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DatBoit

Member
Dec 2, 2018
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I'm sure I'm in the minority here but I couldn't care less about the change in looks and equating it to "progression". The looks and style are all fluff. It shouldn't matter how everyone chooses to dress, whether they have tattoos or not or if they have their nipples pierced or not. This is not important. You can be in one mood and dress one way and do your hair a bit differently but then you might not feel so good after a particularly shitty day and just dress more casually. Happens all the time. A liberated horny girl doesn't have to have tramp stamps, piercings all over the place or dress like a skank. It makes the change seem artificial and makes the characters seem like one-dimensional dolls that don't have a backbone, the one thing Eva tries to improve with this game.
I think any change in looks should correspond with each girl's personality. Like, look at Cindy for example. She dresses quite casually, probably has clean skin without any tattoos and yet she looks stunning because she knows her worth. She doesn't have insecurities of Ashley that would make her change her look to attract more attention. She already got it covered. She might have a stylish dress that she would wear occasionally, she probably has a skirt as well. But she might not like tattoos and piercings no matter what and find them completely tasteless. Or, in Holly's case, she might not want to deal with any pain that comes with doing a tattoo or a piercing.
I think some people are overly fixated on the idea of body modification being necessary for characters to change. Not everyone has to become a bimbo slut with fake tits. If everyone looks and acts the same in the end, all variety becomes pointless.

If I had to choose between better-written characters with fleshed-out personality and less customization over having lots of change look-wise but unrealistic characters with no clear personality, I would choose good writing every time.
I sure do hope that you're in the minority, because changes in appearance is rarely seen in adult games and was something that made GGGB unique. It would be extremely sad to revert from that.

Are you seriously trying to say it wouldn't have mattered in GGGB if the characters changed their appearance or not? Pornstar Ash could look exactly the same as she did in v0.01 and you'd think that was perfectly reasonable and just as exciting? Or maybe a plain grey T-shirt and jeans is an appropriate look for gang Ash? While the changes themselves do not equal progression, they certainly accentuate it and make each version of the character stand out more from the others. It also gives the player freedom, and the game variation, something that provides a much more exciting experience.

We're playing a visual novel, so naturally, the visual representation of the characters is important. Otherwise, we could just go and read a book instead. The entire beauty of playing an adult game compared to a book is how you can affect the plot and the characters. I think it would be highly regrettable if Eva dismissed this and went for a more story-driven game, where each character has their set personality/look and the story is bound for one destination, the only variation being who the characters end up with and what scenes you see in the process.

Characters can change. Maybe Cindy and Holly would not alter their appearance now, but later down the line they could have gone through something that causes them to reconsider. Again, herein lies the beauty of variation freedom. It makes for a much more authentic and exciting experience if you actually have some influence over the characters, rather than just reading a straight-line story. Coupled with the fact that you don't really see appearance changes anywhere else in adult games, I think it is highly desirable both as a way of accentuating change and providing a more fun experience.
 

BloodyMares

Well-Known Member
Dec 4, 2017
1,464
7,027
Are you seriously trying to say it wouldn't have mattered in GGGB if the characters changed their appearance or not? Pornstar Ash could look exactly the same as she did in v0.01 and you'd think that was perfectly reasonable and just as exciting? Or maybe a plain grey T-shirt and jeans is an appropriate look for gang Ash? While the changes themselves do not equal progression, they certainly accentuate it and make each version of the character stand out more from the others. It also gives the player freedom, and the game variation, something that provides a much more exciting experience.
I don't know about Ashley from v0.01 but she could totally keep her appearance when she changes her style for the first time with Jessica's help and posts her first picture on Instagram. It would be totally reasonable, yes. In fact, I was extremely disappointed that Good Sexy Ash who is also famous, can't become a porn star, despite having experience with cam shows, simply because she's not a blonde bimbo. There are many pornstars who have a cute/nubile look and who are much more popular than fake plastic dolls. Just look at Lexi Belle and tell me why standard Ash wasn't good enough.
aGgMw2n_460s.jpg
And yes, plain grey T-shirt and jeans are perfect for a gang Ash. Because guess what, she needs to be one with the crowd, not attracting attention. I can picture a gangster Ash wearing a hoodie with a beanie rather than what she ends up wearing.
We're playing a visual novel, so naturally, the visual representation of the characters is important. Otherwise, we could just go and read a book instead. The entire beauty of playing an adult game compared to a book is how you can affect the plot and the characters. I think it would be highly regrettable if Eva dismissed this and went for a more story-driven game, where each character has their set personality/look and the story is bound for one destination, the only variation being who the characters end up with and what scenes you see in the process.
Yes, it's a visual novel, not a comic book. This means it doesn't have to be entirely about visuals but can have a deeper story as well.
Yes, I agree that affecting the plot and the characters is great, and what makes EvaKiss stand out among others. But this change could develop in many ways, not all of them have to be about looks. I am all for having some form of customization. But it can be a subtle change or a change that affects their personality that doesn't require drastic style change. No need to turn everyone into a caricature just to show visually that your choice matters for those who apparently can't bother to read and understand the change from the dialogue and the scenes with them. We are not children, we can handle subtle ways. Right?
Characters can change. Maybe Cindy and Holly would not alter their appearance now, but later down the line they could have gone through something that causes them to reconsider. Again, herein lies the beauty of variation freedom. It makes for a much more authentic and exciting experience if you actually have some influence over the characters, rather than just reading a straight-line story. Coupled with the fact that you don't really see appearance changes anywhere else in adult games, I think it is highly desirable both as a way of accentuating change and providing a more fun experience.
Characters can change, but not drastically. We all have our limits that we won't go beyond. Why do they need to reconsider exactly? What's the point? How would it serve their character? I might understand Holly, she has ways to go and explore herself, just like Ash in GGGB but Cindy? I really don't see why she has to change visually all that much. She has opportunities to change as a person, and I'd rather read the new dialogue and see the change for myself, instead of seeing her just slap some tattoos and call it a day. Again, I'm not saying there shouldn't be visual change at all, just don't make it mandatory and if there is visual change, make it feel natural, well written and believable - not forced and unrealistic
 
