crnisl
Well-Known Member
- Dec 23, 2018
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If this is the wrong thread to post this then my apologies please point me in the right direction: I am working on my own game but struggling a little to write the dialogue + character work and making that and the general plot stand out to avoid blandness. Any tips?
- Clichés aren’t the enemy. They exist because they work. Because people love them. Just flip the angle - give the trope a kink, a twist of motive, a clash of tone - and suddenly it’s yours and feels fresh.
- Voice > plot. Make characters distinct enough that if you stripped names out, you’d still know who’s speaking. Rhythm, choice of words, patterns of thought.
- Conflict fuels chemistry. Characters are interesting when they want different things. That friction keeps scenes alive.
- Learn from the best. Look at the popular games that you like yourself, compare them, and take a lesson.
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