Do you think I should release it now and keep adding content over time, or should I add more before releasing it?
i was complaining about this in a discord server.
lots of new "NTR" games, but it's just "potential NTR" as they are.
if at all possible, release with a minimum of one sex scene where someone else's dick is inside her
however, this is a first-world problem, and not a serious complaint
my favorite game i'm following right now is
NekoNTR, which at this point has no penetration yet.
so this small yap won't stop me from supporting a game
in all seriousness, as long as you are able to:
1) show how you approach NTR
players can envision where you're going with it
to warn you, these NTR guys are picky, and even disagree among themselves what's NTR
2) accept early on you can't make everyone happy
you should prioritize making the game you'd be playing if you weren't the one sitting there making it
your first and foremost player and fan is yourself
it's a bonus when you align with a target audience for it, and accept their feedback
3) make sure it's something you'll be able to stick with
plan ahead, there are things that might derail you, whether you want it or not, if you don't take considerations
complete your vision for the game, spend more time planning.
sometimes even during planning you think of better things to add/approach to do
i just can't emphasize planning phase more.
right now i have multiple spreadsheets, the main one having 16 sheets of plans and whatnot
and i have changed core mechanics ever since i started writing coz it wasn fun enough before
imagine if i went headfirst into it
4) consider making a thread instead in
Programming, Development & Art before an actual game release
get feedback, discuss with others, open your mind
5) consider a tech demo, prototype before even opening up patreon or any kind of paywall
i probably yapped more than the question required, but i hope this helps somehow