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VN Ren'Py Abandoned Opening Up: Hazel's Story [v0.2] [Dark Imagination Games]

joryh

Well-Known Member
Nov 8, 2021
1,111
2,195
It's AI art, probably using an AI trained on real porn. So in a way I guess you could call it a rip of real porn.
Looks more like DAZ with a filter layered over it. And I dunno what the guy was on about. Could tell it was AI from the banner's thumbnail. That excessive smoothness is always a tell, aside from the little things AI always gets wrong. Tho it is done better than most I've seen, the fingers are still an obvious giveaway, as most ppl's finger's don't neck-down after the first knuckle, as if they were cartridges from a rifle round. Hell, knuckles can be a tell too. I've seen far more AI 'art', with more knuckles then any finger not called a tentacle has any business having, more often than not. Think the record I've seen is 5 knuckles in one finger.
 

MythMackay

Member
Feb 29, 2020
248
305
Having the correct number of fingers, knuckles, and labia (majora, minora, and... onemorea?) on the models of the AVNs I play is pretty important to me. I know, call me crazy!
I will keep an eye on this one, but gonna pass for now. Good luck dev!
 

Bill Temple

Active Member
May 20, 2021
745
2,713
Or you could say a very good recreation of real porn.
I believe that if it takes a serious effort to create something, it's not a Ripoff but inspired images using the latest tools available. Why are so many here fighting against AI?
This demo might have taken serious effort, but whatever effort they allocated wasn't enough. The models aren't consistent. The vaginas have extra lips and no clit. The hands are weird when the dev forgot to figure out a way to hide them behind something. They gave an innocent prude a gaped asshole. There's no plot. Girl decides to become a slut when she sees her best-friend fucking the guy she likes. So she gets dildo'd by her friend, then fucks a dude she met outside a bar after three sentences.

[Note to mods when editing my post: The off-topic portion begins here. Or just delete the whole thing, whatever you prefer.]
If it takes serious effort to create something, sure a new tool opening doors for new thoughtful, skillful creators would be fine. Some new creators are going to make great use of the new tool. However, some creators aren't going to put the effort in no matter what, and these new tools remove what few barriers there were keeping every schmuck from creating a "game".

The concern to removing barriers to entry to a profession is that it becomes a race to the bottom. Economics tells us that if there is a sudden influx in a profession, competing for the same finite resources means less resources to go to each professional. To compete with more market participants, both new creators and current skilled creators must adopt an increased output rate to earn income at the previous standard. This will undoubtedly hurt the "milkers" much more than the honest, hardworking creators, but they will both be hurt nonetheless.

Increasing output will benefit the consumer briefly with more products to choose from, but increased output means decreased production times, which will force corners to be cut and quality assurance to be pared back. Quality falls. The increased product choice will often be between products of lesser quality than previously. As more and more content becomes available to you and I, we won't spend more, or at least not as much more as to maintain a stable price for content. The price per unit will fall. In fact, with decreased overall quality of a "luxury" item such as porn games with a robust black market (*cough* F95), more consumers will likely choose to not part with their money at all, so the pool of resources to support an increased producer base will actually shrink, decreasing price per unit further. With a falling price, some skilled creators will leave the marketplace, unable to support themselves and their families at the new lower income thresholds. With fewer skilled creators, pressure to maintain the recently reduced quality standards diminishes, decreasing overall product quality further. At new lower unit prices, new business models become necessary.

Eventually someone will figure out that they can generate the scripts with AI, the art prompts with AI, the art with AI, filter out unacceptable scripts and art with AI, then organize the outputs from those pipelines into games or VNs with contract workers paid for each completed game, until they figure out how to just use another AI. Feedback to help train the "porno game bot" will come from reviews and download numbers here, on itch, and steam. Eventually, AI will be fully creating "art" about the most human of endeavors: after the passing of your father, building a harem with your mom, sisters and neighborhood MILFs, while your GF cucks you with Tyrone and Jamal, before you're isekai'd to a magical realm full of horny succubi, submissive elf sluts, and futa witches that peg everything moving. Someday, your son will be jerking to porn that was created by a team of bots that were coded by other bots and trained on download statistics and your comments right here, right now. It probably won't make sense or be connected to the human condition, but it will be "hawt" so he'll wring his cock dry to it.

