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FatGiant

Forum Fanatic
Jan 7, 2022
5,032
16,071
Wow, that's crazy. It happens to the guy on the show In Treatment on HBO as well. If you've not watched that I highly recommend. It's got Gabriel Byrne. The first two seasons are great, I did not like the season they just came out with. But the first two seasons are like 2008, it might be three seasons. It's like 2008 or 2010 or something.
I remember watching the 1st episode. There was something there that didn't quite grab me, maybe because I had a ton of shows to watch at that time... I think I removed it from my auto-downloads even. HeHe at that time I was using a mix of torrents and Newsgroups with an automated script to manage the collection and organization. Many, many, MANY TV-Shows, old and new. I believe my collection would rival some streaming services catalogues.

But, the Hard drives started to die, replacing them and reorganizing everything became too much work and I got to the point that there was really no point. Got rid of the HDD's, pay 2 subscriptions, Netflix and Amazon and I watch what I can there when I'm in the mood. Rarely, actually.

Peace :(
 

FatGiant

Forum Fanatic
Jan 7, 2022
5,032
16,071
Here's what makes me sad about the internet y'all. Today has been very therapeutic by the way just to mention. But, some of the things that Walter Victor is talking about that people do on the internet. I'd never do personally.

It kind of makes me sad for humanity to be honest. Especially the hate raters that go around liking each other's posts, and continuing to follow threads of games they claim are terrible.

I've heard other developers in the developer forums speak on this. And, it just makes me sad. Why would those people want to do that? And, the only conclusion I can come to is what Walter said again. Because they can.

To me it's akin to someone who kicks a dog, to be honest. People that do that do it because they can. Anyone that has any ounce of humanity or a heart would never do anything like that.

If there's a game I don't like. I just move on, I don't see a reason to gut that person who spent countless hours of their lives creating it, with why I thought it was terrible. I just leave and move on. The only kind of reviews I give are positive ones. Now, I know a lot of people would disagree with that and they're entitled to. But, I just can't bring myself to give somebody a terrible review. Not that I write them now that I'm a developer anyway.
I will quote myself, because what I said in another thread/game completely applies to what you said. Sorry for the Self-Quotes but I think they make sense.


While I understand the philosophy behind your comments, I disagree with it in absolute.

The first 10 versions, you need to enforce and reinforce the positive. Don't even talk about the negatives.

Remember, at this point, it is a labor of love, we (as a community) need to keep new authors motivated and creating, even if the results are not stellar. Unless, there's absolutely no salvation for the project, then tell them soon so they don't keep investing time and money that will never be recouped.

Authors like this one, with a decent story need the opposite. Instead of telling them what to fix, we must make sure that they have loads and loads of positive reinforcement, so they keep creating. The time for fixes, remakes, whatever, will happen when they are ready. If we, while commenting, pass along negative reinforcement, they are way more prone to give up. At this point, they are making a financial and time effort and are extremely sensitive to the reactions. While you may be absolutely correct about your perceived problems, this isn't the time to make them focus on that, it is the time to make them focus on what they did right. This is no time to "mediocre mess", it is time to "interesting concept"/"nice story"/" hot girls" and so on.

While you may (or may not) be completely right in your critique, they come in the worst possible time for a negative reinforcement. This is my opinion, based on many years of leading teams on creative projects. If you can't say anything positive, better not say anything, during the initial phases of a project.

Peace :)

P.S.: Remember, more than great games, we desperately need great creators, it is the smart thing to do.
Yes, there are always dangers that our best intentions are ill-perceived. The point is, it is far less serious if you give unwarranted positive reinforcement than if you give unwarranted negative reinforcement.

It will also depend on the timing. If you give positive reinforcement to someone that is already gaining patreons, have a healthy amount of subscribers, it doesn't affect them as it also will not affect them if it is the negative kind. But, to someone already on the cusp of giving up, with doubts about their worth, with the insecurity of first steps, it makes a world of difference, what type of reinforcement you throw at them.

When in doubt, I prefer to err on the side of kindness. Costs me nothing, may help them immensely.

I may be wrong, but I believe that we, players that comment, have a role to play on how to breed creators, that in turn will create games.

