Recommending NTR, netorare, cuckold - resources, discussion, development

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Sheltercat

Newbie
Sep 3, 2020
45
45
118
Hi, I have a question for everyone. This may have been discussed before so I apologize in advance. But I wanted to ask what you think about the NTR games and the moment when the girl gives herself to the antagonist. Do you think that breaking point means the true end of the story, the climax, or do you think it's possible to have another climax afterwards? If you think so and have any examples, please share them with me. I'm writing a story and a RPGMV game, so I was faced with that dilemma.
 

Klab040855

Active Member
Mar 25, 2019
898
752
308
Hi, I have a question for everyone. This may have been discussed before so I apologize in advance. But I wanted to ask what you think about the NTR games and the moment when the girl gives herself to the antagonist. Do you think that breaking point means the true end of the story, the climax, or do you think it's possible to have another climax afterwards? If you think so and have any examples, please share them with me. I'm writing a story and a RPGMV game, so I was faced with that dilemma.
For me in most NTR games i lose interest after the girl falls, i only continue to play if i'm interested in the story, but i think there could be interesting developments if the way she treats and fools the protagonist after falling, like treating him badly, teasing him or mocking him, i think the other climax would be when she reveals to the protagonist what she did.
 

Sheltercat

Newbie
Sep 3, 2020
45
45
118
For me in most NTR games i lose interest after the girl falls, i only continue to play if i'm interested in the story, but i think there could be interesting developments if the way she treats and fools the protagonist after falling, like treating him badly, teasing him or mocking him, i think the other climax would be when she reveals to the protagonist what she did.
I feel the same way. As if that point were the top of the mountain and what really mattered was the climb, but then there's not much more to it. Thanks for your reply, and yes, it might still be worth finishing the story if there's a good plot. Also a possible revelation of the true events can be a nice turnaround, I like that.
 
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skyblueaster

lost little girl
Donor
Game Developer
Oct 31, 2023
479
1,776
221
Hi, I have a question for everyone. This may have been discussed before so I apologize in advance. But I wanted to ask what you think about the NTR games and the moment when the girl gives herself to the antagonist. Do you think that breaking point means the true end of the story, the climax, or do you think it's possible to have another climax afterwards? If you think so and have any examples, please share them with me. I'm writing a story and a RPGMV game, so I was faced with that dilemma.
Do note that NTR is a big umbrella and people seek different thrills.

For me, the most important scene in the story is when a girl first falls to the antagonist. But others may have be different priorities.

They might prefer the heroine spending successively less time with the protag until he's forgotten. That one is quite painful.
They might be looking forward to the wedding scene to seal the deal.
They might be waiting for the day the protag finds out, and what he does with the info.
They might be looking forward to see her downfall escalate.

As long as you don’t screw up the initial fall, and have decent writing chops, there’s no reason for folks not to stick until the end. There’s still plenty of gas available and a trove of sexual positions to go through.

Write the NTR you envision and want, and the rest will follow. There is no perfect NTR, we all make compromises here when it comes to preferences. After all, I made my own NTR story because there was a startling lack of strong-willed redheads. I can only hope it’ll satisfy others who share similar tastes as me, as imperfect as it may be.
 

Sheltercat

Newbie
Sep 3, 2020
45
45
118
Do note that NTR is a big umbrella and people seek different thrills.

For me, the most important scene in the story is when a girl first falls to the antagonist. But others may have be different priorities.

They might prefer the heroine spending successively less time with the protag until he's forgotten. That one is quite painful.
They might be looking forward to the wedding scene to seal the deal.
They might be waiting for the day the protag finds out, and what he does with the info.
They might be looking forward to see her downfall escalate.

As long as you don’t screw up the initial fall, and have decent writing chops, there’s no reason for folks not to stick until the end. There’s still plenty of gas available and a trove of sexual positions to go through.

Write the NTR you envision and want, and the rest will follow. There is no perfect NTR, we all make compromises here when it comes to preferences. After all, I made my own NTR story because there was a startling lack of strong-willed redheads. I can only hope it’ll satisfy others who share similar tastes as me, as imperfect as it may be.
Thanks for your advice. I don't know if many people will like my story, but I'll try to finish it. It saddens me that some stories are left unfinished because of this breaking point, but I understand is something hard to achieve.
And you're totally right, many players will like different stories as they have their personal preferences. I will be careful with the plot and that initial fall, as you advise, it's very important, as the cherry on the cake.
 