I paint a bleak picture, but it's not unimaginable given what we've seen with other productivity improvements in the last 200 years. History has shown us that increasing productivity to decrease prices always comes with decreased quality and a smaller middle class. The only bright side comes when output increases improve the standard of living for the impoverished significantly. Creators, just like all other workers and artisans, need to eat, and even if they can feed themselves, they should also be able to afford a mortgage in a comfortable home, have time to teach junior to throw a ball and build a workbench, enjoy a week or two of holiday each year, and feel secure with some retirement savings.

If we were confident that AI art would be a tool used just to increase productivity and ease workloads of actual creators, preferably those with a trained eye, sense of the aesthetics, and narrative structure, then I think few would have much argument. Unfortunately, that's not the likely outcome. I see no way to stop this coming AI revolution, and once we fully understand all the undesirable consequences, it will probably be too complicated to fix them.
 
Last edited:

MythMackay

Member
Feb 29, 2020
248
305
This demo might have taken serious effort, but whatever effort they allocated wasn't enough. The models aren't consistent. The vaginas have extra lips and no clit. The hands are weird when the dev forgot to figure out a way to hide them behind something. They gave an innocent prude a gaped asshole. There's no plot. Girl decides to become a slut when she sees her best-friend fucking the guy she likes. So she gets dildo'd by her friend, then fucks a dude she met outside a bar after three sentences.

[Note to mods when editing my post: The off-topic portion begins here. Or just delete the whole thing, whatever you prefer.]
If it takes serious effort to create something, sure a new tool opening doors for new thoughtful, skillful creators would be fine. Some new creators are going to make great use of the new tool. However, some creators aren't going to put the effort in no matter what, and these new tools remove what few barriers there were keeping every schmuck from creating a "game".

The concern to removing barriers to entry to a profession is that it becomes a race to the bottom. Economics tells us that if there is a sudden influx in a profession, competing for the same finite resources means less resources to go to each professional. To compete with more market participants, both new creators and current skilled creators must adopt an increased output rate to earn income at the previous standard. This will undoubtedly hurt the "milkers" much more than the honest, hardworking creators, but they will both be hurt nonetheless.

Increasing output will benefit the consumer briefly with more products to choose from, but increased output means decreased production times, which will force corners to be cut and quality assurance to be pared back. Quality falls. The increased product choice will often be between products of lesser quality than previously. As more and more content becomes available to you and I, we won't spend more, or at least not as much more as to maintain a stable price for content. The price per unit will fall. In fact, with decreased overall quality of a "luxury" item such as porn games with a robust black market (*cough* F95), more consumers will likely choose to not part with their money at all, so the pool of resources to support an increased producer base will actually shrink, decreasing price per unit further. With a falling price, some skilled creators will leave the marketplace, unable to support themselves and their families at the new lower income thresholds. With fewer skilled creators, pressure to maintain the recently reduced quality standards diminishes, decreasing overall product quality further. At new lower unit prices, new business models become necessary.

Eventually someone will figure out that they can generate the scripts with AI, the art prompts with AI, the art with AI, filter out unacceptable scripts and art with AI, then organize the outputs from those pipelines into games or VNs with contract workers paid for each completed game, until they figure out how to just use another AI. Feedback to help train the "porno game bot" will come from reviews and download numbers here, on itch, and steam. Eventually, AI will be fully creating "art" about the most human of endeavors: after the passing of your father, building a harem with your mom, sisters and neighborhood MILFs, while your GF cucks you with Tyrone and Jamal, before you're isekai'd to a magical realm full of horny succubi, submissive elf sluts, and futa witches that peg everything moving. Someday, your son will be jerking to porn that was created by a team of bots that were coded by other bots and trained on download statistics and your comments right here, right now. It probably won't make sense or be connected to the human condition, but it will be "hawt" so he'll wring his cock dry to it.

I paint a bleak picture, but it's not unimaginable given what we've seen with other productivity improvements in the last 200 years. History has shown us that increasing productivity to decrease prices always comes with decreased quality and a smaller middle class. The only bright side comes when output increases improve the standard of living for the impoverished significantly. Creators, just like all other workers and artisans, need to eat, and even if they can feed themselves, they should also be able to afford a mortgage in a comfortable home, have time to teach junior to throw a ball and build a workbench, enjoy a week or two of holiday each year, and feel secure with some retirement savings.

If we were confident that AI art would be a tool used just to increase productivity and ease workloads of actual creators, preferably those with a trained eye, sense of the aesthetics, and narrative structure, then I think few would have much argument. Unfortunately, that's not the likely outcome. I see no way to stop this coming AI revolution, and once we fully understand all the undesirable consequences, it will probably be too complicated to fix them.
Wow! That was........ a LOT of words...