Peace :)
 

Walter Victor

Conversation Conqueror
Dec 27, 2017
6,075
20,519
I've heard other developers in the developer forums speak on this. And, it just makes me sad. Why would those people want to do that? And, the only conclusion I can come to is what Walter said again. Because they can.
When people don't empathize with others, this is what happens. A lot of it (lack of empathy) is caused by people not going out into the world and interacting with others as much as they used to before the internet. The internet allows faceless anonymity. Not only do you not see the person texting, but you don't even know their real identity. Unless they volunteer the information, you don't know a thing about them.

Of course, Covid only exacerbated the problem. People, especially children, were forced by law and fear to isolate from others. They became used to that. But it's unhealthy, especially sociologically, and I fear for the future.
 

HentaiKami

Engaged Member
Jan 27, 2019
2,597
3,895
Here's what makes me sad about the internet y'all. Today has been very therapeutic by the way just to mention. But, some of the things that Walter Victor is talking about that people do on the internet. I'd never do personally.

It kind of makes me sad for humanity to be honest. Especially the hate raters that go around liking each other's posts, and continuing to follow threads of games they claim are terrible.

I've heard other developers in the developer forums speak on this. And, it just makes me sad. Why would those people want to do that? And, the only conclusion I can come to is what Walter said again. Because they can.

To me it's akin to someone who kicks a dog, to be honest. People that do that do it because they can. Anyone that has any ounce of humanity or a heart would never do anything like that.

If there's a game I don't like. I just move on, I don't see a reason to gut that person who spent countless hours of their lives creating it, with why I thought it was terrible. I just leave and move on. The only kind of reviews I give are positive ones. Now, I know a lot of people would disagree with that and they're entitled to. But, I just can't bring myself to give somebody a terrible review. Not that I write them now that I'm a developer anyway.
Sadly that phenomena is as old as Internet, well in some forms it has existed as long as we've had ways to contact others with some kind of anonymity. Basically these people are in a bad place mentally and think that by spreading the toxicity, they gain some form of relief from it, now the fact that they are in a bad place is no excuse for their actions, it's just reason why they do it. Bit similar to bullies in school and work, most of them are feeling bad and trying to make others feel bad, so they can feel like their own shitty feelings are validated/eased. It doesn't of course work, but they don't know any constructive ways to deal with them.

They basically have not learned to accept things in their life and better themselves and blame others for it, nor have not learned on how to ask for help. Similar to incel phenomena and "troll"-culture in that regard. They might also be egged on by others who are in similar situation and form kind of toxic community that creates feed back loop, but doesn't make anyone of them feel better really.
 

Ukghar

Member
Nov 10, 2022
227
400
Here's what makes me sad about the internet y'all. Today has been very therapeutic by the way just to mention. But, some of the things that Walter Victor is talking about that people do on the internet. I'd never do personally.
It kind of makes me sad for humanity to be honest. Especially the hate raters that go around liking each other's posts, and continuing to follow threads of games they claim are terrible.
I've heard other developers in the developer forums speak on this. And, it just makes me sad. Why would those people want to do that? And, the only conclusion I can come to is what Walter said again. Because they can.
To me it's akin to someone who kicks a dog, to be honest. People that do that do it because they can. Anyone that has any ounce of humanity or a heart would never do anything like that.
If there's a game I don't like. I just move on, I don't see a reason to gut that person who spent countless hours of their lives creating it, with why I thought it was terrible. I just leave and move on. The only kind of reviews I give are positive ones. Now, I know a lot of people would disagree with that and they're entitled to. But, I just can't bring myself to give somebody a terrible review. Not that I write them now that I'm a developer anyway.
Aw sir
I remember that I was checking this thread a few months ago, and sir said something very similar at that time.

I hope that this story can help:
My friend wrote and published a book. It wasn’t really bad or really good. But he got a lot of negative reviews from readers. I even said to him that I could gather friends and we could write a lot of positive reviews to balance it. He said: “No, leave it. I’m very happy that readers sacrificed their free time and wrote reviews of my book. And they’re right. My work has lots of drawbacks.”

I was very impressed because he was genuinely grateful to readers that they took their free time and wrote reviews of his work. What’s more, he wasn't angry at negative reviews but was approaching them humbly (objectively, in his opinion).
Much more important for peace of mind is our attitude/approach than what’s really happening. I think many creators could adapt my friend's attitude/approach to endure the pressure of having their creations judged (he didn’t feel it at all, quite the opposite).

