Chemish

Active Member
Sep 12, 2018
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Did one of the proposed lust outfits for Lena win the Patreon poll, or is one leading?
 
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Doppelgang

Member
Jul 5, 2022
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839
Well, you can disagree all you want, it still won't change the fact that they are blank slates.
Okay, let me rephrase that then: You’re wrong. I see you cut out the part where I explain it, and don’t offer any arguments yourself for why they’re blank slates.

Playing as a character with very little and a very generic background history (like Ashley) gives different possibilities and limitations than when they do in fact have a pretty well developed background history (Ian and Lena). That background and their existing character traits can take them in vastly different directions, depending on which of their *existing*, conflicting character traits you choose to focus on (Lena works three jobs, takes care of her parents, and acts as emotional support and/or as a diplomat for her friends … but she’s also a nymphomaniac). But that still doesn’t make them blank slates.
 

JohnnyKiss

Active Member
Oct 1, 2017
825
2,622
Okay, let me rephrase that then: You’re wrong. I see you cut out the part where I explain it, and don’t offer any arguments yourself for why they’re blank slates.

Playing as a character with very little and a very generic background history (like Ashley) gives different possibilities and limitations than when they do in fact have a pretty well developed background history (Ian and Lena). That background and their existing character traits can take them in vastly different directions, depending on which of their *existing*, conflicting character traits you choose to focus on (Lena works three jobs, takes care of her parents, and acts as emotional support and/or as a diplomat for her friends … but she’s also a nymphomaniac). But that still doesn’t make them blank slates.
It's pretty simple; neither of them have set personalities.

You can make Ian a writer of different genres, an MMA fighter or a Judo fighter, he can be a "nice guy" that doesn't cheat on his girlfriend or someone who sleeps around like a "Chad", he can be someone who trains a lot so he can have stamina for hours while having sex or someone who can't get it up because he is still insecure over his break-up and etc. You get the point.

Same for Lean. She can be an inspiring musician, a model, waitress, she can be mean or nice to random people in the gym, she can be obsessed with her ex and eventually fall back into his clutches or stay strong and move forward.

This is a choice-based game, those stats like "Wisdom", "Lust", "Charisma" and whatnot are there precisely for this very reason; for you to shape these two the way you want them to be.
 
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dontcarewhateverno

Engaged Member
Jan 25, 2021
2,273
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Okay, let me rephrase that then: You’re wrong. I see you cut out the part where I explain it, and don’t offer any arguments yourself for why they’re blank slates.

Playing as a character with very little and a very generic background history (like Ashley) gives different possibilities and limitations than when they do in fact have a pretty well developed background history (Ian and Lena). That background and their existing character traits can take them in vastly different directions, depending on which of their *existing*, conflicting character traits you choose to focus on (Lena works three jobs, takes care of her parents, and acts as emotional support and/or as a diplomat for her friends … but she’s also a nymphomaniac). But that still doesn’t make them blank slates.
Agreed. They're malleable by design. But they come into the game with their own distinct personalities, wounds and problems already. We just get to choose which of several paths they take and which potential aspects, lying dormant in themselves, they grow into. Just like IRL where life decisions can have a very strong impact on one's future path and self. But these aren't blank slates and anyone who thinks they are either doesn't know what the term means or is using it incorrectly. Ashley was much more of a blank slate form, at least for all intents and purposes game-design-wise, though not 100%.
Innocent, inexperienced and devoid of much of any unique history.
 
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Geralt From Rivia

Forum Fanatic
Jun 15, 2022
5,897
37,510
What distinct personalities do Lena and Ian have?
OK. It's easy.
Base Ian at the start is an ordinary guy, he is rather modest and a little shy. He lacks self-confidence and has severe PTSD after breaking up with Gillian. Which, quite likely, was his only partner. He is not as shy as Holly (there is a disaster in general), but there are problems with self-esteem.
Basic Lena. She is an open, moderately relaxed and confident girl in her sexuality. It is not a problem for her to pose naked for a photo shoot and she does not feel problems when she goes on a date with, for example, Robert or Ian. She had already done sexually depraved things with Axel and he was most likely not her only one. She does not suffer like Ian from a breakup, on the contrary, she wants to get away from this relationship and turn the page. But has problems with stalking from the ex.
The contrast between them is very strong. We can conclude that at the start, Ian is not from Lena's league.
 

