WinKid

Active Member
Jul 11, 2021
543
186
144
All of the problems with the game mechanics and systems that he encounters during development are caused by his poor knowledge of the engine.
Precisely what I mean.

You don't expect a newbie to be able to master something in a short amount of time.
 

Jrthj4

New Member
Jul 20, 2025
3
1
22
Excuse me, could someone tell me what's going on with the new update? Since I'm not subscribed to Patreon, I don't know what the post says.
 

DarkFlame44

Newbie
May 27, 2022
47
74
125
Could you all stop whining and/or harassing nosy?

If you like the game and want to see more cool, gotta be patient guess.
If you don't want to support him because you think he is too slow or whatever else, also cool, but stop making it a witch hunt.

You are turning what could be a passion project, into something he might not even want to touch anymore (for a good reason imo).
Thats true, IIRC the My Emily dev also quit because of too much pressure to keep providing content and burnt out, Id rather the same not happen here.

Dont get me wrong Nosy's excuse is lame and not knowing how to do version control is an embarrassing mistake for even a rookie dev. But ultimately were not entitled to his labour, especially when we arent paying shit and just downloading pirated versions. Patreons have a valid ground to get frustrated but us pirates going "Hurry up and work harder on the game were gonna take and not pay you for" is kinda cringe.

Nobody forced you to start an unfinished project. Any time you go into an unfinished game here you should be ready for slow ass progress. Most of these games are amateur projects made by inexperienced devs outside of their work hours, sometimes they are scams but even when theyre not its very rare to get devs who can provide quick and consistent progress. Either accept that or use the filters to only find completed games.
 

whitemage88

Member
Jul 25, 2020
101
98
95
F95 should sponsor some sort of basic "game development" class where they can go over basic development practices, like daily backups (offsite), planning, and scheduling.
f95 lesson 47: When delivering files to clients, it is good practice to arbitrarily rename half of them from "xxx.exe" to "[VIRUS] xxx.exe". They need to learn there is no room for peace of mind with technology.
 

just_browsin_

New Member
Oct 1, 2024
7
15
81
Precisely what I mean.

You don't expect a newbie to be able to master something in a short amount of time.
Got you, but the fact that the game itself has a year, doesn't necessarily mean that he has no/low experience as a programmer.

Unity doesn't use anything fancy (C#), but its low entry barrier often encourages developers to adopt poor practices that inevitably pile up later. The amount of questionable solutions suggested in the web as "valid" for unity is absurd. Combined with the usage of third-party tools/plugins that aren't entirely suited for his project will extend the release cycle.

I might have some assumptions what tool he's using that caused the references to be wiped and if I'm correct then oh boy, it will repeat. Let's say that the 2-3 months release cycle for a HUGE update is valid. What isn't so normal are the constant excuses, lack of communication with his community, and especially stating that he wasn't eating/sleeping because he was working.
 
Last edited:

just_browsin_

New Member
Oct 1, 2024
7
15
81
Dont get me wrong Nosy's excuse is lame and not knowing how to do version control is an embarrassing mistake for even a rookie dev. But ultimately were not entitled to his labour, especially when we arent paying shit and just downloading pirated versions. Patreons have a valid ground to get frustrated but us pirates going "Hurry up and work harder on the game were gonna take and not pay you for" is kinda cringe.
The problem is the moment you subscribe and are present on his discord, you are basically not allowed to say anything bad. Everyone will eat you alive.

I wouldn't agree with all of the posts in this thread, but most of the crashouts are valid - you can't express the critisism towards the way Nosy develops his project anywhere else.

I'm personally done with constant support but I tend to resub ocassionaly when the update eventually drops. In the end of the day it's his work, his project and he will do whatever he wants with it.
 
  • Like
Reactions: TofuCircle

HelloFitze

New Member
Aug 9, 2024
13
16
47
Unity doesn't use anything fancy (C#), but its low entry barrier often encourages developers to adopt poor practices that inevitably pile up later. The amount of questionable solutions suggested in the web as "valid" for unity is absurd. Combined with the usage of third-party tools/plugins that aren't entirely suited for his project will extend the release cycle.

I might have some assumptions what tool he's using that caused the references to be wiped and if I'm correct then oh boy, it will repeat. Let's say that the 2-3 months release cycle for a HUGE update is valid. What isn't so normal are the constant excuses, lack of communication with his community, and especially stating that he wasn't eating/sleeping because he was working.
Absolutely.

I work for a project that was clearly not designed to last this long given the sheer amount of poor practices in the code. Implementing quality in a project is long and tedious but you can really see its benefits in the long run. Even in only a year, the difference is clearly visible.
And the worst part is when you understand this midway : because there is already too much content so that you cannot restart from scratch, but when you try to upgrade something you are slowed by the lack of quality in the rest of the project...

