last part i don't know how to improve it but if you want to replayy the game because you want to experience diffrent routs it would be cool if you could do things faster then you can now cuase it is very time consuming to get to new parts you haven't seen.

That said i like the story so far and also the images so keep it up and maybe consider the 3 ponits.
Hey thanks for the feedback!
For the audio, some people pointed I should rework and recreate them. They are not AI generated. These are real voices from actresses downloaded as asset. I had to cut and equalize a few hundreds clips. It is there to set the tone of the characters to add to their personality. It is mostly to setup later scenes. Mystery NTR goes well with muffled moans, they will use same audio.

For the traveling I will make some adjustments. Bus especially. But it won't get to the point where you are just teleported from A to B constantly. Some walking is good for immersion and a good opportunity to show hidden events.

For images, it is a tough one. You have to make a sacrifice somewhere.
If I don't show the busts, I can't convey new emotions to the character when he speaks. It stay on the static big image.
If I show the busts, there is the issue of the characters not wearing the same outfit or covering the scene. I've found the solution to show small pictures inside the text box. You don't see the outfit on these so they fit everywhere, and I can show the current emotion. I should have implemented it everywhere. It was a very recent change, first added during clothes shop events. I'll go back and implement it where its needed eventually.
 
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nescauuzinha

Member
Jul 17, 2020
186
119
167
Very promising Game in my opinion. I just have 3 critique points that if adressed could improve the Game even more.

First one is the Audio of sexual acts. They sound realy weird sometimes and the second are Clairs snorts at the start of many sentences. Maybe rework some of that and sound would be way better.

Second is a visual thing. There are often moments when a Character is in the big picture but whenn the speak bubble comes up he is there again which is not necessary in most cases like in the attached pic. Since you always know who is speaking it is enough if he is already on fullscreen. And in some instances there are wrong speak bubble pics like when your stepmom is wearing her red dress it goes back to the apron in the speak bubble image. So it could be good to check if all of them are tailored for the situation and maybe remove them if not necessary.

Last one is more of a technical thing to make the game more replayable. It would be good to improve the transitions for the bus for example. It is cool to see it for the first time, but when you have to walk to the station and enter the bus for the 40th time you just want to skip it. Same thing for all the walking in the college. It is cool at first but later you just want to skip to the classroom right from the entrance. At many map edges it is not visible that you can walk there to get to a new erea which is confusing sometimes. For all this last part i don't know how to improve it but if you want to replayy the game because you want to experience diffrent routs it would be cool if you could do things faster then you can now cuase it is very time consuming to get to new parts you haven't seen.

That said i like the story so far and also the images so keep it up and maybe consider the 3 ponits.
I disagree a little, RPGs tend to simulate you going to locations, having conversations, doing "quests." You mentioned that you only wanted to appear inside the classroom; this platform would be Renpy, which wouldn't be the case here.
The game is very good, it just needs some bug fixes, which is normal.
And add an automatic save.
Maybe speed up the walking and dialogues a bit? I played with Cheat Engine speeding up the game, but the game often crashes.
 

nescauuzinha

Member
Jul 17, 2020
186
119
167
Hey thanks for the feedback!
For the audio, some people pointed I should rework and recreate them. They are not AI generated. These are real voices from actresses downloaded as asset. I had to cut and equalize a few hundreds clips. It is there to set the tone of the characters to add to their personality. It is mostly to setup later scenes. Mystery NTR goes well with muffled moans, they will use same audio.

For the traveling I will make some adjustments. Bus especially. But it won't get to the point where you are just teleported from A to B constantly. Some walking is good for immersion and a good opportunity to show hidden events.

For images, it is a tough one. You have to make a sacrifice somewhere.
If I don't show the busts, I can't convey new emotions to the character when he speaks. It stay on the static big image.
If I show the busts, there is the issue of the characters not wearing the same outfit or covering the scene. I've found the solution to show small pictures inside the text box. You don't see the outfit on these so they fit everywhere, and I can show the current emotion. I should have implemented it everywhere. It was a very recent change, first added during clothes shop events. I'll go back and implement it where its needed eventually.
The best-made and highest-rated game of this genre is:

QOS - Wife2

Another game of the same genre that I played recently was:

NTR Hunter: Hisako’s Secret

What I like most about these two types of games is the character progression, the way the wives "ruin themselves," increasing the size of their orifices.

In QOS Wife, the MC can see through clothes and see what his wife is wearing underneath, carrying larger condoms, etc., a kind of power or technology like X-ray vision glasses.

If it's possible to implement these two things, it will become, for me and many others, one of the best games of the genre.

Bugs I found:

Leaving the game open for too long causes it to crash.

When Claire was wearing revealing clothes and asked if I wanted to see her, there were three options: "no," "sure," and "fuck off." With both "no" and "fuck off," Claire disappeared, the bus didn't appear, and you got stuck.

When looking for the "hotel," if you go left, the character goes to the "map" and there's no way to return to the city.

If I use Cheat Engine to speed up the game, the screen freezes several times.

If I try to watch any of the spy scenes several times, the game also freezes.

Because of these small freezes, an autosave when you sleep would help, since the days aren't that long.

I would be happy if you could implement some of the things from these games I mentioned. I'll post some screenshots here for reference:
NTR-Hunter
View attachment 5500110 View attachment 5500112
qos wife 2
View attachment 5500108 View attachment 5500091
 

Argentum#22

Newbie
Apr 21, 2025
16
11
22
Hey thanks for the feedback!
For the audio, some people pointed I should rework and recreate them. They are not AI generated. These are real voices from actresses downloaded as asset. I had to cut and equalize a few hundreds clips. It is there to set the tone of the characters to add to their personality. It is mostly to setup later scenes. Mystery NTR goes well with muffled moans, they will use same audio.

For the traveling I will make some adjustments. Bus especially. But it won't get to the point where you are just teleported from A to B constantly. Some walking is good for immersion and a good opportunity to show hidden events.

For images, it is a tough one. You have to make a sacrifice somewhere.
If I don't show the busts, I can't convey new emotions to the character when he speaks. It stay on the static big image.
If I show the busts, there is the issue of the characters not wearing the same outfit or covering the scene. I've found the solution to show small pictures inside the text box. You don't see the outfit on these so they fit everywhere, and I can show the current emotion. I should have implemented it everywhere. It was a very recent change, first added during clothes shop events. I'll go back and implement it where its needed eventually.
I think the voices and moans are fine i mean the sex noises. They sound weird not the voices. Except Clairs "Pffft" or "Hmpf" or "Argh" cause she is pissed as an opener for mostly every sentence.

Yeah faster transitions and maybe a higher walking speed would be enough to make a replay faster.

Ok then i just missed that change in the later half of the Game and onlyy remembered the double characters in the same frame my bad.
 

StarWolfen

New Member
Dec 25, 2018
3
3
13
PronWitch7 I hope that there will be a way to save Claire or push her in some other direction, too! Claire may be a dumb bitch, but somehow I still like her. To me she seems like the kind of woman who wants to be cool and strong and want attention, but actually has a gentle and submissive side as well. Especially with her, I’d love to see some positive character development too, or at least be able to guide her back onto the right path. It would be a shame if only one path was planned for her and she ends up losing her shine because of manipulation to the dark path. I hope there’s something that can be done?
 
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