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KewieCutie

New Member
Oct 27, 2021
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I'm having an issue when downloading it. I have two programs I use, BreeZip and WinRAR. If use BreeZip it tells me i'm missing ./mod and if I use WinRAR then a long pop up comes up something about "No such file or directory - Graphics/Tilesets/World_A1 **Backtrace : Any solutions ice_screenshot_20230411-171955.png ?
 
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BruceMcGivern

Well-Known Member
Apr 19, 2020
1,406
1,442
261
Ok i have a question ¿Who like NTR in real life? :cautious:
Whatever you do IRL with your couple, know that he or she may or may not do in the background on cheating.

Or even you cheating on her or he IRL. so NTR It's applied actually IRL basis lol

But in a game, you want to get yourself immersed in the plot and to know in advance if the game have something that you totally not like to prevent yourself of dealing with that.
 

Iorinari

Member
Feb 3, 2023
262
483
110
so techno started the development of this game in 2019.
4 years after it has only reached v. 0.50.
at this rate prolly I'll have to wait for another 4 years b4 I could purchase the game....
 
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larrylaile1

Newbie
Jan 20, 2021
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so techno started the development of this game in 2019.
4 years after it has only reached v. 0.50.
at this rate prolly I'll have to wait for another 4 years b4 I could purchase the game....
That's how devs in Patreon get their money. Logically speaking, it would be far cheaper to purchase a polished AAA game than to subscribe to these wannabe game devs on Patreon. Usually, by the time a game (support via Patreon) is completed, you would have paid the cost of perhaps 1 (minimum) or more AAA games.

The wannabe devs either tend to purposefully drag the development out to milk more money out of a single project with a slew of sordid excuses, or are really just doing it as a side hustle (which delays development too). Patreon games usually take 1-2 years to complete, and would cost around 3-5 bucks (lowpoint; there are some which minimum costs more than that) per month. That's around 36-60 bucks for the entire game in a year of subscription that may or may not see completion (at the mercy of the dev's discretion).
 

Furabia

Well-Known Member
Donor
Jun 23, 2019
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That's how devs in Patreon get their money. Logically speaking, it would be far cheaper to purchase a polished AAA game than to subscribe to these wannabe game devs on Patreon. Usually, by the time a game (support via Patreon) is completed, you would have paid the cost of perhaps 1 (minimum) or more AAA games.

The wannabe devs either tend to purposefully drag the development out to milk more money out of a single project with a slew of sordid excuses, or are really just doing it as a side hustle (which delays development too). Patreon games usually take 1-2 years to complete, and would cost around 3-5 bucks (lowpoint; there are some which minimum costs more than that) per month. That's around 36-60 bucks for the entire game in a year of subscription that may or may not see completion (at the mercy of the dev's discretion).
A different take: without patreon (and similar), these kinds of games probably wouldn't even exist in the first place. So the question should be: is it better to have no devs milking support and consequently no games at all (as it was before patreon era), or is it better to have the devs drag on but also create all this new content (after patreon era)?

To each their own, but I already have my answer to that question long ago. We only see these games being made (good and bad) due to this new era. If technobrake abandoned this game today (please no!!!), I'd already have gotten all my money worth in terms of pleasure, because this is a game that caters to my deviant taste and that probably would not exist without the incentive.
 

Knight6797

Well-Known Member
Jul 26, 2022
1,839
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A different take: without patreon (and similar), these kinds of games probably wouldn't even exist in the first place. So the question should be: is it better to have no devs milking support and consequently no games at all (as it was before patreon era), or is it better to have the devs drag on but also create all this new content (after patreon era)?

To each their own, but I already have my answer to that question long ago. We only see these games being made (good and bad) due to this new era. If technobrake abandoned this game today (please no!!!), I'd already have gotten all my money worth in terms of pleasure, because this is a game that caters to my deviant taste and that probably would not exist without the incentive.
The difference is though that most japanese games don't profit off of patreon, some have ci-en plans but they are so little money compared to what devs on patreon make that japanese are really keen on finishing their games. Normally Technobrake would fall under this category, but with the massive amount of money he made with patreon and ci-en he is just chilling since he doesn't want to rush such a gold mine if subscribers don't actually pressure him. That is what makes it so sad, since there are not many japanese devs who milk production, they usually finish their games even if they are not totally on par (e.g. D-lis just went full no money mode for 2 years to finish his game and release it, and it was awesome af).
 

Sonicfanx1

Member
Jun 16, 2017
206
266
274
That's how devs in Patreon get their money. Logically speaking, it would be far cheaper to purchase a polished AAA game than to subscribe to these wannabe game devs on Patreon. Usually, by the time a game (support via Patreon) is completed, you would have paid the cost of perhaps 1 (minimum) or more AAA games.

The wannabe devs either tend to purposefully drag the development out to milk more money out of a single project with a slew of sordid excuses, or are really just doing it as a side hustle (which delays development too). Patreon games usually take 1-2 years to complete, and would cost around 3-5 bucks (lowpoint; there are some which minimum costs more than that) per month. That's around 36-60 bucks for the entire game in a year of subscription that may or may not see completion (at the mercy of the dev's discretion).
A polished AAA game usually doesn't have sex though, but I see your point. I don't agree with it though since buying and paying for a complete product is different to subscribing and supporting a Patreon game. It's more like buying an early access game, except you don't get permanent access to updates so it's worse in a sense.

I think the difference between the two though is that you're taking a more active role in sponsoring the game's development when you pay monthly for Patreon which means you know you're going to dump an increasing amount of money the longer development takes. If you don't like how long the game is taking, you could always unsubscribe to the Patreon. It's your money and sunk-cost fallacy should always be avoided.

And the whole point of Patreon is to sponsor/support creators, not purchase things from them. That's what store fronts like DMM and Steam are for. If you're paying for the game on Patreon and not paying to see it be completed, then there's probably money better spent elsewhere.

But at the same time, I'm on a piracy website. You're on a piracy website. I don't know and I don't think you're subscribed to Technobrake's patreon so I don't think we have that much of a right to criticize how long the game's taking to make.
 

larrylaile1

Newbie
Jan 20, 2021
92
140
133
Oh, no. I'm not trying to criticize supporting Patreon. After all, without Patreon support, devs wouldn't be creating any games at all, and TechnoBreak does release updates at a steady pace (which is much better than some devs). I was just stating that for those who have been complaining about how long each release/update take and it's cost. In any case, TechnoBreak tend to release his games for sale for a fixed price on a erogame JP website upon completion so it's easily accessible by those not willing to do the monthly thing. Price point wise, it isn't expensive (usually), but that might have something to do with what the dev has earned so far via Patreon etc.

*Edit: Also to note, when you sub to TechnoBreak on Patreon on the highest tier, you aren't just subbing for a single game. They work on many projects (at the same time).
 
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