AverageEnthusiast
Member
- Mar 9, 2021
- 224
- 453
What is going on?
I've been trying to figure out which values correspond to which, but whenever I make a change to the variables that change when I level any of my skills, it seems that they just change right back. How is this possible? is this information being stored elsewhere? Why? And why would he even bother doing such a thing?
The level caps at 12, so the Cheat God xp tool is worthless, since I want to basically set my stats to like, 99, so I can accomplish any impossible skill challenge.
I was able to successfully identify alignment, so I made myself evil, but I don't know how to boost my insanity, or, if I did, I don't know how to check that.
Edit:
Save Edit variables for ease of search for those who come after me.
Idk when he did it, but now your attack defense and stuff have all been rebound to the character's actual stats. Will report back when I get Insanity working
Edit: Insanity is variable number 83. However, it doesn't go above 100, so just like the Priestess invites a man back to her room, it's likely unimplemented. Also, the game doesn't let you be evil in the main story, so it seems that that will be linear. Evil likely only affects side quests.
I've been trying to figure out which values correspond to which, but whenever I make a change to the variables that change when I level any of my skills, it seems that they just change right back. How is this possible? is this information being stored elsewhere? Why? And why would he even bother doing such a thing?
The level caps at 12, so the Cheat God xp tool is worthless, since I want to basically set my stats to like, 99, so I can accomplish any impossible skill challenge.
I was able to successfully identify alignment, so I made myself evil, but I don't know how to boost my insanity, or, if I did, I don't know how to check that.
Edit:
Save Edit variables for ease of search for those who come after me.
Idk when he did it, but now your attack defense and stuff have all been rebound to the character's actual stats. Will report back when I get Insanity working
Edit: Insanity is variable number 83. However, it doesn't go above 100, so just like the Priestess invites a man back to her room, it's likely unimplemented. Also, the game doesn't let you be evil in the main story, so it seems that that will be linear. Evil likely only affects side quests.
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