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Hiddensins

Newbie
Mar 28, 2021
34
8
123
Yes you need to use barrier every turn or have enough health regen to die verrrrry slowly. I lasted long enough doing that that quanta was killed by tornado at which point i just had to clear out the minions. admittedly it's difficult to tell because the strategy does result in enough minions spawning that you can no longer see the original quantra and some rng is involved. But it's possible although there's no reward for doing it just a single line or two of different dialogue.
 

Nixi~

Active Member
Apr 25, 2018
677
1,245
328
Yes you need to use barrier every turn or have enough health regen to die verrrrry slowly. I lasted long enough doing that that quanta was killed by tornado at which point i just had to clear out the minions. admittedly it's difficult to tell because the strategy does result in enough minions spawning that you can no longer see the original quantra and some rng is involved. But it's possible although there's no reward for doing it just a single line or two of different dialogue.
I see, I tried using evasion as a method to remain alive, but even with 150 evasion I'm still getting hit every round.
Edit: I pulled it off, I needed the extra potions that Footwork A gave to be able to do it, and I needed to sell one of my cauldrons to have enough points.
 
Last edited:

Hiddensins

Newbie
Mar 28, 2021
34
8
123
I see, I tried using evasion as a method to remain alive, but even with 150 evasion I'm still getting hit every round.
yeah evasion doesn't seem to have any effect on secondary attacks/effects ever. It only works for primary attacks/direct attacks so to speak. Which is why the barrier is needed since even if the barrier only has 1 hp it can still tank a 30 damage hit with no actual hp damage.
Combine that with hp regen supports/buffs and in total you'll only lose a little hp instead of like 20
 

Deatech3104

New Member
Jun 19, 2024
2
11
21
Ohhh man that is fun plus seeing Juggernaut is amazing I got so excited when I saw her and her dialogue being so calm is just perfect... Man I wish we able to see more other Cameo like imagine even in just the simulation lol
 

GENRALY

New Member
Apr 5, 2023
1
0
10

One Pump Chump - v1.0.1 Release

View attachment 5472722

One More Pump! A final update fixing bugs and adding one last H-Scene and one last epilogue for fun!
The H-Scene features the imps, and its tags would be: sexual orientation play, FxF anilingus, size difference and squirting. I tried squeezing in some more fetishes unexplored in the rest of the game.

Changelog:
v1.0.1:
Major:
  • New Dead Rail Event - Visit the Imps at their home, and finally get a H-Scene for them. Players that have cleared Dead Rail may need to use the 'Replay' function.
  • Added a 'secret' epilogue scene after beating the main story, beating Pyraxis in the simulation, then going to sleep (People were a little sad that Pyraxis didn't seem to get a resolution, so here we go!)
Minor:
  • New Cheat: 'One Punch Man' - defeat all enemies in one hit!
  • Mosquito Girl's First Encounter: Her HP and ATK now scales from 50-60, and 6-8 depending on the day you encounter her. (This was done to help prevent an auto-loss if encountering her on Day 2/3)
  • Added some extra dialogue to the first bed talk. (I was just experimenting with what deeper dialogue options might look like for fun and decided to slip it in.)
  • Fixed Daily Mag not fully increasing with Wit, and nerfed the Mag Gain by 50%. (Now 100 Wits = +50% Daily Mag. This should balance out the Esper tree being 50% more expensive than the others.)
  • Kitsune Support: Now actually works (sorry) - implemented a scaling cap equal to 12 + Monster Rep
  • Small Mortivira nerf: All sources of damage in this fight deal 1 less damage. Black Candle no longer deals extra damage in phase 2. (Mortivira ended up being the hardest battle and a little RNG dependent, because not only did you have to deal with strong minions, but her spells were just as scary as any of the other superbosses. Hopefully this adjustment will give players more breathing room)
Misc:
  • Fixed some scenes not resetting Protagonist or Tatsumaki's lust
  • Fixed Explosive Vial A causing Poison and Bleed to proc twice
  • Fixed 'Discern' not working in the Azazel fight, causing her clones to pop instantly
  • Fixed individual doppelganger scenes requiring x2 potions
  • Fixed Cauldron 3's Tooltip from +1 Wits to +2 Wits.
  • Fixed Acid Flask A and B not granting an additional Flask.
  • Fixed HP Regen from Cauldron7a not getting subtracted when selling. In fact, it was actually getting added again when selling!
  • Fixed a crash when looking at Data Khaos' second tip.
  • Many many Typo fixes
So i beat pyraxis and the main story, went to sleep and got no additional cutscene? Is it because i beat pyraxis first?
 

TwistedScarlett60

Will lewd cute girls for cash
Game Developer
Sep 13, 2019
1,525
7,956
678
So i beat pyraxis and the main story, went to sleep and got no additional cutscene? Is it because i beat pyraxis first?
Here are the full requirements:
1764337888890.png
Act2Event14 is the finale, Act2Event15 is this epilogue.
Just tested it and got it working on my side. You may be on Day 42? Not sure.
 

13UserName37

Formerly '14UserName88'
Feb 14, 2022
1
0
53
Thanks for the game, it's excellent, but I have a couple of questions. Is there only one ending or are there different ones? And does helping Tatsumaki's sister affect anything, like new scenes, dialogues, or something like that? Also, I didn’t quite understand what the option to change her clothes is for.
 
4.70 star(s) 99 Votes