- Jun 23, 2019
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A different take: without patreon (and similar), these kinds of games probably wouldn't even exist in the first place. So the question should be: is it better to have no devs milking support and consequently no games at all (as it was before patreon era), or is it better to have the devs drag on but also create all this new content (after patreon era)?That's how devs in Patreon get their money. Logically speaking, it would be far cheaper to purchase a polished AAA game than to subscribe to these wannabe game devs on Patreon. Usually, by the time a game (support via Patreon) is completed, you would have paid the cost of perhaps 1 (minimum) or more AAA games.
The wannabe devs either tend to purposefully drag the development out to milk more money out of a single project with a slew of sordid excuses, or are really just doing it as a side hustle (which delays development too). Patreon games usually take 1-2 years to complete, and would cost around 3-5 bucks (lowpoint; there are some which minimum costs more than that) per month. That's around 36-60 bucks for the entire game in a year of subscription that may or may not see completion (at the mercy of the dev's discretion).
To each their own, but I already have my answer to that question long ago. We only see these games being made (good and bad) due to this new era. If technobrake abandoned this game today (please no!!!), I'd already have gotten all my money worth in terms of pleasure, because this is a game that caters to my deviant taste and that probably would not exist without the incentive.