- Dec 22, 2018
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Could you be more specific please?so the game breaks when i close it or i tab out the game doesn't work anymore
Could you be more specific please?so the game breaks when i close it or i tab out the game doesn't work anymore
Good to see a new project from you. Are you still working on your villager game as well?I've made a version with slower map generation, you can download it in the download section. Please read the first comment and send me a private message with a screenshot if the bug persist .
Totally agree, I hope you'll follow the game's development and see enough gameplay to write a review.There is too little to write a review,
it's not bad not gonna lie, whatever AI is used is well made so it doesn't appear "too basic" but here my criticism:
- The game need a end goal
- The game need to explain simple movement and simple UI
- The game need more outfits or at least change colors
like when i tab out to look at discord when the map is loading it makes it load forevery and never fully loads same thing happens when im being fuckedCould you be more specific please?
Does this only happen when you press ALT+TAB or in other circumstances?like when i tab out to look at discord when the map is loading it makes it load forevery and never fully loads same thing happens when im being fucked
I mean honestly speaking, playing AI slop and Honey select/koikatsu slop feel exactly the same to me at this point. Equally low effort and uninspired.Oh no... Not again...
My reaction every time i see AI cg tag.
I'm glad the fix seems to be working. I'll try to improve map generation speed for the next update.So I haven't encountered any bugs after downloading the hotfix so thats good! My main comments would be, that there needs to be some kind of end goal once your done exploring so that you can "finish" the old map and start with a new one and maybe carry over the clothes you find, on top of that I think it would be interesting to add a way to reduce lust for if you want to just fight or as a consequence for just waiting around resting. On top of that I think it would be interesting to see some sort of growth system in place where if you beat enough guys your health and/or stamina increases. You could also add some items to heal or increase those in the treasure boxes so you don't have 2 or 3 copies of the same clothes. Last thing, and speaking of the clothes, I think they should function as a kind of "shield" so those take some damage before you do as a way to reward for finding and putting them on in the first place, that way its like the enemies are ripping them off her before they get to the fun part.
Good start over all! I don't normally like to do AIcg but the pregnancy picture in the banner caught my eye. Art is very consistent for being generated so good job on that too.
Thank you so much!Heya, just wanted to say that, while the game is rather simple, I think it's always a positive thing to have people be interested in making stuff than not - so, good job, genuinely.
In terms of feedback in general, specially for later projects:
It could be interesting to look into learning programming, this way you can avoid the more glaring issues of bugs, which I presume came forth from the no-code platform and the use of AI, even as a powerful tool for newcomers, the lack of understanding of what is going wrong is often what causes bugs.
Currently, one of the most accessible game engines is Unity, closely followed by Godot, and C# is a rather simple language to learn, so I really recommend that. If you want to, you can also start by learning Ruby and using the RPG Maker engine, which is also extremely powerful, and I highly recommend it.
In terms of feedback for the game:
I quite liked the simplicity, nothing much to say about that. Although at the end I was confused at what to do, I thought I had missed the stairs or something to proceed to the next level, but then I figured there likely were no next level.
I thought that the stamina system was unique and interesting, although I would speed up the recovery for it - sitting around for 2-3 minutes for a full recovery was rather boring and broke up the already scant gameplay.
Sadly, there isn't much to say because there isn't much there, but I just wanted to say, keep going, you're doing great, I hope to see more from you, and I hope you'll get even better at it.
Thanks, I'll take a look at it.new bug: occasionally at the end of sex scenes, specifically ones from seduction involving creampies, the scene will not properly finish and the cut in scene will remain in view, blocking the game
Famished?Playing famished this year has opened me up more to AI cg games, the game just hasn't gotten to be made by a literal AI.
Famished?