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DatBoit

Member
Dec 2, 2018
264
1,151
I don't know about Ashley from v0.01 but she could totally keep her appearance when she changes her style for the first time with Jessica's help and posts her first picture on Instagram. It would be totally reasonable, yes. In fact, I was extremely disappointed that Good Sexy Ash who is also famous, can't become a porn star, despite having experience with cam shows, simply because she's not a blonde bimbo. There are many pornstars who have a cute/nubile look and who are much more popular than fake plastic dolls. Just look at Lexi Belle and tell me why standard Ash wasn't good enough.
View attachment 627281
And yes, plain grey T-shirt and jeans are perfect for a gang Ash. Because guess what, she needs to be one with the crowd, not attracting attention. I can picture a gangster Ash wearing a hoodie with a beanie rather than what she ends up wearing.

Yes, it's a visual novel, not a comic book. This means it doesn't have to be entirely about visuals but can have a deeper story as well.
Yes, I agree that affecting the plot and the characters is great, and what makes EvaKiss stand out among others. But this change could develop in many ways, not all of them have to be about looks. I am all for having some form of customization. But it can be a subtle change or a change that affects their personality that doesn't require drastic style change. No need to turn everyone into a caricature just to show visually that your choice matters for those who apparently can't bother reading and understand the change from the dialogue and the scenes with them.

Characters can change, but not drastically. We all have our limits that we won't go beyond. Why do they need to reconsider exactly? What's the point? How would it serve their character? I might understand Holly, she has ways to go and explore herself, just like Ash in GGGB but Cindy? I really don't see why she has to change visually all that much. She has opportunities to change as a person, and I'd rather read the new dialogue and see the change for myself, instead of seeing her just slap some tattoos and call it a day. Again, I'm not saying there shouldn't be visual change at all, just don't make it mandatory and if there is visual change, make it feel natural, well written and believable - not forced and unrealistic
I agree with you first point. Becoming a pornstar should not have been dependent on acquiring the bimbo look. However, I would certainly argue that Ash's transition into a cock-crazed slut was further accentuated by providing the possibility of giving her blonde hair, big lips, big tits, tattoos and piercings.

Maybe gang-Ash could be wearing something more subtle, but if she looked as if she did in the beginning, it just would not have felt as authentic, especially if it didn't differ from other routes.

It's not about not understanding or being bothered to read the dialogue. As I said, it's about the visuals accentuating the change. There's a reason why we have the saying "a picture is worth more than a thousand words". However, it doesn't even have to be about accentuating change. The great value for me in character customisation is that it gives a great deal of freedom to give the character a look that you real like, that goes hand in hand with what you are shaping the character to be in term of personality. For example, I thought it was exciting in of itself to give Ashley tattoos and the bimbo look to truly solidify her change to a massive slut. I do agree, though, that not every change in character needs a change in appearance.

I suppose it depends how you define drastic changes, but I don't consider Ashley's changes to be unrealistic or unheard of, even though they probably fall into that category seeing how she started. But yes, I would not expect Cindy to end up looking like . I'd be lying if, though, if I said I can not imagine her with a feminine sternum/hip tattoo or something, and unlike you (?) I don't think the changes in appearance were the only way characters changed in GGGB. Even so, most of it was optional, allowing you to shape the character exactly how you want them, which, I think, is what the true value of character customisation is.
 