Good luck to the dev, and I hope he sees the positive posts between the impatient ones (be it there or on Patreon).
 

addan076

Newbie
Jul 26, 2021
80
194
132
Absolutely.

I work for a project that was clearly not designed to last this long given the sheer amount of poor practices in the code. Implementing quality in a project is long and tedious but you can really see its benefits in the long run. Even in only a year, the difference is clearly visible.
And the worst part is when you understand this midway : because there is already too much content so that you cannot restart from scratch, but when you try to upgrade something you are slowed by the lack of quality in the rest of the project...

Good luck to the dev, and I hope he sees the positive posts between the impatient ones (be it there or on Patreon).
For some reason it felt like you were making an attack on quickbooks
 

hentaiguys156789

New Member
Apr 10, 2023
11
20
57
why do you guys pay too much attention on this dev? bc his game or his delay for whatever reasons ?


if first, the game is stil one of the best AI game on this forum, you can't reject that fact

if second, there is no developer (at least 1 year dev) doesnt know how to use version control, and radio silence for a long time that mean:
- he burned out
- he dont have time
- he still noob in programing
- he is on vacation
- he is milking patreon
- he tires on this fking forum bc toxic users
- he converts free users in this forum to paid users on patreon then he doesnt need to pay attention any more
- he is in war zone
- he change his jobs/location
- the electricity problems

what the f how many reasons you can rise and defend for ?

what about my feeling ? (in case anyone ask):
- this game is good
- this dev is suck
- this game's paid monthly users is dump
- this game's free users is... omg

if you want him to release more, stop pay him, if he want more money, then he should release, bc he making this game for money, not for passion or anything else, without money, he has to work more, that my advise
 
  • Like
Reactions: ryg88

2024wildboyz

Member
Jul 19, 2025
111
94
37
Well, I only see that some of us are becoming frustrated in waiting for the next update, and I get that it is because they absolutly like this game.

You see, saying that you like this game is the same as saying you like eating apples... But of course, apples aren't the only fruit we can eat, there are other fruits, other types of food.

What I'm saying is, I can play other games or do other stuff while the new update is still pending. Gonna do other things while waiting for this apple tree to produce new ripe ones for eating.
 

kaiotosabroso

New Member
Jan 10, 2023
7
8
126
I do think one of the main reasons for the constant delays is the dev eagerness to introduce more and more different features into the game which makes it more complex and, whereas they are cool, it's public would be more than happy with what it's already there.

For example the videos in comic format he introduced, I appreciated them and liked them, however if that keeps nosy from releasing more often and to push the story further, I would prefer no more of those.
 

Marphey

Well-Known Member
May 13, 2019
1,545
2,168
428
I do think one of the main reasons for the constant delays is the dev eagerness to introduce more and more different features into the game which makes it more complex and, whereas they are cool, it's public would be more than happy with what it's already there.

For example the videos in comic format he introduced, I appreciated them and liked them, however if that keeps nosy from releasing more often and to push the story further, I would prefer no more of those.
THe comics are absolutly unneeded feature that like you say makes the game needlessly complex.
 

ryg88

Member
May 20, 2025
362
351
72
note also that, as others have pointed out in the past, having branching paths really blows up development time. the writing alone adds a couple of thousand words per branch as the game goes on.

this is why many other devs just have
  • a kinetic novel, or
  • a game with one path and with choices that only has dialogue or image varieties, or
  • a game with choices on a linear path for 90% of the game and the final 10% is where the branching happens based on the choices made.
unless one is already a seasoned "choose your own adventure" book author with a tyler perry level work ethic, an indie writer will find a branching path game on a strict deadline to be very formidable.
 

kusobaba

Member
May 23, 2018
164
125
246
seasoned game developer also knows the best way to develop branching story game-development-wise is to finish one route and then iterate to the others. While this is bad scenario-development-wise as you will definitely feel 'it could've been better if I did the previous route this way' and there will always be thoughts like this and the desire to redo, I know, as I'm a writer myself, this will help developers focus in the long run. Treat it like a software development lifecycle.
 
  • Like
Reactions: ryg88

Drak0nz

Newbie
Nov 12, 2025
22
68
13
seasoned game developer also knows the best way to develop branching story game-development-wise is to finish one route and then iterate to the others. While this is bad scenario-development-wise as you will definitely feel 'it could've been better if I did the previous route this way' and there will always be thoughts like this and the desire to redo, I know, as I'm a writer myself, this will help developers focus in the long run. Treat it like a software development lifecycle.
I.E. Finish one product/variation, see where it works, fix where it doesn't, use lessons learned to iterate with improvements.
 
  • Like
Reactions: ryg88
4.00 star(s) 62 Votes