As for hate raters, they exist, true. But first, are you sure, sir, that diagnosing somebody as a hate rater is always 100 % correct?
The hypothetical rater, taken as a hate rater, can be more balanced in giving good and bad ratings than me or you, sir. They can also genuinely think that something is terrible and justify it to the best of their (sometimes poor or lacking) ability, etc.

What’s more, you, sir, identify as hate raters who give likes to negative reviews. I can think of many possible reasons to like somebody's negative review. From so straightforward that somebody is grateful to that person that they sacrificed their free time and wrote a review (getting nothing in exchange) to more elaborate judgment when somebody finds that review is good in pointing out weak points, and as such, it can contribute to improving dev’s work (if dev is willing to accept criticism).

But let’s say that the identification was correct. So, let’s consider a little more: “Why would those people want to do that? And, the only conclusion I can come to is what Walter said again. Because they can. To me it's akin to someone who kicks a dog, to be honest. People that do that do it because they can. Anyone that has any ounce of humanity or a heart would never do anything like that.”
With all due respect for you and everyone involved, it's a rare occurrence when a social phenomenon has only one simple, radical explanation.

As much as it may appear unlikely, it’s impossible to rule out that some of them may have good motivation, like trying to help devs improve their work. Granted, it is far from an optimal approach, but considering that a substantial amount of people don’t have developed diplomatic skills or even social, and not all imperfections of language are to be overcome (and what is possible to overcome may not be for various reasons), I’m far away from judging such attempt as the worst possible evil in the internet.

It’s also possible that they seek attention. Funny thing, if that’s their goal, they achieved it somewhat because you, sir, bring our attention to them again.

I checked how big of a problem hate raters could be here, and it looks like they don’t have the power to affect the statistics noticeably (be it because they’re in low numbers, the staff is doing their job excellently, or for any other possible reason/s).
When I started to write this post, 15629 games were here, which means 521 pages with default settings of 30 games per page. The middle are 260-261 pages. Pages from 247 to 293 mostly consist of games with ratings of 3 (average). That’s almost exactly what could be expected. The middle page is 270, so raters as a whole are statistically a little more generous than a machine would be.

Sorry for only touching the peak of an iceberg, but:
Are these considerations really worth your time and sanity, sir? Evil exists in this world in one form or another. Hate rates are unpleasant for creators, but they’re hardly the worst that exists. They’re unable to destroy your soul or even harm your body, sir. Why give them so much of our attention? Is that not fulfilling one of their possible goals?

Ok, I'm really going back into hiding after this one. "You don't give us choices when it comes to the sex scenes". (I actually do in some of them). Yes, I give you choices, I give you choices about how you treat the girl based on her personality. So, you're choosing the whole game! If I didn't I'd get the perennial "Choices don't matter" comments (which I also get anyway). I wish there were an emoji for slamming your fist against the wall, because devs would use it! LOL Peace!
That’s normal. Whatever anybody creates, they’ll get contradictory opinions. In some cases, both can be right to some extent. In some, only one can be right. I remember when my friend got reviews of his master's thesis from two people from the same cathedral of law/law department. One said that he wrote too much about historical regulation. Another was that he wrote too little about historical regulation.

But, funny thing, I can agree to some extent with both statements sir mentioned:
1."You don't give us choices when it comes to the sex scenes". - is partially true. You forced some sex scenes on the player, sir. About three by sir’s words:
A few of the early encounters are on the house. Like 3 of them, including the Audrey stuff up til her first time. After that you can do all Lydia and no one else. Don't get the threesome points with Mary in the first chapter of the game, and just don't get points with the other girls or say yes to any threesome stuff. It's all in the PDF walkthrough. You will still be friends with the girls and flirt with them, but you won't have sex. Again, PDF is your friend, just choose the choice's that don't lead to points. Simple as that.
Imo the good practice is to allow the player to choose if he wants MC to have sex and with whom (unless the game is about rape). It's even better if that’s not only entirely dependent on the points. I mean, having enough points to have a possibility to have a sex scene is a good solution if MC still could be forced by player's decision to back off (unless MC’s getting raped, but you don’t do these kinds of scenes, sir).

The second meaning of "you don't give us choices when it comes to the sex scenes" is also partially true. In some sex scenes, choosing what the MC is doing is impossible. When it doesn’t matter a lot to me (unless MC is into some hardcore or niche stuff, which isn't the case in your game, sir), some porn games give a lot of freedom to players in that regard, and it can hardly be seen as a bad practice.