Also, you forgot to mention Skynet. ;)
 

Jaredxxj

New Member
Jan 11, 2022
12
11
Exactly how long does it normally take to do AI renders? I'm sure it varies, I'm just curious.
On a proper GPU, it should only take a couple seconds "rendering". Most of the time is spent refining the AI prompts, and trying slightly different variations over and over. AI moves in mysterious ways.

As others have pointed out, an issue with this approach is getting consistent models. Creating "realistic" looking models (aside from hands) is definitely possible though, stable diffusion isn't limited to this smooth-skin style. You can see samples generated using URPM (the most popular porn model) on the CivitAI website. Might need an account to see NSFW.
 

DrDerpington

Active Member
Oct 6, 2017
732
1,709
This demo might have taken serious effort, but whatever effort they allocated wasn't enough. The models aren't consistent. The vaginas have extra lips and no clit. The hands are weird when the dev forgot to figure out a way to hide them behind something. They gave an innocent prude a gaped asshole. There's no plot. Girl decides to become a slut when she sees her best-friend fucking the guy she likes. So she gets dildo'd by her friend, then fucks a dude she met outside a bar after three sentences.

[Note to mods when editing my post: The off-topic portion begins here. Or just delete the whole thing, whatever you prefer.]
If it takes serious effort to create something, sure a new tool opening doors for new thoughtful, skillful creators would be fine. Some new creators are going to make great use of the new tool. However, some creators aren't going to put the effort in no matter what, and these new tools remove what few barriers there were keeping every schmuck from creating a "game".

The concern to removing barriers to entry to a profession is that it becomes a race to the bottom. Economics tells us that if there is a sudden influx in a profession, competing for the same finite resources means less resources to go to each professional. To compete with more market participants, both new creators and current skilled creators must adopt an increased output rate to earn income at the previous standard. This will undoubtedly hurt the "milkers" much more than the honest, hardworking creators, but they will both be hurt nonetheless.

Increasing output will benefit the consumer briefly with more products to choose from, but increased output means decreased production times, which will force corners to be cut and quality assurance to be pared back. Quality falls. The increased product choice will often be between products of lesser quality than previously. As more and more content becomes available to you and I, we won't spend more, or at least not as much more as to maintain a stable price for content. The price per unit will fall. In fact, with decreased overall quality of a "luxury" item such as porn games with a robust black market (*cough* F95), more consumers will likely choose to not part with their money at all, so the pool of resources to support an increased producer base will actually shrink, decreasing price per unit further. With a falling price, some skilled creators will leave the marketplace, unable to support themselves and their families at the new lower income thresholds. With fewer skilled creators, pressure to maintain the recently reduced quality standards diminishes, decreasing overall product quality further. At new lower unit prices, new business models become necessary.

Eventually someone will figure out that they can generate the scripts with AI, the art prompts with AI, the art with AI, filter out unacceptable scripts and art with AI, then organize the outputs from those pipelines into games or VNs with contract workers paid for each completed game, until they figure out how to just use another AI. Feedback to help train the "porno game bot" will come from reviews and download numbers here, on itch, and steam. Eventually, AI will be fully creating "art" about the most human of endeavors: after the passing of your father, building a harem with your mom, sisters and neighborhood MILFs, while your GF cucks you with Tyrone and Jamal, before you're isekai'd to a magical realm full of horny succubi, submissive elf sluts, and futa witches that peg everything moving. Someday, your son will be jerking to porn that was created by a team of bots that were coded by other bots and trained on download statistics and your comments right here, right now. It probably won't make sense or be connected to the human condition, but it will be "hawt" so he'll wring his cock dry to it.

I paint a bleak picture, but it's not unimaginable given what we've seen with other productivity improvements in the last 200 years. History has shown us that increasing productivity to decrease prices always comes with decreased quality and a smaller middle class. The only bright side comes when output increases improve the standard of living for the impoverished significantly. Creators, just like all other workers and artisans, need to eat, and even if they can feed themselves, they should also be able to afford a mortgage in a comfortable home, have time to teach junior to throw a ball and build a workbench, enjoy a week or two of holiday each year, and feel secure with some retirement savings.

If we were confident that AI art would be a tool used just to increase productivity and ease workloads of actual creators, preferably those with a trained eye, sense of the aesthetics, and narrative structure, then I think few would have much argument. Unfortunately, that's not the likely outcome. I see no way to stop this coming AI revolution, and once we fully understand all the undesirable consequences, it will probably be too complicated to fix them.
Didnt Read - Too Long - LOL dance.gif