Well, you can disagree all you want, it still won't change the fact that they are blank slates.I disagree that they're whatever we want them to be
Okay, let me rephrase that then: You’re wrong. I see you cut out the part where I explain it, and don’t offer any arguments yourself for why they’re blank slates.Well, you can disagree all you want, it still won't change the fact that they are blank slates.
It's pretty simple; neither of them have set personalities.Okay, let me rephrase that then: You’re wrong. I see you cut out the part where I explain it, and don’t offer any arguments yourself for why they’re blank slates.
Playing as a character with very little and a very generic background history (like Ashley) gives different possibilities and limitations than when they do in fact have a pretty well developed background history (Ian and Lena). That background and their existing character traits can take them in vastly different directions, depending on which of their *existing*, conflicting character traits you choose to focus on (Lena works three jobs, takes care of her parents, and acts as emotional support and/or as a diplomat for her friends … but she’s also a nymphomaniac). But that still doesn’t make them blank slates.
Agreed. They're malleable by design. But they come into the game with their own distinct personalities, wounds and problems already. We just get to choose which of several paths they take and which potential aspects, lying dormant in themselves, they grow into. Just like IRL where life decisions can have a very strong impact on one's future path and self. But these aren't blank slates and anyone who thinks they are either doesn't know what the term means or is using it incorrectly. Ashley was much more of a blank slate form, at least for all intents and purposes game-design-wise, though not 100%.Okay, let me rephrase that then: You’re wrong. I see you cut out the part where I explain it, and don’t offer any arguments yourself for why they’re blank slates.
Playing as a character with very little and a very generic background history (like Ashley) gives different possibilities and limitations than when they do in fact have a pretty well developed background history (Ian and Lena). That background and their existing character traits can take them in vastly different directions, depending on which of their *existing*, conflicting character traits you choose to focus on (Lena works three jobs, takes care of her parents, and acts as emotional support and/or as a diplomat for her friends … but she’s also a nymphomaniac). But that still doesn’t make them blank slates.
I think Ed fits the bill. Not sure if it's going to lead to anything/anywhere tho.If only we had elderly man.
Way more spice with that route.
Too young but still a good addition.I think Ed fits the bill. Not sure if it's going to lead to anything/anywhere tho.
A bad case of the lazytitis my bro, but think we'll get the new chapter by December.The hell happened to the Evakiss? Are they taking a break or did covid hit hard?
What distinct personalities do Lena and Ian have?distinct personalities
I think ICSTOR has the same diseaseA bad case of the lazytitis my bro, but think we'll get the new chapter by December.
OK. It's easy.What distinct personalities do Lena and Ian have?
These are not "distinc personalities", these are, like you said "Base stats". A starting point for the characters.OK. It's easy.
Base Ian at the start is an ordinary guy, he is rather modest and a little shy. He lacks self-confidence and has severe PTSD after breaking up with Gillian. Which, quite likely, was his only partner. He is not as shy as Holly (there is a disaster in general), but there are problems with self-esteem.
Basic Lena. She is an open, moderately relaxed and confident girl in her sexuality. It is not a problem for her to pose naked for a photo shoot and she does not feel problems when she goes on a date with, for example, Robert or Ian. She had already done sexually depraved things with Axel and he was most likely not her only one. She does not suffer like Ian from a breakup, on the contrary, she wants to get away from this relationship and turn the page. But has problems with stalking from the ex.
The contrast between them is very strong. We can conclude that at the start, Ian is not from Lena's league.
What is not a blank slate for you? The characters in stories which have no choices at all?These are not "distinc personalities", these are, like you said "Base stats". A starting point for the characters.
Ian starts off insecure after his break-up but that insecurity can literally vanish over 2 in-game choices.
Same can be said for Lena. She starts of as someone under Axel's influence but over 2 in-game choices you can make her grow out of it.
You are mistaking the challenges the game presents for the players to overcome as personalities of the playable characters.
Lena and Ian already being in relationships and breaking them up even before the game starts is no different than Ashley already being in a relationship with her boyfriend at the start of GGGB.
Both games give you a starting point which then you can mold into whatever you want.
Both games put you into interesting situations and let you navigate the way you see fit.
All of the Non-Player Characters in this games are "not a blank slate". They are characters with set characteristics and personalities from which you bounce of your player character.What is not a blank slate for you? The characters in stories which have no choices at all?
I described exactly what I meant. "Basic states" is the state of personalities and temperament of our main characters, in which they are at the start of the game. And the fact that they are very different from each other is obvious from the point of view of human psychology.These are not "distinc personalities", these are, like you said "Base stats". A starting point for the characters.
Ian starts off insecure after his break-up but that insecurity can literally vanish over 2 in-game choices.
Same can be said for Lena. She starts of as someone under Axel's influence but over 2 in-game choices you can make her grow out of it.
You are mistaking the challenges the game presents for the players to overcome as personalities of the playable characters.
Lena and Ian already being in relationships and breaking them up even before the game starts is no different than Ashley already being in a relationship with her boyfriend at the start of GGGB.
Both games give you a starting point which then you can mold into whatever you want.
Both games put you into interesting situations and let you navigate the way you see fit.
What in the actual fuck are you talking about? This whole conversation is about their personalities...I described exactly what I meant. "Basic states" is the state of personalities and temperament of our main characters, in which they are at the start of the game. And the fact that they are very different from each other is obvious from the point of view of human psychology.
It's strange that you said that there is no difference between Ian/Lena and Ashley. But at the same time, you pointed out the differences that Ian / Lena are free, and Ashley is in a relationship. I'm not even talking about the difference in personalities.
View attachment 2139402