2."Choices don't matter"—I agree to a meagre extent - you can’t avoid some sex scenes in the game, regardless of your choices. Also, I remember that choosing some dialogue options changed MC’s saying only a little, like an additional sentence. However, the rest was the same in both options (and the additional sentences didn’t change anything in reply to MC’s saying nor set any variables). So I understand that some people may get the impression that "choices don't matter", especially after playing games concentrated on branching. The aspect of “choice matters” could be improved, but that doesn’t mean that’s bad currently, especially compared to kinetic novels (that I rather don’t consider as games, but that’s my radical view).

Regardless, the game is 5/5 for me, and what you did well (written in my review) greatly offset what could be improved. I also suspect that your game left a good impression for most people commenting to go through the trouble of sharing their opinions ;)
 
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Anteron

Well-Known Member
Jun 17, 2023
1,742
2,147
Some games definitely deserve bad reviews and it makes sense for others who feel the same to like those reviews. I honestly though can't see any reason someone would give this one a bad rating. It's one of the best ones here.
 

Ukghar

Member
Nov 10, 2022
227
400
Some games definitely deserve bad reviews and it makes sense for others who feel the same to like those reviews. I honestly though can't see any reason someone would give this one a bad rating. It's one of the best ones here.
I agree with you.

But we should also take into account that some people may give more weight to things that don't matter or matter only a little to us. As much as I find this game excellent, I don’t find it perfect. And I think that most people giving it a 5/5 rating also don’t find it perfect. After all, does the perfect game even exist?
 

nghuytoan1

Member
Sep 10, 2017
303
140
Tbh, this game doesn't interest me at all. The dialogues are extremely long and filled with a lot of text, and even if I constantly skip, it would still take hours. Having to stare at characters just standing there, with their lips moving and eyes blinking like robots, makes me feel nauseous. The sex scenes are short and the movements look dull and lifeless. Therefore, I can only give it a 3/5 because of all yours effort put into it.
 

Zoey Raven

Game Developer/Walkthrough/Guide Maker
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Aug 31, 2019
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Tbh, this game doesn't interest me at all. The dialogues are extremely long and filled with a lot of text, and even if I constantly skip, it would still take hours. Having to stare at characters just standing there, with their lips moving and eyes blinking like robots, makes me feel nauseous. The sex scenes are short and the movements look dull and lifeless. Therefore, I can only give it a 3/5 because of all yours effort put into it.
That's fine and subjectively your opinion, I can respect something like this. What I can't respect is hate for the sake of hate, which is what I originally was posting about. Thank you for your honest opinion. The game is about all that text you don't like which others do. It's just not your thing, I understand that. Although, I would have to ask one question, if you don't like it and it doesn't interest you, why follow the thread and like every bad review the game gets?
 
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Zoey Raven

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Aug 31, 2019
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Aw sir
I remember that I was checking this thread a few months ago, and sir said something very similar at that time.

I hope that this story can help:
My friend wrote and published a book. It wasn’t really bad or really good. But he got a lot of negative reviews from readers. I even said to him that I could gather friends and we could write a lot of positive reviews to balance it. He said: “No, leave it. I’m very happy that readers sacrificed their free time and wrote reviews of my book. And they’re right. My work has lots of drawbacks.”

I was very impressed because he was genuinely grateful to readers that they took their free time and wrote reviews of his work. What’s more, he wasn't angry at negative reviews but was approaching them humbly (objectively, in his opinion).
Much more important for peace of mind is our attitude/approach than what’s really happening. I think many creators could adapt my friend's attitude/approach to endure the pressure of having their creations judged (he didn’t feel it at all, quite the opposite).

As for hate raters, they exist, true. But first, are you sure, sir, that diagnosing somebody as a hate rater is always 100 % correct?
The hypothetical rater, taken as a hate rater, can be more balanced in giving good and bad ratings than me or you, sir. They can also genuinely think that something is terrible and justify it to the best of their (sometimes poor or lacking) ability, etc.

What’s more, you, sir, identify as hate raters who give likes to negative reviews. I can think of many possible reasons to like somebody's negative review. From so straightforward that somebody is grateful to that person that they sacrificed their free time and wrote a review (getting nothing in exchange) to more elaborate judgment when somebody finds that review is good in pointing out weak points, and as such, it can contribute to improving dev’s work (if dev is willing to accept criticism).