BloodyMares

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Dec 4, 2017
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Maybe gang-Ash could be wearing something more subtle, but if she looked as if she did in the beginning, it just would not have felt as authentic, especially if it didn't differ from other routes.

I suppose it depends how you define drastic changes, but I don't consider Ashley's changes to be unrealistic or unheard of, even though they probably fall into that category seeing how she started. But yes, I would not expect Cindy to end up looking like . I'd be lying if, though, if I said I can not imagine her with a feminine sternum/hip tattoo or something, and unlike you (?) I don't think the changes in appearance were the only way characters changed in GGGB. Even so, most of it was optional, allowing you to shape the character exactly how you want them, which, I think, is what the true value of character customisation is.
Well, yes, sure, I exaggerated by saying that a grey t-shirt would be perfect for her. But the general idea is that she could look different, but not necessarily as flamboyant. She could even dye her hair black (to accentuate the corruption), but her clothing would have to be low profile.

I'm not saying that in GGGB characters only changed visually, but that change wasn't well written to be believable. Like, take Eva for example. In one path, she basically jumps on Jack's dick without a second thought and hangs out with gang members because YOLO. On another path, if it's Ashley the one doing those things, same Eva acts shocked and judgemental. So basically all the change is artificial, an illusion. Because what the player actually does, is not change the characters with their actions, but completely rewrite them. Both Ashley and Eva adapt to the player's choice and behave differently, have different morals, different motivations. Good Ashley is not the same as Gangster Ashley and is not the same as Bimbo Ashley; Good Eva is not the same as Gangster Eva or BBC Slut Eva. Unless they suffer from multiple personality disorder. Only Eric and Jessica actually have decent and believable character arcs that have visual change that actually goes along with their character development... Okay, maybe Eric looks kinda over the top with his Nathan Drake cosplay, but he doesn't stand out compared to how over the top Ashley can be.
 
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qazxsw80

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Sep 1, 2019
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Characters can change, but not drastically. We all have our limits that we won't go beyond. Why do they need to reconsider exactly? What's the point? How would it serve their character? I might understand Holly, she has ways to go and explore herself, just like Ash in GGGB but Cindy? I really don't see why she has to change visually all that much. She has opportunities to change as a person, and I'd rather read the new dialogue and see the change for myself, instead of seeing her just slap some tattoos and call it a day. Again, I'm not saying there shouldn't be visual change at all, just don't make it mandatory and if there is visual change, make it feel natural, well written and believable - not forced and unrealistic
People do change, and change drastically and unpredictably. Of course, not in the matter of days, or weeks (like in GGGB) but in a few years. But it is a game, there are some limits. Actually, if developers try too hard to be realistic, they end up like the guys behind A wife and mother, where there were no sex scene after years of the development.
And don't see a reason why Cindy can't change visually. Because she is beautiful and looks confident?
There are many pornstars who have a cute/nubile look and who are much more popular than fake plastic dolls. Just look at Lexi Belle and tell me why standard Ash wasn't good enough.
Actually, many pornostars tend to change their looks very similar to how Ash did (even though it is a little bit exaggerated in the game), If they stay in the industry enough. Lexi Belle is more like an exception.
For example,
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John Doe Jr.

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Jun 11, 2017
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I sure do hope that you're in the minority, because changes in appearance is rarely seen in adult games and was something that made GGGB unique. It would be extremely sad to revert from that.

Are you seriously trying to say it wouldn't have mattered in GGGB if the characters changed their appearance or not? Pornstar Ash could look exactly the same as she did in v0.01 and you'd think that was perfectly reasonable and just as exciting? Or maybe a plain grey T-shirt and jeans is an appropriate look for gang Ash? While the changes themselves do not equal progression, they certainly accentuate it and make each version of the character stand out more from the others. It also gives the player freedom, and the game variation, something that provides a much more exciting experience.

We're playing a visual novel, so naturally, the visual representation of the characters is important. Otherwise, we could just go and read a book instead. The entire beauty of playing an adult game compared to a book is how you can affect the plot and the characters. I think it would be highly regrettable if Eva dismissed this and went for a more story-driven game, where each character has their set personality/look and the story is bound for one destination, the only variation being who the characters end up with and what scenes you see in the process.