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oklololol

Newbie
Jan 26, 2024
99
159
119
Why? Why every single time?
NTR devs are allergic to writing stories that actually involve seduction or more than two minutes of logical thinking.
That would require good writing, the vast majority of NTR devs who use hypnosis/mind control from the get go are simply not good writers. Or they are lazy and just want to make a quick buck with a slop tag that require zero effort to do.

Hypnosis/mind control is pretty much the equivalent to the Isekai tag that's plaguing the WN/LN sphere. There is some outliers who are decent enough but 99% of them are straight up lazy slop trash.
 

Scrown6

Newbie
Sep 4, 2018
72
43
162
Thanks for your advice. I don't know if many people will like my story, but I'll try to finish it. It saddens me that some stories are left unfinished because of this breaking point, but I understand is something hard to achieve.
And you're totally right, many players will like different stories as they have their personal preferences. I will be careful with the plot and that initial fall, as you advise, it's very important, as the cherry on the cake.
I used to make honey select comics and found that if I was struggling I would research real life scenarios or draw from past experiences. Reddit is an amazing resource for inspiration. NTRMAN is very good at believable world building. The more believable it is the harder it hits.
 

Ion.TemUS

Well-Known Member
Jun 8, 2017
1,195
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I personally think the moment she "falls" is a crucial moment, but there is a little bit of time for an after story that is still hot and exciting. It highly depends how that "falling to the antagonist" is portrayed of course.

Is it a "FMC POV" scene where the player gets to see it but not the MC (yet)?
Is it a scene that shows to the MC that the FMC has "fallen" (he observes her having sex or she tells him in some way)?

Some games have phases where she has fallen and the MC has interactions with her that hint towards that. Like her cancelling plans to be with the bull. Or her being upset and her and the bull leaving for the evening just for her to come back the next morning being super happy and blushy. Or her not pushing back on the bull's rude comments when she previously has regularly done so and if asked about it kind of excusing it and pretending its not a big deal. Or maybe the bull being brisk and making comments alluding to her potentially being a good wife or marrying him or some kind of half-sexist half-flirtatious comment and she reacts very embarrassed and swooned and tries to play it off.

I think those kinds of interactions are really good for a post-fallen state or a state where the FMC is kind of in the process or very close to "falling" to him for good.

I do think however that these kinds of scenes can overstay their welcome, that you can prolong it too much and then it looses appeal and can potentially even hurt the story overall.

This is just me pulling bs numbers out of my ass, but I think the prologue / pre-NTR intro should probably take up anything between 5-20% of the story. Prologue/Intro should probably be relatively short with 5%-ish.

Then you got the phase where we further establish and characterize relationships between MC, FMC, bull and other characters - but where some scenes already happen. Arguments (i.e. FMC in conflict with bull establishing kind of a dislike/hate kind of relationship), sexual harassment, embarrassing moments for MC/FMC or sexually charged moments, moments that allude to sexual preferences of the FMC maybe (being into dominant men for example, without maybe knowing herself or wanting to accept that), why the bull is into her / is starting to target her (i.e. she is very abrasive and doesnt take shit at first and giving him a lot of push back and calling him out and he is into that). That is another 10-15% (ish).

After that you got the main meat of the story (we are at ~ 15-20% now) where the bull targets FMC and anything from circumstantial moments over quick boundary pushing over coercion, blackmail or even seduction attempts happens. This is normally the part of the story where we gradually go from sexually more ambivalent scenes like harassment, comments, groping and (coerced) "dates" or spending time with the bull over sexuall explicit (and often humiliating) services like the usual handjob, blowjob, footjob, clit-licking (getting her off), use of toys etc. over to definite things like 69, slight penetrations, service in presence of or near the MC up to penetration (first time and/or deflowering is a key moment ofc). I would say that takes up at least 40% of the story (we'd be at 60% now) up to 45% maybe.

