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Nanhai

Member
Jul 26, 2017
184
191
So far, it does not seem so.

As for why, her projections seem to be different from Cat's. There's no reason all projections have to work the same.

Personally, I think it's because Cat's are a very real replica of herself, whereas Isabelle's are a replica of anyone. Even if Isabella chooses to project herself, it seems like it might be "less real" and not carry her metagen.

Edit: A while back, I said this regarding Isabella, Cat, and testing how that worked:

I was only 80% joking. A sample size of 1-2 means practically nothing.

If we really wanted to test it thoroughly we'd want dozens of different replicators/protectors at a minimum. Until then, any conclusions could be considered highly speculative and preliminary at best.
Thanks for clearing that up. :)
 

sillyrobot

Engaged Member
Apr 22, 2019
2,185
1,917
So I read the Dev notes about a slow start.... but I'm 3 chapters in with the most meaningful choice being whether to give a homeless woman some change.

I am not a fan of VNs; I prefer games. Should I bother keep going or did it start as it means to continue?
 

artofwar

Member
Mar 17, 2020
223
820
So I read the Dev notes about a slow start.... but I'm 3 chapters in with the most meaningful choice being whether to give a homeless woman some change.

I am not a fan of VNs; I prefer games. Should I bother keep going or did it start as it means to continue?
>2019
>2000 posts

... You've been around long enough to know how this site works dude. If you're not a fan of VN's then why are you playing them, expecting them to be something they aren't?

Hell, this site in general the overwhelming majority of games on here are VN's

1727952192462.png

Just filter them out.
 

sillyrobot

Engaged Member
Apr 22, 2019
2,185
1,917
>2019
>2000 posts

... You've been around long enough to know how this site works dude. If you're not a fan of VN's then why are you playing them, expecting them to be something they aren't?

Hell, this site in general the overwhelming majority of games on here are VN's

View attachment 4094774

Just filter them out.
I should have written kinetic novels rather than VNs. VNs can have meaningful choices. Why am I trying it? It looked interesting and after checking the dev notes, it seemed there might be enough choices to keep me engaged.

I take it from your response that it does continue as it started.
 

artofwar

Member
Mar 17, 2020
223
820
I should have written kinetic novels rather than VNs. VNs can have meaningful choices. Why am I trying it? It looked interesting and after checking the dev notes, it seemed there might be enough choices to keep me engaged.

I take it from your response that it does continue as it started.
Oh okay, I get you dude. Yeah kinetic novel makes much more sense. Well yes and no, it's not a strict kinetic novel in the sense that there are definitely choices - but those choices basically boil down to "do I want to see this or not, do I want to do anything with this character or not?" rather than the Japanese VN that's basically a full blown different game depending on the route kinda choice.

So as it stands right now, it's probably not the sort of game you're looking for - maybe that will change later on. I can definitely see some good/evil path coming into play later on in the story. Still that's probably going to be minor dialogue and scene changes than the JP VN variety I mentioned before.
 
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Rehwyn

Active Member
Apr 10, 2024
772
1,220
I should have written kinetic novels rather than VNs. VNs can have meaningful choices. Why am I trying it? It looked interesting and after checking the dev notes, it seemed there might be enough choices to keep me engaged.

I take it from your response that it does continue as it started.
You mentioned the Dev Notes, but this exact topic is covered there.

1727954866270.png

There's 20 chapters planned, so the first 4 is really just finishing up the intro. There starts to be more impactful choices around chapter 4 and 5, and I'm sure there will be more as the dev has specifically mentioned meaningful branching.

That said, there's no LI point tracking or any of those other common gamification aspects so far. Just individual significant choices. If you want to be picking minor dialogue options every couple minutes, that probably isn't going to happen.

I don't know if the creators are brave enough to alienate the Evelyn fans tho...
Just one creator, and Evelyn is their favorite girl (with Ruth as biggest rival for right behind her). So no, I really don't see this being some far-fetched revenge plot that will result in people hating her.

Rough as it potentially is, her power is legit incredibly useful for a potential superhero. The worst part about effectively having precognition is seeing something bad that might happen but not having the power to stop it. But if MC has more powers than anyone on earth and the support of the Sisterhood, he is better positioned than anyone to actually do something about it, and having 2 people with the same power viewing different people gives double the opportunities to see something important. And while it might take a few tries for MC to get it right, Evelyn knows that MC will have a massively easier time figuring it out with her guidance than she did without any. It took her months to figure it out, where I suspect he'll have it under control within days.

I agree. Her behavior was really concerning. I ended up saying no to her in that playthrough just because how pushy she suddenly became. Then it's kind of weird how she was so quickly to be ok after that too. It's like her personality had an on/off switch that I ended up wondering if she was under someone's control or something.

