You seem to think VNs are basically the summation of their scenes or something. You realize there are things like game states to consider in a story that has this many calls for the variables/flags and interconnected characters?That is also a good a bad thing. GGGB was not a linear game, it had plenty of options but each update had a constant development cycle. Each month there was something new. Sure, sometimes you would get a scene with good Ash and other times with Gang Ash. Was anyone bother by that? Probably not. Now why do I think finishing GGGB can be considered a bad thing. Because you already proved that you can handle this type of game. If she successfully managed that game variables, she can do the same with this one.
Do you think the variables rebel against their creator and that is why you need to control them? What do you find so difficult to change a boolean variable or to increment the value of the numerical ones(lust, charm, etc)? Ok ... this wasn't very polite, but this narrative that "people have no idea what they are talking about and that the game is more COMPLEX" is starting to get to me. Nobody has to go through the game in order to find out what variable did what. They are all listed in the master_script.rpy file with comments that clearly explain what they do.
Guys yes, complex looks like a good argument, but it's really not. I started this message by talking about GGGB and it's not fare to compare the too games. You can't expect an update every month because the art has improved, the writing is better and you also have 2 MC. But let's compare ORS with ORS. More exactly Chapter 6 with Chapter 9. Chapter 6 was advanced enough that nobody will say that it was linear like the first chapter (even though I don't agree at all with the statement that chapter one was an easy chapter; that is where each character was drawn and created), so let's compare the scenes.
Legend: Green = full scene, Yellow = minor scene, Red = no scene
Ian x Alison - Chapter 6 - Chapter 9
Ian x Cherry - Chapter 6 - Chapter 9
Ian x Cindy - Chapter 6 - Chapter 9 (x2 photo shoot & bedroom)
Ian x Emma - Chapter 6 - Chapter 9
Ian x Holly - Chapter 6 - Chapter 9
Ian x Minerva - Chapter 6 - Chapter 9
Ian x Lena - Chapter 6 - Chapter 9
Lena x Axel - Chapter 6(2nd part of photo shoot) - Chapter 9 (x2 photo shoot & bedroom)
Lena x Seymour - Chapter 6(1st part of photo shoot) - Chapter 9
Lena x Mike - Chapter 6 - Chapter 9
Lena x Robert - Chapter 6 - Chapter 9
Lena x Holly - Chapter 6 - Chapter 9
Lena x Louise - Chapter 6 - Chapter 9
Lena Solo - Chapter 6 - Chapter 9
Jeremy x Alison - Chapter 6 - Chapter 9
Jeremy x Emma - Chapter 6 - Chapter 9
Jeremy x Louise - Chapter 6 - Chapter 9
Lena Stalkfap - Chapter 6 - Chapter 9
Ivy Stalkfap - Chapter 6 - Chapter 9
Ivy x Holly - Chapter 6 - Chapter 9
P.S. Yes I know that some scenes were added later, after the final version of the chapters was initially released; for example Jeremy x Louise in Ch 6 and Lena Stalkfap in Ch 9)
Total
Chapter 6 => around 12 scenes with at least 2-3 images
Chapter 9 => around 14 scenes with at least 2-3 images
I don't try to say that chapter 9 wasn't bigger, but not by much in terms of scenes. The idea that it's normal to take twice as much time to develop it is wrong. The story moved forward just as much and almost both chapter touched upon each game path.
So please stop promoting this false idea that the game is more complex now than it was at the end of 2020. Use something else, say that is harder to write because of writer block or say that each chapter got bigger even though it was not needed. Or go batshit crazy and throw something like: maybe Eva became a mother last year and she had to spend time with a new born. I don't know!
If you think I am not right, by all means, show me that I am wrong.
Just based on the story, Chapter 9 has way more plot altering situations and variations than Chapter 6. The story could more or less just march forward regardless of your choices (minor variations or skip scene is enough) in the earlier parts. That's because the game didn't commit to anything significant yet. Everything was in the courting or FWB phase.
Now at the end of Chapter 9, we have the culmination of important character/story affecting decisions that all reached a convergence point. Ian x Lena couple or not. Possible cheating on either side. Lena falling for Seymour vs blackmail. Then there are a huge amount of individual couplings for Ian and Lena that reached a point of commitment. These are things that you can't just skip and continue the story if you are not on their route or something. It impacts the overall game state and needs to be planned out meticulously.
Like seriously, just take a second and try to brainstorm an overall scenario going forward and how you will account for all the different combinations of choices from 2 protagonists. You can't. Because your whole focus is on the number of scenes. It was obvious that Eva herself was having trouble reigning it in. That's why the remaster seemed appropriate to her. And that's probably why it's taking forever. Just planning, brainstorming, storyboarding, and paving the path forward is a huge logical puzzle. Not to mention the actual implementation of it.
Reducing the chapters to the number of scenes is really something else lol. If you want mindless sex scenes, there are other games. You presumably like this game for something more than just a scene gallery. The art and writing for the sex scenes are probably the easiest parts for this development cycle. Planning the routes and pruning the unnecessary bits while keeping the consistency of the characters and plot in all the various game states seems like a goddamn nightmare. I wouldn't even be surprised if she got writer's block and/or analysis paralysis for a while there.
It's certainly taking longer than one might expect, but the development of most games that enables a large number of game states slows down at some point. And this one is doing it with 2 protagonists with their own POVs.