Characters can change. Maybe Cindy and Holly would not alter their appearance now, but later down the line they could have gone through something that causes them to reconsider. Again, herein lies the beauty of variation freedom. It makes for a much more authentic and exciting experience if you actually have some influence over the characters, rather than just reading a straight-line story. Coupled with the fact that you don't really see appearance changes anywhere else in adult games, I think it is highly desirable both as a way of accentuating change and providing a more fun experience.
I hope you're in the majority. A character that never changes their appearance would be quite bland and boring. Not mention it wouldn't be as immersive or exciting. Part of the thrill for me in GGGB was to see how Ash and Eva changed their looks as their mental states change. Someone that undergoes changes such as them would doubtfully still have the same style choice. Especially being in a gang which most gangs require tattoos or it's a big part of the culture. I highly agree with you here. The visual representation of a character should change as that character's inward appearance changes. The change in look accentuates and amplifies the characters change mentally and the actions they take. Without that it would be boring. I couldn't logically believe Ash and Eva from the beginning of the game could be gangsters and sluts if they looked the same throughout.
 

BloodyMares

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Dec 4, 2017
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People do change, and change drastically and unpredictably. Of course, not in the matter of days, or weeks (like in GGGB) but in a few years. But it is a game, there are some limits. Actually, if developers try too hard to be realistic, they end up like the guys behind A wife and mother, where there were no sex scene after years of the development.
And don't see a reason why Cindy can't change visually. Because she is beautiful and looks confident?
As you said, drastic change takes years. Quicker change usually involves some major traumatic event (trigger) that I doubt EvaKiss would rely on. And to be completely honest, I would not care if this VN gets little to no sex. I'm fresh from playing Everlasting Summer, and, despite not having any porn in it, this game has very interesting characters and plot, and you care for each of them, and some routes can even fuck you up emotionally. I know the comparison isn't fair, it's just I would love for EvaKiss to focus on the writing this time and develop the characters in at least in such a way that we could suspend our disbelief

Pretty much. She's fairly content with her life. When a person feels content with everything, they don't feel the need to change. Maybe minor tweaks here and there, like trying a new hairstyle or new clothes, but it usually happens without other people's input, but just because they feel like experimenting.
Actually, many pornostars tend to change their looks very similar to how Ash did (even though it is a little bit exaggerated in the game), If they stay in the industry enough. Lexi Belle is more like an exception.
For example,
SPOILER
I know, but ironically I think you kinda proved my point. I don't know any of them. Everybody knows Lexi Belle. Savvy?
 
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Sep 11, 2019
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The looks and style are all fluff. It shouldn't matter how everyone chooses to dress, whether they have tattoos or not or if they have their nipples pierced or not. This is not important.
I strongly disagree. A good visual story uses visual storytelling, meaning that the looks and style are much part of the story as the dialogues and the plot. In a good visual story, the picture and the text complement and reinforce each other. If the text can stand alone without the picture, then you're not doing a good job as a visual storyteller.

And this is in my view where you make a big mistake - you assume that the visual component of the game is separate - and even detrimental to the narrative, when it is anything but. For example, when you say this:

If I had to choose between better-written characters with fleshed-out personality and less customization over having lots of change look-wise but unrealistic characters with no clear personality, I would choose good writing every time.

Why do you assume this is a binary choice? It's not. Change in looks can reflect the change in personality of well-written as much as that of badly written characters. Of course the change in look should not be the only way that the game indicate a character's change in personality, but it should be a part of it. Let me take an example most people here will likely be familiar with - Willow from Buffy. You can chart her evolution as a character just by looking at her look from season 1 (baggy sweaters, long, straight hair) to season 7 (crop tops, skirts, high boots), not to mention how her look changes when she becomes evil (Season 6 or Vampire Willow). Willow's look evolved from one season to the other in accordance with her character. This is what we are asking for here.

I think some people are overly fixated on the idea of body modification being necessary for characters to change. Not everyone has to become a bimbo slut with fake tits. If everyone looks and acts the same in the end, all variety becomes pointless.
Of course not everyone should be blonde with fake tits at the end. But in a corruption game like this, on the corruption paths, I want to see some visual corruption. The bimbo slut look is one, but it's not the only one. But if I choose to corrupt Holly, than a corrupt Holly should not still have a baggy sweater, those nerd glasses and little make-up. And the more corrupt she is, the more extreme the transformation should be. Which is the part I missed in GGGB - I felt that the visual transformation did not keep the pace with the narrative one. There was a disconnect between narrative and visual storytelling. Especially in the endings - there should have been more transformation in the corrupted endings for Jessica and Iris and Nat (and the final transformation of porn star Ash should probably have been saved for the ending as well, since it is the climax of that path).

Yes, it's a visual novel, not a comic book. This means it doesn't have to be entirely about visuals but can have a deeper story as well.
Are...are you under the impression that comic books cannot have deep stories? You need to read more comic-books buddy. There are comic stories out there that are are meaningful and well-written as any novel or film. Since this is a site about erotica , start with Sunstone - it's free online. Read it and then come back and tell me comic-book can't have good stories.

