Chaos Build - March
2 days ago
Here it is, the first of my Chaos Builds. Disclaimer, this is literally the latest package I am working on, and comes with missing items, bugs, and other issues that I am slowly but surely, trying to fix.
-
You must be registered to see the links
-
Game Info
To enter or move a set of characters around, either open the DOMINATE menu in the top left, or hold SHIFT. Left click will enter the actors for direct control, while a right click will pick them up and allow movement plus rotation with MOUSE WHEEL. Right click again to drop them down.
While in DOMINATE you can see what items are adjustable by hovering over them, while SHIFT just highlights everything that is adjustable. If you want to move figures forward and back by holding CTRL + Mouse Wheel, I recommend using DOMINATE, as letting go of SHIFT will relock the actors and can sometimes interfere with CTRL.
As I decided to remove the direct doorways, I added a small button in DOMINATE to move between the existing maps. The bottom two maps (Camp and Gate) need some fixes but I left them in for you guys.
Hitting TAB will bring up the settings menu, and right now I recommend dropping the quality to MEDIUM for most things. You can of course use the higher quality settings if it runs well for you, but I find going smaller often improved the frame rate without really changing the styling. If you notice any screen tearing, make sure to turn on V-SYNC.
When in DOMINATE it will activate what I call the MAGIC EYE, which will allow you to see through walls. If you want to manually use that function for looking around you can hit "i" on the keyboard.
F.A.Q
A chaos build is simply a quick package of the project regardless of bugs, issues, or missing content. It's a way to actually let you guys play with the project without me getting hung up on trying to make things overly complete. While I still want to have full, content driven builds, the chaos builds will let me relax a bit.
- Hey something I liked is missing!
As I experiment I find better ways to optimize and improve the project. Smaller files sizes, less memory, stuff like that. Sometimes doing these changes can break a lot of other referencing, and requires me to go back and redo it. They will be back.
- There is a bug preventing me from doing something.
Yup, and I likely already know about it, but you can still report any weird bugs to me just in case. You might find something I didn't notice.
- Why does ESC not open the menu?
Because, in their amazing wisdom, Epic made it so hitting ESC just closes the preview window, preventing me from testing it.
To get around this, I attached the latest settings and exit button to the TAB key.
- Am clicking some characters but nothing is happening.
Click harder. No seriously just click a few times on them rapidly. It's a weird bug that only happens randomly but sometimes you get locked out for a short period. It usually only happens when you try to switch characters too fast.
- Why are the characters not moaning anymore?
To test out the BANTER system I turned off moaning for the time being. Been looking into improving the functions in the moaning system and just not gotten to that point yet. It will be back next regular or chaos build.
In closing,
Yes, it's not exactly what I was hoping for the next build, but at this point I needed to do something or I might as well just close this place down. I will try to make a chaos build a monthly occurrence, and will try to do better to post other updates too. Cheers y'all.