Why not just accept that the price for videos games have gone up?
oh, how convenient it is that someone should say this given the video i was about to link.
yeah, the price of video games
has increased. it is increased when devs cut content then sell said "cut content" as DLC and it's raised via microtransactions and loot boxes. and in destiny 2's case, it looks like the games actual price is currently in the $10k+ range. hope anyone who starts playing this game has some deep pockets and a lot of luck cause if lacking the latter, the price could go even higher.
i rented Megadimension Neptunia VII (which turned out to be little more than some eye candy/fan service overall) and taking into account all the weapons, costumes, and coliseum battles sold as DLC... the actual price of the game isn't $60 but rather it's somewhere around $160-260+. why? because instead of leaving all that content IN the game as unlockables, the devs were greedy, cut the content, and sold it as extra on top of the initial $60 price tag. which happens a LOT with console games.
@spambot no, i won't accept that the cost of making video games actually
hasn't gone up all that much. it's just that game devs are simply getting greedier over time.
Well.. then they should charge more initially and leave out additional paywalls instead of implementing a lootbox system that originated from FREE TO PLAY games to fund those FREE to play games because they don't charge initially.
actually, loot boxes didn't originate in free-to-play games. you can thank EA for being the origin of loot boxes.
The Untold History of EA's Long (and Rich) Pay-2-Win Love Affair:
You must be registered to see the links