Both Ashley and Eva adapt to the player's choice and behave differently, have different morals, different motivations. Good Ashley is not the same as Gangster Ashley and is not the same as Bimbo Ashley; Good Eva is not the same as Gangster Eva or BBC Slut Eva. Unless they suffer from multiple personality disorder
That's kind of the point of branching narrative, though. The characters are different depending on your choice. They don't have "multiple personality disorder" because each route only has one personality. As far as the story is concerned, once you make a choice, then all of these other possible personalities do not exist. So yeah, Good Eva is a different character than Gangster Eva - that's the point. All characters in the game are in flux until you choose which story you want to play. That's what makes this an interactive story. The story gets rewritten depending on what you do.
 

BloodyMares

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Dec 4, 2017
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I strongly disagree. A good visual story uses visual storytelling, meaning that the looks and style are much part of the story as the dialogues and the plot. In a good visual story, the picture and the text complement and reinforce each other. If the text can stand alone without the picture, then you're not doing a good job as a visual storyteller.
You don't disagree, you just didn't get me. Exactly, picture and text need to complement and reinforce each other, I'm glad we're on the same page. The difference is, I don't feel that visuals are more important than the story itself, and they shouldn't be shoehorned where they are not needed. How all the tattoos and piercings give Ashley any additional depth or cause her to act differently? The answer is, they don't. You get some artificial bad points for getting them but that's it. Only breast enhancement causes her to act a bit differently, though I feel that change is weird and is not justified. Bigger boobs don't turn a smart girl into a stupid one. Most of the stuff was written just to have it in there, with little care to make it click with the rest of the writing. It's actually obvious where EvaKiss felt passionate about writing some stuff, and where she sort of lazily put something that her patrons demanded.
And this is in my view where you make a big mistake - you assume that the visual component of the game is separate - and even detrimental to the narrative, when it is anything but. For example, when you say this:

Why do you assume this is a binary choice? It's not. Change in looks can reflect the change in personality of well-written as much as that of badly written characters. Of course the change in look should not be the only way that the game indicate a character's change in personality, but it should be a part of it. Let me take an example most people here will likely be familiar with - Willow from Buffy. You can chart her evolution as a character just by looking at her look from season 1 (baggy sweaters, long, straight hair) to season 7 (crop tops, skirts, high boots), not to mention how her look changes when she becomes evil (Season 6 or Vampire Willow). Willow's look evolved from one season to the other in accordance with her character. This is what we are asking for here.
One word. Time. EvaKiss needs to release the updates each month and all the visual unnecessary fluff takes up a lot of precious time that could be spent polishing the writing and making the story and characters feel more engaging. Yes, I know she doesn't work alone now but still, she has 2 protagonists now and expecting her to have lots of customization not only for Lena but for other non-playable characters as well, it might be really stressful for her and in the end the story will suffer. I would love if EvaKiss could just do her thing and not worry about pleasing everyone, but that's not possible so I can only hope for the best.
Of course not everyone should be blonde with fake tits at the end. But in a corruption game like this, on the corruption paths, I want to see some visual corruption. The bimbo slut look is one, but it's not the only one. But if I choose to corrupt Holly, than a corrupt Holly should not still have a baggy sweater, those nerd glasses and little make-up. And the more corrupt she is, the more extreme the transformation should be. Which is the part I missed in GGGB - I felt that the visual transformation did not keep the pace with the narrative one. There was a disconnect between narrative and visual storytelling. Especially in the endings - there should have been more transformation in the corrupted endings for Jessica and Iris and Nat (and the final transformation of porn star Ash should probably have been saved for the ending as well, since it is the climax of that path).
Question. Why do you assume that Our Red String is a corruption game? Just because it's the same creator?
Are...are you under the impression that comic books cannot have deep stories? You need to read more comic-books buddy. There are comic stories out there that are are meaningful and well-written as any novel or film. Since this is a site about erotica , start with Sunstone - it's free online. Read it and then come back and tell me comic-book can't have good stories.
The original comic books were written as light-hearted colorful short stories for kids. Therefore all the colorful silly costumes and funny superhero names. They changed a lot and evolved, became more serious but it's beside the point. Originally they needed to grab children's attention with the colorful drawings first. That's what I assumed you meant in your original post, that we need some colorful images to go along with our story just because we can't be trusted to understand the meaning of the change from the dialogue without all the colorful visuals to SCREAM "Hey, you did something! Here's Eva's gangster makeover! Even though it doesn't really suit her personality but who cares!"
That's kind of the point of branching narrative, though. The characters are different depending on your choice. They don't have "multiple personality disorder" because each route only has one personality. As far as the story is concerned, once you make a choice, then all of these other possible personalities do not exist. So yeah, Good Eva is a different character than Gangster Eva - that's the point. All characters in the game are in flux until you choose which story you want to play. That's what makes this an interactive story. The story gets rewritten depending on what you do.
Except there's one thing...we don't play as God. We don't control all the characters. We only control a particular protagonist and their actions alone. It means that the rest of the characters need to be consistent and only change according to the protagonist's actions. Ashley has nothing to do with Eva turning into a gangster slut, she kind of does this on her own volition, which means that's who she really is, that's what her personality is, and thus she shouldn't act judgemental and holier-than-though in a different route unless she's bipolar. If you think that this kind of character rewrite to suit the set narrative is okay, then have it your way. I, however, disagree. Characters, like the people in our lives, should have a common starting point and only diverge when the change is directly caused by the protagonist, either by acting like a dick/cunt, not being there for their friends, bringing them down or on the other hand showing compassion and support letting the characters surrounding you be the best version of themselves. Just like it was done with Jessica in GGGB.
 