But let’s say that the identification was correct. So, let’s consider a little more: “Why would those people want to do that? And, the only conclusion I can come to is what Walter said again. Because they can. To me it's akin to someone who kicks a dog, to be honest. People that do that do it because they can. Anyone that has any ounce of humanity or a heart would never do anything like that.”
With all due respect for you and everyone involved, it's a rare occurrence when a social phenomenon has only one simple, radical explanation.

As much as it may appear unlikely, it’s impossible to rule out that some of them may have good motivation, like trying to help devs improve their work. Granted, it is far from an optimal approach, but considering that a substantial amount of people don’t have developed diplomatic skills or even social, and not all imperfections of language are to be overcome (and what is possible to overcome may not be for various reasons), I’m far away from judging such attempt as the worst possible evil in the internet.

It’s also possible that they seek attention. Funny thing, if that’s their goal, they achieved it somewhat because you, sir, bring our attention to them again.

I checked how big of a problem hate raters could be here, and it looks like they don’t have the power to affect the statistics noticeably (be it because they’re in low numbers, the staff is doing their job excellently, or for any other possible reason/s).
When I started to write this post, 15629 games were here, which means 521 pages with default settings of 30 games per page. The middle are 260-261 pages. Pages from 247 to 293 mostly consist of games with ratings of 3 (average). That’s almost exactly what could be expected. The middle page is 270, so raters as a whole are statistically a little more generous than a machine would be.

Sorry for only touching the peak of an iceberg, but:
Are these considerations really worth your time and sanity, sir? Evil exists in this world in one form or another. Hate rates are unpleasant for creators, but they’re hardly the worst that exists. They’re unable to destroy your soul or even harm your body, sir. Why give them so much of our attention? Is that not fulfilling one of their possible goals?



That’s normal. Whatever anybody creates, they’ll get contradictory opinions. In some cases, both can be right to some extent. In some, only one can be right. I remember when my friend got reviews of his master's thesis from two people from the same cathedral of law/law department. One said that he wrote too much about historical regulation. Another was that he wrote too little about historical regulation.

But, funny thing, I can agree to some extent with both statements sir mentioned:
1."You don't give us choices when it comes to the sex scenes". - is partially true. You forced some sex scenes on the player, sir. About three by sir’s words:


Imo the good practice is to allow the player to choose if he wants MC to have sex and with whom (unless the game is about rape). It's even better if that’s not only entirely dependent on the points. I mean, having enough points to have a possibility to have a sex scene is a good solution if MC still could be forced by player's decision to back off (unless MC’s getting raped, but you don’t do these kinds of scenes, sir).

The second meaning of "you don't give us choices when it comes to the sex scenes" is also partially true. In some sex scenes, choosing what the MC is doing is impossible. When it doesn’t matter a lot to me (unless MC is into some hardcore or niche stuff, which isn't the case in your game, sir), some porn games give a lot of freedom to players in that regard, and it can hardly be seen as a bad practice.

2."Choices don't matter"—I agree to a meagre extent - you can’t avoid some sex scenes in the game, regardless of your choices. Also, I remember that choosing some dialogue options changed MC’s saying only a little, like an additional sentence. However, the rest was the same in both options (and the additional sentences didn’t change anything in reply to MC’s saying nor set any variables). So I understand that some people may get the impression that "choices don't matter", especially after playing games concentrated on branching. The aspect of “choice matters” could be improved, but that doesn’t mean that’s bad currently, especially compared to kinetic novels (that I rather don’t consider as games, but that’s my radical view).

Regardless, the game is 5/5 for me, and what you did well (written in my review) greatly offset what could be improved. I also suspect that your game left a good impression for most people commenting to go through the trouble of sharing their opinions ;)
About the points thing. I believe how you've treated a girl over the course of the game is what should determine if you have sex with them when a scene comes along or what do those choices even mean? Thanks for your post, I'm not where your friend is about negativity when it comes to reviews. I'm fine if it's without malice, but there's just a lot in MANY reviews that is simply untrue. That's what bothers me the most. Also that particular post wasn't really about reviews specific to my game, it was about hate on the internet, and the reason I don't engage with it as much as I used to. Also Sir is my Dad, I'm just Zoey. :)
 
