I simultaneously am having a great time playing through the story-complete build...and also feel bad for finding so many small bugs for TS to fix AFTER reaching 1.0...kind of makes me wish I had kept up with latest updates instead of waiting for full release, since I probably do more testing, exploit hunting, and bug reporting than like...90% of players combined. I have no idea how long any of these bugs have been in the game since last version I played was like v0.3, possibly earlier, I hope the effort is appreciated, but at the same time, I wouldn't blame the dev for experiencing a bit of dread every time I make a new post about something in one of their games or giving feedback.
Given MG1K is apparently getting an update in lead up to the next game, I wonder if any of the equipment bugs will be fixed...but I also understand not wanting to deal with getting caught up in bug fixing, when most of the bugs in question either go unreported, or don't seem to bother most people that play the games. (They're all way above 4 stars anyways, as they should be) The only main one that bugs me in MG1K is I think one of the end game pieces of equipment not working as intended or something, or possibly that was patched, I can't remember, I know there was also some issues with select early game gear pieces, but aside from that, for that game being as big as it is, it's relatively low in terms of detrimental bugs, and most aren't noticeable.
Still, I think by the end of development, Unveiling was probably the most bug free. I don't think I could really replay that game and find anything that was truly broken or unintentional.