qazxsw80

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Sep 1, 2019
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And to be completely honest, I would not care if this VN gets little to no sex. I'm fresh from playing Everlasting Summer, and, despite not having any porn in it, this game has very interesting characters and plot, and you care for each of them, and some routes can even fuck you up emotionally.
That's exactly why I don't understand why you're in this thread at all. I mean Eva Kiss makes corruption porno games. That was the main focus of her first game (Good Girl Gone Bad), and since it seems that nothing has changed in that department (at least it has never been stated), Our Red String is a corruption porno game (I'm quite sure that at least most of her patreon supporters expect that). And actually, there are very few such games. And, on the other hand, plenty romantic visual novels. If you like them, you can find many. Yet, in every post you are dreaming about "changing the course", that Eva Kiss starts making love stories and so on. That's irrational, to say the least. I would say ridiculous.
Pretty much. She's fairly content with her life. When a person feels content with everything, they don't feel the need to change. Maybe minor tweaks here and there, like trying a new hairstyle or new clothes, but it usually happens without other people's input, but just because they feel like experimenting.
And again like in all those previous cases, you are imagining things that has never been stated. How do you know she is content with her life? Eva Kiss certainly didn't tell it, not explicitly nor implicitly.
I know, but ironically I think you kinda proved my point. I don't know any of them. Everybody knows Lexi Belle. Savvy?
If you don't know them, it doesn't mean nobody does. Actually, I believe that Juelz Ventura was even more famous than Lexi Belle (both are techincally almost retired). Others are quite new models, so probably you don't know them because you are too old, since Lexi Belle herself is ancient (she was active like 10 years ago?). If you don't like my examples, look at Lana Rhodes. She is certainly more famous than Lexi Belle (8 times more Instagram followers). New lips, new ass, new boobs, new tattoos. Just add a new hair color and she is just like Ashley.))
 
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BloodyMares

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Dec 4, 2017
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That's exactly why I don't understand why you're in this thread at all. I mean Eva Kiss makes corruption porno games. That was the main focus of her first game (Good Girl Gone Bad), and since it seems that nothing has changed in that department (at least it has never been stated), Our Red String is a corruption porno game (I'm quite sure that at least most of her patreon supporters expect that). And actually, there are very few such games. And, on the other hand, plenty romantic visual novels. If you like them, you can find many. Yet, in every post you are dreaming about "changing the course", that Eva Kiss starts making love stories and so on. That's irrational, to say the least. I would say ridiculous.
So you're saying I'm a fake fan? lol I'm here because despite not being perfect, GGGB is the best adult VN out there. At least, to my knowledge. All I want is for EvaKiss to do her best thing and be as creative as she wants. From what I understand with ORS she wants to try something different because it's interesting to her and I'm afraid that all the whiners that can't stand change are going to kill her passion and make a mess out of this game because Eva just wants to please everybody, and in times when it's not possible, you should just stay true to your vision. After all, people vote with their money. Those who are interested in great writing, interesting characters and lots of branching will stay because that's what we're going to get regardless, simply because it's Eva Kiss. I'm not dreaming about "changing the course", I don't personally care about that. I just expect those things based on the playable demo that has a completely different feel to GGGB and I want more of that.
And again like in all those previous cases, you are imagining things that has never been stated. How do you know she is content with her life? Eva Kiss certainly didn't tell it, not explicitly nor implicitly.
I don't know, but I guessed it based on her actions and dialogue. I know her type and basic human psychology. She's the princess, she's used to getting what she wants. She may change only if she feels like her ways are not helping anymore and she needs to try harder, or realize that she needs to get her priorities checked and actually treat those around her with respect. It's just these changes do not require any visual changes to her design. I may be wrong and there may be some deep routed issues but I'm interested to get to know her regardless.
If you don't like my examples, look at Lana Rhodes. She is certainly more famous that Lexi Belle (8 times more Instagram followers). New lips, new ass, new boobs, new tattoos. Just add a new hair color and she is just like Ashley.))
Okay. Then still, the majority of her fans still don't like what she did to her body. She was perfect. Perfect face, perfect tits, perfect ass. That's why she became popular in the first place, it was not the new assets that gave her popularity. So yes, it's hard for me to believe that Bimbo Ash would be popular in porn starting the way she became for her first video. I would prefer her change to be more gradual, that she would turn into a plastic doll only after doing at least a couple of years successfully in the industry. Hell, even Aletta Ocean resembled a human being at the start of her career before slowly turning into a monstrosity over 10 years.
 