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Ukghar

Member
Nov 10, 2022
227
400
About the points thing. I believe how you've treated a girl over the course of the game is what should determine if you have sex with them when a scene comes along or what do those choices even mean? Thanks for your post, I'm not where your friend is about negativity when it comes to reviews. I'm fine if it's without malice, but there's just a lot in MANY reviews that it simply untrue. That's what bothers me the most. Also that particular post wasn't really about reviews specific to my game, it was about hate on the internet, and the reason I don't engage with it as much as I used to. Also Sir is my Dad, I'm just Zoey. :)
"What do those choices even mean?" For me, it means to get the possibility to see a sex scene in a game. I'm usually happy that I get that possibility in the game. Still, for various reasons, I may not want to see a sex scene or have MC engaged in sex at that particular point with this specific girl. It may look strange to you, and I respect that, but a substantial amount of porn game humour me and similar people and allow backing off at the last time.
Should you go that way also? I think that, yes. That, rather, isn't a great hindrance to people who want to see all sex scenes and allows those who don't want their MC to engage in sexual activity at that particular point with this specific girl not to do it.

You're abolutly right that "there's just a lot in MANY reviews that it simply untrue".

But as I mentioned earlier, great specialists in the particular field (with dozens of years of experience) who get paid to give professional reviews can also give negative reviews that are simply untrue (at least one of the mentioned needs to be untrue by the rules of logic). If even great specialists are not free from it, reviews that are untrue will appear even when people get great skills.

As such, that’s likely outside your power to change it. I hope that you don’t mind, if I quote something: “God grant me the serenity to accept the things I cannot change, courage to change the things I can, and wisdom to know the difference” -The Serenity Prayer and the beginning of the great game - One Day at the Time.
 
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Zoey Raven

Game Developer/Walkthrough/Guide Maker
Modder
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Game Developer
Aug 31, 2019
3,219
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"What do those choices even mean?" For me, it means to get the possibility to see a sex scene in a game. I'm usually happy that I get that possibility in the game. Still, for various reasons, I may not want to see a sex scene or have MC engaged in sex at that particular point with this specific girl. It may look strange to you, and I respect that, but a substantial amount of porn game humour me and similar people and allow backing off at the last time.
Should you go that way also? I think that, yes. That, rather, isn't a great hindrance to people who want to see all sex scenes and allows those who don't want their MC to engage in sexual activity at that particular point with this specific girl not to do it.

You're abolutly right that "there's just a lot in MANY reviews that it simply untrue".

But as I mentioned earlier, great specialists in the particular field (with dozens of years of experience) who get paid to give professional reviews can also give negative reviews that are simply untrue (at least one of the mentioned needs to be untrue by the rules of logic). If even great specialists are not free from it, reviews that are untrue will appear even when people get great skills.

As such, that’s likely outside your power to change it. I hope that you don’t mind, if I quote something: “God grant me the serenity to accept the things I cannot change, courage to change the things I can, and wisdom to know the difference” -The Serenity Prayer and the beginning of the great game - One Day at the Time.
Here's the problem with what you're saying IMHO. If you just keep rejecting a girl even though you have enough points with her, why would she continue to keep offering you sex. NOW, you're going to say, well they shouldn't, but this is a semi harem type game, and more than that, dare I say it has a meaningful story. I need all the girls to be involved because they are all friends (you will have your choices in the endings though of being with just one of them).

It's sort of what makes the story work. Now you might say it could work without this, but I'm not of that opinion. It's not a super pathy game, and by that I mean you don't just not see someone again because you rejected them X amount of times. I've made posts about this all through this thread, and there are a few of you who don't agree with it. But, and I'm not trying to be mean or unsympathetic to you plight. It's my game, and I'm the only one I seek counsel on about how it should or shouldn't be written or coded.

If I started doing what you want, then what someone else wants, then what someone else wants. Well, we'd be headed for a train wreck very quickly! So, I've always been of the opinion if something in a game bothers someone so much. They should do one of their own and make it the way they'd want to.

Again, not at all trying to be an asshole, but outfits and animation speeds. Stuff like that are things I'll make patreon polls for. Not how I write the game. It's my vision and that's it. I'm not trying to appeal to everyone. This is not an appeal to the masses game. I take great care to improve my visuals and animations and have gotten to the point I feel I'm very above average when it comes to renders. But, the visual quality in the game is only going to be so high, because it started out in 1080p at a certain amount of iterations. Why am I saying all this. Because at the end of the day, it's a story first game. My games will always be like that. Then NEXT game I do will be like that. Some people love it, some don't. But I'm very much not trying to be anything else other than what I wanna be as a dev. Does that cost me money and patrons, maybe maybe not, but I wouldn't do it any other way than I am now.

