Among similar games with texting on the phone, I liked this one the most. I'm usually skeptical about the heavy use of emojis, but in this game, I must admit, the author used them very skillfully, making the text more expressive and interesting to read. Keep up the good work, dev! The art is really good and quite sexy, my thumbs up as well. The variety of routes is a great addition to the list of advantages of the game. Most games don't even have half of the variety that we have here. However, some of the routes are a bit underwhelming. It would be more satisfying if the happy endings also rewarded the player with "content" instead of giving you a final message telling you that everything ended well. It actually feels like a bad ending. You don't get anything after reaching such an ending, as well as in bad endings with blocking contacts with girls you chatted with. The game format is more than suitable for flashing out endings, and it won't get in the way of the main story because everything is in the format of short stories.
The main drawback is probably the fast-paced narrative. The events are wrapped up quickly, the backstory almost non-existent. Such an approach might work well for some characters in the story, if the player wants to empty his clip quickly... But for other girls, who have a longer branch of dialogue, you could add more details of the backstory and slow down the course of events a bit.
The last drawback I will probably call "paywalled content". Of course, it is not my place to tell the developer how to present their game, but in my personal opinion, players will give you money anyway if your content is of high quality.
Speaking of which, it was easy for me to find the code without a subscription. Anyway, I still think the game is good. Best wishes for success.
I'm not too fond of locking half his characters in a paywall, it's predatory and reminds me of microtransactions that are way too invasive and predatory atleast in the method they're sometimes implemeted, so i made this download link with the patreon code inside.
I did see dev comments how it is hard to compete as pictures takes long time to make. But this is wrong approach. Game like this isn't so much about the pictures as it is about the mood and setting. Right now there are too many characters that are very shallow. They are not interesting and they get into action too fast.
Focus on one character at time, build the relationship. Make it feel meaningful. Make the development a slow burn. Don't just turn someone into complete slut after 10 messages. Granted, that could be someone's jam and such character isn't bad idea to have, but the story should start from that idea already. Some innocent girl doesn't just turn into a slut overnight. And in some cases it is much better if they never do. Images should support that, not be the main focus.
Don't just throw in more characters in hopes it makes something better, it in fact makes it worse as it takes the bond to any character feel meaningless and like said shallow. Emotions only work if you care. Game like this isn't just VN, it is an emotion tickler. It's not about programming quality or having more images why the competition to this in some scale does better. But it is the plot itself. It's not some unbeatable masterpiece.
So my suggestion is to focus on writing. Write the complete thing first, then turn it into chat format and only then add pictures to support it. If you just focus on images, then you have no way to compete (and you care about that), that is just a fact. Right now this game is so far from reality that it's not really tickling anything. Build the relationship, the setting, the plot before even attempting any NTR elements.
Or alternatively start from the NTR right away, like for example the girl being some famous idol and you knowing you are not the "only one" by long shot, but you wish that. Characters can be very different of course and experience should be different, but they should still be "realistic" scenarios.
Honestly if I have any advice as a former game dev, wait for the pics, do sexting right, then once you complete all the chapters. Then do the pics, pictures / artwork should ALWAYS be last. As its fluff. The real package is the texting which is far more important. And most texts between people are pretty long especially between couples.
This is real nice, obviously needs a lot more content and the writing could be a lot better, especially with its pacing, but who woulda thunk it would be the perfect phone game.
I think this game is in a pretty good path as it is, not gonna lie the AI Art Rework was a massive W, in this case I think it was a huge improvement both from a speed and quality perspective (wasn't much of a fan of the old art style as it looked rushed imo which was needed to keep a good update rythm if I had to guess). Now, some are saying that the writing is kind of the weak point right now and with that I would agree, but most of them are focusing on the pacing and, sure it could be a bit better.
But overall unless you deliberately pick the choices that speed up everything as much as possible I don't think it's that bad/weird, in fact I think it could become one of the strenghts of this game, as the quick pace allows for multiple fun shorter stories with MCs and girls with widely different attitudes and appearences.
Instead I would say that rn the big writing issue is that the conversations often feel jarring, sometimes the replies don't make sense with what was asked/said before, some of the conversations are too short or topics get dropped too quickly and in the case of the MCs it's pretty inconsistent wheter they answer like just a fully "open-minded, into open relationships dude", a bit more dominant MC corrupting their GF or a completely submissive MC that wants to get humilliated (that last type being almost unavoidable even if you had less submissive options at the start).
I think this game is in a pretty good path as it is, not gonna lie the AI Art Rework was a massive W, I think in this case I think it was a huge improvement both from a speed and quality perspective (wasn't much of a fan of the old art style as it looked rushed imo, which was needed to keep a good update rythm if I had to guess). Now, some are saying that the writing is kind of the weak point right now and I would agree, and are focusing on the pacing and, while it could be a bit better.
Overall unless you deliberately pick the choices that speed up everything as much as possible I don't think it's that bad/weird, in fact I think it could become one of the strenghts of this game, as the quick pace allows for multiple fun shorter stories with MCs and girls with widely different attitudes and appearences.
Instead I would say that rn the big writing issue is that the conversations often feel jarring, sometimes the replies don't make sense with what was asked/said before, some of the conversations are too short or topics get dropped too quickly and in the case of the MCs it's pretty inconsistent wheter they answer like just a fully "open-minded, into open relationships dude", a bit more dominant MC corrupting their GF or a completely submissive MC that wants to get humilliated (that last type being almost unavoidable even if you had less submissive options at the start).
Completely agree with the statement, I do feel its a bit jarring and a bit back and forth what exactly the MC wants to do or how they reacting to certain circumstances, the fact both are being actively developed at the same time is pretty interesting. I do enjoy the themes in both, and i think one is a bit more immersive.
I do hope though that there is more active choices, and the MC is a bit more consistent as it stands now there is very little reward to other NTR's or other fantasies. Such as the MC being the bull, and sending pics to a BF or something about them conquering something (which is the most under served fetish I feel).
I really hope that the dev improves the writing a bit or does another pass, cause things escalate extremely quickly between chapter 1 - 2 - 3 of the main path. Not even a teasing just jumping right into a smash. As it is, the game is very short. And lacks the proper sexting potential that is the main strength of the phone medium.
I think art will be great no matter what but what really is compelling to this is the texting, the teasing, and usage of other senses.
As of right now there are 52 unique images (patreon characters included). There will be multiple updates by the end of this month so the number will be different by then. There will also be an update with a counter that tracks how many images are left to unlock in the gallery. And that number will be displayed in the gallery app.
I'm not too fond of locking half his characters in a paywall, it's predatory and reminds me of microtransactions that are way too invasive and predatory atleast in the method they're sometimes implemeted, so i made this download link with the patreon code inside.