Sep 11, 2019
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How all the tattoos and piercings give Ashley any additional depth or cause her to act differently? The answer is, they don't.
Did you read all my posts before you responded to me? Or just my first one?Because in second post, responding to Brickfan, I actually adressed this very point:

I recognize that this is a lot of work. However, I think one thing that could be done to reduce the amount of work is to, paradoxically, reduce customisation a bit in favor of story-based "packaging" of change. What I mean by that is that changes should be tied to routes, rather than offer you a direct choice. So, for example, if you go with route 1, then Holly WILL get her tongue pierced and cut her hair short. If you go with route 2, Holly WILL keep her hair long but untie it and remove her sweater, etc. But you can't get long hair with pierced tongue. No more going to the shop and choosing each tattoo/piercing individually. You'd still get a choice, but the choice would be about story direction, and not individual modification. A good example of what I'm talking about is Bimbo Ash route - the moment you choose "Adopt a new identity," you are locked into blonde hair and bigger lips. You cannot have blonde hair with natural lips, or fake lips with red hair. And you can't have blonde hair or fake lips without big boobs. Doing that across the board would reduce the number of minor variation EvaKiss needs to think about considerably. I'm fine with sacrificing some fine-tuning in exchange for more numerous and more extensive transformation.
TL/DR - yes, I agree that the individual piercing/tattoo choices lacked substance in GGGB, which is why I am advocating for bigger package of transformations tied to story events. And tthe more advanced one goes on a path, the more extensive the transformation should be.

Question. Why do you assume that Our Red String is a corruption game? Just because it's the same creator?
Because Eva_Kiss has said this game will be in the same genre as GGGB. Because while Eva-Kiss has mentionned in her Patreon FAQ that she would ultimately love to do an actual professional, non-erotic fantasy RPG, à la Bioware, right now she is making erotic games with great stories. Finally, did you read the description of Holly posted a couple of pages ago. Eva says this in it:

To which end will Lena lean to, Ivy or Holly? Or maybe she will help Holly blossom? Or maybe lead her down the rabbit hole...?
If that does not scream corruption of one type or another to you, then Idon't knowo what to tell you.

ORS is a corruption game, like GGGB was. It's trying to do other things beside corruption, and I am all in for that, but there will be corruption paths, not only because her patrons like it, but because Eva also like it. Which leads me to this:

Only breast enhancement causes her to act a bit differently, though I feel that change is weird and is not justified. Bigger boobs don't turn a smart girl into a stupid one. Most of the stuff was written just to have it in there, with little care to make it click with the rest of the writing. It's actually obvious where EvaKiss felt passionate about writing some stuff, and where she sort of lazily put something that her patrons demanded.
If you are implying that the bimbo route was there only because her patrons demanded it, then you are wrong. A long while ago, beofre Ashley had become blonde in the game, EvaKiss released her first concept for Ashley (a brunette) to higher tier patrons and the final stage of her transformation gave her platinum hair and bigger boobs. That was planned from day one.


Except there's one thing...we don't play as God.
We kinda do, though. Yes, the narration is first person, but the game isn't. We are still outside observer, looking on the action from above. We see Ashley in a way she could not see herself, and we make the choices from that perspective. This is even more true in ORS, where we will be able to make choice based on more info than either Ian or Lena has individually.

It means that the rest of the characters need to be consistent and only change according to the protagonist's actions. Ashley has nothing to do with Eva turning into a gangster slut, she kind of does this on her own volition, which means that's who she really is, that's what her personality is, and thus she shouldn't act judgemental and holier-than-though in a different route unless she's bipolar.
I really do not see what is so implausible to you here. Eva has the potential to let her sexual urges rampant and listen only to them, but she also has the potential to repress and control them and take a negative view of them. Which way she goes depends on environmental stimuli. The way you are talking, wether you are a "slut" or a "prude" is written in your DNA, you are predetermined to be either one or the other. That's not how this works. Drop the madonna/whore complex - humans are more complicated than that.
(Also, bipolarity and multiple personality disorder are different things)