After that is goes into extended corruption. Exhibitionism/public exposure, sexual experimentation, pet play, clothing changes, visible attitude changes, embarassing moments where FMC tries to hide what is happening, etc, etc. The focus here switches between the experiences of the MC and his POV (mostly (but not entirely) clueless is my preference, I am just going from that). It's important to highlight the MCs POV experience here cause its exciting to discover all these little signs that the MC sometimes notices but often doesn't. I think that should be around 15-20% (now we are at 75-85%).

The other 10-15% could be post-falling moment. FMC neglects MC more and more. More obvious appearance and attitude changes, thoughts about future life (marriage, etc.). More dreamy "into-bull" FMC, more open signs of affection of the bull towards FMC that are not being rejected anymore and just very flimsily excused. Now the MC definitely notices, but does ofc not have all the background knowlege on how long it went on and just thinks that maybe FMC fell "normally" to the bull/antagonist. And then the seperation from MC is probably the highlight with a marriage or smth official. There can be a timeskip or some other form of "post-credits" section basically. Japanese games like to call that the "AFTER" or "APPENDIX". There can be a lot of variations ofc. Like in a fantasy setting the adventuring party splits off and FMC travels with bull. Or you all continue traveling and the NTR goes on while the MC is pretty sure now or even knows it (kind of going more into the depressing helpless acceptance direction).

But yea. That is kind of how I would build it in my head.
 

Ion.TemUS

Well-Known Member
Jun 8, 2017
1,195
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Why? Why every single time?
NTR devs are allergic to writing stories that actually involve seduction or more than two minutes of logical thinking.
I mean the issue is that as a logical intelligent person its relatively challenging to find good excuses for blatant cheating that isn't the fault of the MC or the cheating partner having loose morals. Im not saying its impossible, but its incredibly hard, especially since many antagonists are written as assholes or sadistic, which a lot of people really enjoy, but necessitates that a real woman that already has a good decent bf (decent looks, decent personality, decent skill(s)) wouldn't so easily just jump ship for the other guy. And the MC not being a total looser is an important aspects for many NTR enjoyers.

I know there is women that repeatedly fall for assholes. I know there is people who like NTR who are into the MC being an absolute looser. I know there is ways to write it. But if we take what I think is the "majority preference" on all of these plot points and character traits then we land at a scenario where its hard to get the FMC for really fall for the antagonist with pure seduction. it IS definitely possible tho. I think there was one ratatatat doujin/comic that did a very good job at that that had the sister or an MC being seduced by his bully.
 
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Cowperfluid

Newbie
May 4, 2021
59
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Please help, i've been trying to rediscover this one 2D western sandbox game that can include cheating. It's very similar to Lifeplay in that it simulates a city with multiple inhabitants except its less detailed, you are able to influence your partner to find cheating okay. It also has the option to integrate AI chat into it. I played it a while ago
 

Zycr

Member
Nov 4, 2018
108
129
198

0.1.0. trial release, from the dev of mirage defection.
Man I'm so conflicted about this sequel, this is without a doubt my current favorite circle for NTR game with their 2 previous games. But I don't know about the change of antagonist to an old man in this sequel. Especially when old man got mind controlled by the succubus to NTR the FMC. Well I still have good expectation from them.
 
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Freakotello

Member
Sep 18, 2022
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I'm waiting for a Netorare game where I have a large selection of women and I can decide for myself which ones I personally like. A kind of open world/sandbox game where every woman runs the risk of being hit on/groped or more by another man. I just don't like these straightforward story Netorare games because it always ends up the same. A non-NETorare route and a Netorare route - it's getting too boring for me. A big sandbox game with lots of options and decisions and risks where I, as the player, can make a lot of decisions myself and have a selection of women who I then protect or don't protect, with real risks, for example that I don't visit the woman I personally chose that I like for a few days and something happens to her in those days.
 

Klab040855

Active Member
Mar 25, 2019
898
752
308
Man I'm so conflicted about this sequel, this is without a doubt my current favorite circle for NTR game with their 2 previous games. But I don't know about the change of antagonist to an old man in this sequel. Especially when old man got mind controlled by the succubus to NTR the FMC. Well I still have good expectation from them.
From what I understood the old man start as an good guy even if a little pervert, but as times goes by he becomes more evil and corrupted, so I think it's good
 
5.00 star(s) 6 Votes