4.00 star(s) 1 Vote

LexiTV

Active Member
Jan 24, 2018
698
1,121
A buggy mess of a game. Tedious walking around, nothing finished, it starts after 5 minutes that "Coming Soon" appears everywhere.
Constant mess where you get stuck behind invisible walls and always bounce back like here:

1740596658023.png

Overall, this is a generic AI game with EXTREMELY BAD WRITING.

Things I Actually liked, though:
- Good use of AI art
- It's a somewhat new and interesting story that hasn't been done in RPG Maker yet, I think

Overall ... MEH. Should have waited to release it. Way too buggy, almost no content. No proofreading. The writing is just terrible.
 

Saucier

Newbie
Feb 21, 2025
35
111
A buggy mess of a game. Tedious walking around, nothing finished, it starts after 5 minutes that "Coming Soon" appears everywhere.
Constant mess where you get stuck behind invisible walls and always bounce back like here:



Overall, this is a generic AI game with EXTREMELY BAD WRITING.

Things I Actually liked, though:
- Good use of AI art
- It's a somewhat new and interesting story that hasn't been done in RPG Maker yet, I think

Overall ... MEH. Should have waited to release it. Way too buggy, almost no content. No proofreading. The writing is just terrible.


Spelling is the part I’m focusing on improving for the next update. I know there are mistakes, but I’ll do my best to make sure it doesn’t happen again.

It’s a demo, I mainly use invisible walls to guide the player during the intro. I’ll use fewer of them later on, but some will stay to maintain consistency in the story and prevent the MC from wandering around places where he wouldn’t normally go!
 
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Febui

Active Member
May 6, 2022
585
706
the next update should add much more.
I'd suggest sending the next update to that fellow who offered to proofread, when the update is ready, and don't post it for a couple days. Let them catch some of the easily-spot mistakes and then put a better foot forward for your first update.
But you don't have to listen to me. I just think putting your best foot forward would do well for you in the long run, and that proofreader is going to be at their most willing while the game is still quite new and fresh for them. They might lose enthusiasm over time.
 

LexiTV

Active Member
Jan 24, 2018
698
1,121
Spelling is the part I’m focusing on improving for the next update. I know there are mistakes, but I’ll do my best to make sure it doesn’t happen again.

It’s a demo, I mainly use invisible walls to guide the player during the intro. I’ll use fewer of them later on, but some will stay to maintain consistency in the story and prevent the MC from wandering around places where he wouldn’t normally go!
You misunderstood my point! I got stuck behind an invisible wall and couldn't leave.
It's fine to use them to keep the player away from parts of the map where he isn't supposed to go, it's not okay if you can get stuck behind them. I posted the screenshot with the exact location where I was stuck (after peeping).
 

Saucier

Newbie
Feb 21, 2025
35
111
You misunderstood my point! I got stuck behind an invisible wall and couldn't leave.
It's fine to use them to keep the player away from parts of the map where he isn't supposed to go, it's not okay if you can get stuck behind them. I posted the screenshot with the exact location where I was stuck (after peeping).
Ahhh! I see, I'll fix that, thanks!
 
4.00 star(s) 1 Vote