Even when playing on her path, it still felt weird how aggressive she became. It's like she's a different person than the previous chapters. I tolerate her more on this path though.
As for her suddenly much more forward personality, I can easily believe her when she says this is how she's felt and thought for a long time but was too afraid to show. Previously, she could be passive and keep her hornier side hidden because she believed she could just wait until her birthday and get what she wanted by default. But now it's clear she's going to have a lot of competition and fast, so she can't just keep things hidden, stay passive, and expect for MC to eventually be hers by default anymore. She might actually have felt compelled to dial things up to higher than she normally would in order to make up for lost time and she'll even out a bit once she feels confident MC is going to be with her (though I fully expect her to remain very horny and unafraid to share it). And while she's only had sex 1-2 times in real life, I guarantee she's heard way more kinky language in her mind over the past two years. It's also consistent with a recurring theme in the game of women actually having sexual thoughts and desires too.

It's a much simpler explanation than mind control or something with a lot fewer assumptions.

Edit: Also, keep in mind that jacq lives in Germany I believe. So if you live in a culture that's much less sexually open, what is within the range of normal for him might seem extreme for you.
 
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GeoffG

Newbie
Mar 4, 2024
37
59
Lads. He needs to fuck people for their powers.

There is no sane way this game would work without LIs being forced on you (initially at least). Imagine the infinite storyline permutations if every interaction was your choice.

It's perfectly understandable that the game would at least initially have minimal choices whilst it sets the scene.
 

Jericho85

Engaged Member
Apr 25, 2022
2,001
6,852
That said, there's no LI point tracking or any of those other common gamification aspects so far. Just individual significant choices. If you want to be picking minor dialogue options every couple minutes, that probably isn't going to happen.
And "praise the meta" for that. Too many "sandbox" elements makes VNs unnecessarily tedious and too many branching paths extend the development time and then causes the thread to turn into a perpetual off-topic bitchfest moaning about it.

This dev is doing it exactly right, IMO. There aren't many choices (which is a good thing) and the ones we have are mostly related to sexual preferences so the narrative stays focused on the characters and the story. Major branching choices are present but kept to a minimum. Furthermore, I like the fact that Origin Story has a 3rd person perspective of the MC and not some faceless self-insert garbage that so many VNs have.
 
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Rehwyn

Active Member
Apr 10, 2024
772
1,220
And "praise the meta" for that. Too many "sandbox" elements makes VNs unnecessarily tedious and too many branching paths extend the development time and then causes the thread to turn into a perpetual off-topic bitchfest moaning about it.

This dev is doing it exactly right, IMO. There aren't many choices (which is a good thing) and the ones we have are mostly related to sexual preferences so the narrative stays focused on the characters and the story. Major branching choices are present but kept to a minimum. Furthermore, I like the fact that Origin Story has a 3rd person perspective of the MC and not some faceless self-insert garbage that so many VNs have.
Indeed.

It's also worth pointing out that OS is ultimately a pseudo-harem game. A lot of non-harem games add branching by presenting mutually exclusive "dates" with LIs that gradually lock you out of paths. For example, you might have to choose to either spend time with Girl A in the Cafe or Girl B in the Park but not both. If you want to experience all the romance content, you're forced into multiple saves and playthroughs.

That probably isn't going to happen much here, if at all. Branching is likely to be primarily plot related and not LI romance related, other than whether or not you're on each LIs path.
 

Rehwyn

Active Member
Apr 10, 2024
772
1,220
View attachment 4095182 Amber the best girl. Just look at her, she's so hot!
Heck yeah, she's super hot in this special render with Moonsong too.

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Evelyn, Amber, not-Mom, not-Sister, and all 4 Sisterhood girls. The only "unlocked" ones so far are Evelyn, Amber, Moonsong, and Emerald.
Hah, woops. Big oversight on our part earlier.

There's actually 5 Sisterhood girls, not 4. Moonsong, Emerald, Lady Steel, Coldsnap, and Ghostraven. That brings the current total "main LIs" to 9.
 
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Adhdclassic

Engaged Member
Mar 10, 2024
2,770
4,102
Will the chick he fucked in the jail cell that can duplicate and look like someone else power show up delayed. Or will that just be explained away.
 

fuzzphile

New Member
Jul 16, 2018
6
3
Fuck yes with Evelyn's power. Please do more with this.

A couple games I've played teased the gender stuff early and then never did it again in the entire game (Betrayed, Savior), so please don't fuck with me like those games did.
 

Rehwyn

Active Member
Apr 10, 2024
772
1,220
Will the chick he fucked in the jail cell that can duplicate and look like someone else power show up delayed. Or will that just be explained away.
I commented on this on the previous page, so just going to quote that.
So far, it does not seem so.

As for why, her projections seem to be different from Cat's. There's no reason all projections have to work the same.

Personally, I think it's because Cat's are a very real replica of herself including her metagene, whereas Isabelle's are a projection of mostly other people. Even if Isabella chooses to project herself, it seems like it might be "less real" and not carry her metagene.
If you choose for Isabella to project herself and not Anna though, that might be a fun surprise perk if it actually ends up landing you her ability.
 
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Rehwyn

Active Member
Apr 10, 2024
772
1,220
just wanna ask if MC is a weak and wimpy or not
It's in the title that this is a super hero Origin Story. The MC is going to start off weaker in the beginning than the middle or end because otherwise there's no room to grow.

He demonstrates pretty early that he has the will to be a hero, and the training, experience, and power to actually be one will likely come with time.
 
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