Now, the initial quality of the visuals in the next game will be vastly superior, because A) I know what I'm doing (if you don't think so look at my promo renders, not saying you don't) and B) the game will simply be render at a higher resolution with models that have better skin textures.
 
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Ukghar

Member
Nov 10, 2022
227
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Here's the problem with what you're saying IMHO. If you just keep rejecting a girl even though you have enough points with her, why would she continue to keep offering you sex. NOW, you're going to say, well they shouldn't, but this is a semi harem type game, and more than that, dare I say it has a meaningful story. I need all the girls to be involved because they are all friends (you will have your choices in the endings though of being with just one of them).

It's sort of what makes the story work. Now you might say it could work without this, but I'm not of that opinion. It's not a super pathy game, and by that I mean you don't just not see someone again because you rejected them X amount of times. I've made posts about this all through this thread, and there are a few of you who don't agree with it. But, and I'm not trying to be mean or unsympathetic to you plight. It's my game, and I'm the only one I seek counsel on about how it should or shouldn't be written or coded.

If I started doing what you want, then what someone else wants, then what someone else wants. Well, we'd be headed for a train wreck very quickly! So, I've always been of the opinion if something in a game bothers someone so much. They should do one of their own and make it the way they'd want to.

Again, not at all trying to be an asshole, but outfits and animation speeds. Stuff like that are things I'll make patreon polls for. Not how I write the game. It's my vision and that's it. I'm not trying to appeal to everyone. This is not an appeal to the masses game. I take great care to improve my visuals and animations and have gotten to the point I feel I'm very about average when it comes to renders. But, they quality in the game is only going to be so high, because it started out in 1080p at a certain amount of iterations. Why am I saying all this. Because at the end of the day, it's a story first game. My games will always be like that. Then NEXT game I do will be like that. Some people love it, some don't. But I'm very much not trying to be anything else other than what I wanna be as a dev. Does that cost me money and patrons, maybe maybe not, but I wouldn't do it any other way than I am now.

Now, the initial quality of the visuals in the next game will be vastly superior, because A) I know what I'm doing (if you don't think so look at my promo renders, not saying you don't) and B) the game will simply be render at a higher resolution with models that have better skin textures.
Zoey, you asked: "I believe how you've treated a girl over the course of the game is what should determine if you have sex with them when a scene comes along or what do those choices even mean? " and I answered what's my opinion. I gave you both feedback and advice, suspecting that's what you want. Is everything ok?
 

Zoey Raven

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Zoey, you asked: "I believe how you've treated a girl over the course of the game is what should determine if you have sex with them when a scene comes along or what do those choices even mean? " and I answered what's my opinion. I gave you both feedback and advice, suspecting that's what you want. Is everything ok?
Of course it is. I just gave you my opinion on why I do it the way I do it. That's all. Everything in my life is NOT ok. But, everything about your statement and advice is fine. I'm going through quite a lot with my family right now, it's been shared in Patreon posts and they have also been shared here. So, I'm not going to go back over it. But, I was just responding to what you posted and reiterating my stance on it.
 
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Ukghar

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Of course it is. I just gave you my opinion on my I do it they way I do it. That's all. Everything in my life is NOT ok. But, everything about your statement and advise is fine. I'm going through quite a lot with my family right now, it's been shared in Patreon post they have also been shared here. So, I'm not going to go back over it. But, I was just responding to what you posted and reiterating my stance on it.
Np. Have as great day as possible!
 

Zoey Raven

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Alright people I'm really unfollowing again this time. Because, well, anymore I find this place to be unpleasant, and I get reaffirmations of this every other time I come on here. Just being honest. Please know it's not all of you!
 
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Zoey Raven

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Ukghar You're part of the reason I'm going again. Why would someone rate a game high they have to "Endure" in order to play. That has "Unneeded text, along with references". What do I need to remove so you can "Endure" my game more easily?

1697471562980.png

Here's what's funny, your post clocks in at one of the longest in this thread, yet you accuse me of unneeded text in my game. If you don't like it why do you play it and have it on your list?

Now go change your rating because I called you out in here. I'm just sick and tired of people who have no idea what goes into making a game acting like they're experts! You guys have NO idea the heart and soul that goes into these things. NONE.

Someone once told Mozart (I'm not comparing myself to him) that there were too many notes in one of his Opera's and he replied with "There are no more or less than what I require". So I'm giving you the same reply.