JohnnyKiss

Active Member
Oct 1, 2017
825
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OK. It's easy.
Base Ian at the start is an ordinary guy, he is rather modest and a little shy. He lacks self-confidence and has severe PTSD after breaking up with Gillian. Which, quite likely, was his only partner. He is not as shy as Holly (there is a disaster in general), but there are problems with self-esteem.
Basic Lena. She is an open, moderately relaxed and confident girl in her sexuality. It is not a problem for her to pose naked for a photo shoot and she does not feel problems when she goes on a date with, for example, Robert or Ian. She had already done sexually depraved things with Axel and he was most likely not her only one. She does not suffer like Ian from a breakup, on the contrary, she wants to get away from this relationship and turn the page. But has problems with stalking from the ex.
The contrast between them is very strong. We can conclude that at the start, Ian is not from Lena's league.
These are not "distinc personalities", these are, like you said "Base stats". A starting point for the characters.

Ian starts off insecure after his break-up but that insecurity can literally vanish over 2 in-game choices.

Same can be said for Lena. She starts of as someone under Axel's influence but over 2 in-game choices you can make her grow out of it.

You are mistaking the challenges the game presents for the players to overcome as personalities of the playable characters.

Lena and Ian already being in relationships and breaking them up even before the game starts is no different than Ashley already being in a relationship with her boyfriend at the start of GGGB.

Both games give you a starting point which then you can mold into whatever you want.

Both games put you into interesting situations and let you navigate the way you see fit.
 

dolfe67

Forum Fanatic
Apr 25, 2020
5,001
13,892
These are not "distinc personalities", these are, like you said "Base stats". A starting point for the characters.

Ian starts off insecure after his break-up but that insecurity can literally vanish over 2 in-game choices.

Same can be said for Lena. She starts of as someone under Axel's influence but over 2 in-game choices you can make her grow out of it.

You are mistaking the challenges the game presents for the players to overcome as personalities of the playable characters.

Lena and Ian already being in relationships and breaking them up even before the game starts is no different than Ashley already being in a relationship with her boyfriend at the start of GGGB.

Both games give you a starting point which then you can mold into whatever you want.

Both games put you into interesting situations and let you navigate the way you see fit.
What is not a blank slate for you? The characters in stories which have no choices at all?
 

JohnnyKiss

Active Member
Oct 1, 2017
825
2,622
What is not a blank slate for you? The characters in stories which have no choices at all?
All of the Non-Player Characters in this games are "not a blank slate". They are characters with set characteristics and personalities from which you bounce of your player character.

Wade is a Gamer who stopped taking care of himself.

Perry is a stuttering and insecure stoner-nerd.

Stan is your "tip my fedora to you, lady" shut-in pervert.

Holly is the shy nerd girl who is insecure about her appearance but is also easily influenced by others.

You get the idea.
 

Geralt From Rivia

Forum Fanatic
Jun 15, 2022
5,897
37,510
These are not "distinc personalities", these are, like you said "Base stats". A starting point for the characters.

Ian starts off insecure after his break-up but that insecurity can literally vanish over 2 in-game choices.

Same can be said for Lena. She starts of as someone under Axel's influence but over 2 in-game choices you can make her grow out of it.

You are mistaking the challenges the game presents for the players to overcome as personalities of the playable characters.

Lena and Ian already being in relationships and breaking them up even before the game starts is no different than Ashley already being in a relationship with her boyfriend at the start of GGGB.

Both games give you a starting point which then you can mold into whatever you want.

Both games put you into interesting situations and let you navigate the way you see fit.
I described exactly what I meant. "Basic states" is the state of personalities and temperament of our main characters, in which they are at the start of the game. And the fact that they are very different from each other is obvious from the point of view of human psychology.

It's strange that you said that there is no difference between Ian/Lena and Ashley. But at the same time, you pointed out the differences that Ian / Lena are free, and Ashley is in a relationship. :WaitWhat:I'm not even talking about the difference in personalities.
david-tennant-tv-shows.gif
 

JohnnyKiss

Active Member
Oct 1, 2017
825
2,622
I described exactly what I meant. "Basic states" is the state of personalities and temperament of our main characters, in which they are at the start of the game. And the fact that they are very different from each other is obvious from the point of view of human psychology.

It's strange that you said that there is no difference between Ian/Lena and Ashley. But at the same time, you pointed out the differences that Ian / Lena are free, and Ashley is in a relationship. :WaitWhat:I'm not even talking about the difference in personalities.
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What in the actual fuck are you talking about? This whole conversation is about their personalities...

Lena and Ian aren't in a relationship but can be in one as the game progress which is no different than Ashley who was in a relationship but you can guide her into not being in one.

This is a rather simple concept to grasp. You are given a freedom of choice to mold these blank slates into characters
 
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