The original comic books were written as light-hearted colorful short stories for kids. Therefore all the colorful silly costumes and funny superhero names. They changed a lot and evolved, became more serious but it's beside the point. Originally they needed to grab children's attention with the colorful drawings first.
Cue The Last Jedi "Every single word you said is wrong" Luke Skywalker meme here because, damn do you not know what you are talking about. I am not going to derail this thread by giving you a crash course on comics as a medium, as tempted as I am to do so, but a couple of points:

1) Superheroes are not the only, nor even the first, genre of comic book stories to exist. There are comic stories in every genre, all over the world. The suggestion I made, Sunstone, is not superhero at all (though its creator soemtimes write or draw superheroes as well).

2) Even if we stick to superheroes, what you describe is an extremely over-simplified an condescending version of Golden Age comics. Yes, they were written to be accessible to kids, but they weren't intended just for them - they were intended as four-quadrants fare. Hence why Superman second story ever was all about how American weapon merchants who fomented wars in South America so they could sell ammo and weapons to both side were evil scum. Or why Jack Kirby and Joe Simmons created Captain America explicitly as a political tract whose message was "Nazis suck, and America should go fight them" - something that earned them death treaths from the New York Bundt. Or why Look magazine - not a kids magazine by any mean - comissioned a short story in which Superman ends World War II by taking Hitler and Stalin to the League of NAtions to be judged. A story that pissed off the Nazis so much they actually wrote about it in the official SS journal.
 

BloodyMares

Well-Known Member
Dec 4, 2017
1,464
7,027
Because Eva_Kiss has said this game will be in the same genre as GGGB. Because while Eva-Kiss has mentionned in her Patreon FAQ that she would ultimately love to do an actual professional, non-erotic fantasy RPG, à la Bioware, right now she is making erotic games with great stories. Finally, did you read the description of Holly posted a couple of pages ago. Eva says this in it:
If that does not scream corruption of one type or another to you, then Idon't knowo what to tell you.
Being the same genre as GGGB could be just in the sense of being the visual novel with lots of branching based on interactions with characters. Influence on Holly screams to me that we the player and Ian/Lena the protagonists have agency in this game. That's all. Whether they use this agency for good or for more selfish reasons is up to the player but it doesn't scream to me that the point of this game is to corrupt everybody like it was in GGGB. In fact, I expect a horrible and miserable ending if everyone gets corrupted.
We kinda do, though. Yes, the narration is first person, but the game isn't. We are still outside observer, looking on the action from above. We see Ashley in a way she could not see herself, and we make the choices from that perspective. This is even more true in ORS, where we will be able to make choice based on more info than either Ian or Lena has individually.
Disagree about GGGB, agree about ORS. I guess we'll see.
I really do not see what is so implausible to you here. Eva has the potential to let her sexual urges rampant and listen only to them, but she also has the potential to repress and control them and take a negative view of them. Which way she goes depends on environmental stimuli. The way you are talking, wether you are a "slut" or a "prude" is written in your DNA, you are predetermined to be either one or the other. That's not how this works. Drop the madonna/whore complex - humans are more complicated than that.
(Also, bipolarity and multiple personality disorder are different things)
No, I'm saying is that all of us don't change unexpectedly and randomly.
“Watch your thoughts, they become your words; watch your words, they become your actions; watch your actions, they become your habits; watch your habits, they become your character; watch your character, it becomes your destiny.”
Every action is initially born from thought. So, saying that on one route she just doesn't get stimulated enough and therefore behaves like a prude, is just dishonest. If she can act like a slut so easily and so quickly, it means she was already contemplating about doing something like that even before all this stuff with Jack began, at least subconsciously. Maybe she didn't want to admit to herself, maybe she chose to ignore her thoughts but they should still be there. And if they're still there, why would she then judge Ashley for doing things she herself contemplated? A more logical reaction would be admiration or envy, or at least understanding instead of judgment. What is it, hypocrisy? The same way, the Bimbo Ashley should've been somewhere inside the Good Ashley, suppressed. But considering that Bimbo Ashley is utterly dumb compared to a good-witted Good Ashley, it's very hard to believe that they started out as the same person. Thus, corruption feels rather forced, and not natural at all. And if it's forced, then what's the fun in corrupting if it's not even the same person?
 

Baka!

Member
Jul 25, 2017
193
385
One thing that impresses me about Eva Kiss is her ability to create very corrupt situations and also romantic situations, Eva is able to write both concepts perfectly, in fact in GGGB the player has the option of choosing love even if Ashley is very bad and cruel, one of the most horrible things Ashley can do is fuck her boyfriend's father and she can even fall in love with him, in that sense I have no concern, in this game we can play in many ways
 
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