Unreal Engine Orcslayers - Viewer Preview [v5A] [Rexx]

4.30 star(s) 3 Votes

benisfug

Member
Aug 18, 2018
302
864
Who knows. I really hope it doesn't take Wild Life type of an approach. Those types of unreal games turn into a decade long unfinished sandbox mess.
I know Rexx is a beginner when it comes to game development and learns by trial and error.
Still would've been good if this had an actual foundation in terms of story.
Bunch of women think they can beat orcs.
Get captured. Over time trained, with further training unlocking more scenes.
Rexx actually made several scene viewer "games" like this back in his WoW days. I don't know if they were archived after his site went down.
 

Cenwen

Member
Sep 28, 2018
464
815
This is EXACTLY a Wild Life situation. A guy who knows how to rig models and animate scenes and nothing else, copy pasting his stuff into Unrealistic Expectations 5 engine and pretending it will ever amount to an actual game.
I know that Rexx is a hard worker from his WoW days. I used to be subbed to him every month. No idea whether he has any clue of how game development works but most people play NSFW games for their story and scenes. Most start with the general draft of the story and beginner area.
This particular game just throws you into a room with zero context. I will hold off from supporting this project until semblance of story and progression is done.
No offense to Steve from Wild Life but the game's been out for ungodly amount of time and it's barebones af. Dont want to fund a project that feels the same.

Orcslayers has a potential. Just needs an actual foundation to be built upon. Not random scenes.
 

Cenwen

Member
Sep 28, 2018
464
815
I do understand that he's likely working a day job and doing this on the side. Probably why it's taking so long.
However if the game is a glorified scene viewer, might as well open up r34 and watch some warcraft porn. Alternatively just boot up ultra modded Skyrim and get somewhat similar visuals. Except you get to actually play.

No story - no game. Simple as that for me. This as concept for potential future systems works. Scenes are nice.
Now it's time to scrap it and start from the very beginning of the story.
Alternatively, just switch to Ren'py or unity. Tell instead an interactive story. Rexx can already pose, edit models and animate.
Unreal Engine games are widely known to be always unfinished messes. Might as well start over with actual storytelling.
Nobody wants to boot up the game and start in the endgame where heroines are already broken/trained.
 

Vasss

New Member
Apr 24, 2018
1
0
It is not a new build. It looks like another status update again. It's really challenging to stay supporting his Patreon now.
 
4.30 star(s) 3 Votes