1697472054920.png

Here's a review from another site that is not F 95. They don't think I suck! And oh, they LIKE the references. Neither do these people below!

1697472108493.png

So, I 'm gonna go now and do some more of my "passable renders" and "unneeded dialogue". Have a nice day!

Damn you even had the gall to shit on Pale Carnations and have it on your list still. TD is a friend of mine and probably the best writer in ANY AVN!
 
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Ukghar

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Nov 10, 2022
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Zoey Raven: "Ukghar You're part of the reason I'm going again. Why would someone rate a game high they have to "Endure" in order to play. That has "Unneeded text, along with references". What do I need to remove so you can "endure" my game more easily?

1697471562980.png


Here's what's funny, your post clocks in at one of the longest in this thread, yet you accuse me of unneeded text in my game. If you don't like it why do you play it and have it on your list?

Now go change your rating because I called you out in here. I'm just sick and tired of people who have no idea what goes into making a game act like they're experts! You guys have NO idea the heart and soul that goes into these things. NONE.

Someone once told Mozart (I'm not comping myself to him) that there were too many notes in one of his Opera's and he replied with "They are not more or less than what I require". So I'm going you the same reply.

Zoey, calm down, I try to be just.

“Why would someone rate a game high they have to >>Endure<< in order to play. That has >>Unneeded text, along with references<<. What do I need to remove so you can "Endure" my game more easily?”

This very short review on my list of 5/5 game imo is similar to the longer one that I posted some time ago in your tread:



In this short review I wasn’t so elaborate as in long review, because I would be imo hard to follow considering how many games I listed. If you also find my long review not clear enough I’ll try to explain it to the best of my ability.

“Here's what's funny, your post clocks in at one of the longest in this thread, yet you accuse me of unneeded text in my game. If you don't like it why do you play it and have it on your list?”

I am aware that my post is one of the longest in this thread and I think that we both have a problem with using too much text to express our thoughts. I checked both my text and some of yours in grammary and that program also found that our texts are “worldy”. And I like your game, that’s why I have it on your list."


Zoey, calm down, I try to be just.

“Why would someone rate a game high they have to >>Endure<< in order to play. That has >>Unneeded text, along with references<<. What do I need to remove so you can "Endure" my game more easily?”

This very short review on my list of 5/5 game imo is similar to the longer one that I posted some time ago in your tread:
my review.png

In this short review I wasn’t so elaborate as in long review, because I would be imo hard to follow considering how many games I listed. If you also find my long review not clear enough I’ll try to explain it to the best of my ability.

“Here's what's funny, your post clocks in at one of the longest in this thread, yet you accuse me of unneeded text in my game. If you don't like it why do you play it and have it on your list?”

I am aware that my post is one of the longest in this thread and I think that we both have a problem with using too much text to express our thoughts. I checked both my text and some of yours in grammary and that program also found that our texts are “worldy”. And I like your game, that’s why I have it on your list.

PS. I'm sorry, but I'm out of time. I promise to check your edited post later on and respond, if needed.


EDIT: responding to the rest of Zoey's post after his edit:

Zoey Raven: "Here's a review from another site that is not F 95. They don't think I suck! And oh, they LIKE the references. Neither do these people below!"
I don't think that you suck. I never said anything like that to anyone. However, you put lots of references in your game. As I said in my long review:
"A lot of references.
Clearly too much. I needed to check quite a lot what it is about. I think that dev may not be 100 % aware that the game can be played by people from all over the world in all ages past 18 and not everybody knows what he knows. I eventually gave up on checking everything and classified everything that I didn’t understand as something that can be omitted (quite likely not intended by dev). "
I may need to be more diplomatic, but the idea still stands. The game can be played by people from all over the world in all ages past 18 and only some know what you know. Lots of references can take a joy from playing if you don't know them.

Zoey Raven: " Damn you even had the gall to shit on Pale Carnations and have it on your list still. TD is a friend of mine and probably the best writer in ANY AVN! "

I didn't ever shit on Pale Carnations. I only warned people, in my list of 5/5 games imo, that they may "be forced to see things that you do not want, because MC is at least >>witness<< of some practices. There are no options in the game that allow you to not see them. However imo, it’s worth it to endure discomfort for the story, even if it means to stop playing multiple times." That's a fair warning imo, because some things can be disturbing for some people.
 
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4.40 star(s) 133 Votes