GGGB vs ORS: Art comparison, old and new
What is more important in a good VN, the
art or the writing? One can argue for both sides of the argument, but it's fair to say that
they are both important, the two fundamental blocks in which this kind of interactive story sustains itself.
I've already talked a lot about the ideas and constraints of the art process for both games, so now I just want to show you guys the comparison to
see how far we've come! I can finally say that ORS is looking just how I wished GGGB looked like back then, but couldn't afford to. Of course I wish ORS looked even better, but hey, it already turned better than I expected, so...
I've picked a random illustration from GGGB that kind of matches the one on the right. And I wanted to use
Cindy's scene for the comparison because I think it's the best looking art in the whole game so far! I knew you guys were anxious for this scene, and I didn't want to disappoint. I took great care with the drawings, designing Cindy's outfit and choosing the right poses. And I spent
a whole lot of extra time working on the base colors, making the scene really pop and come alive (I'll show you some WIP shots in the following days).
Funnily enough, I based this last drawing in one I had already done for GGGB. For some reason I always loved this pose and I felt it was perfect for this moment! You can see I
modified it quite a bit, but the layout is the same and I could finally make a good rendition of this pose I liked so much.
I don't know what you think, but I hope the
jump in quality is self-evident
Your support has enabled me to hire people to reach this level of polish, and it only motivates me to try and make an even better and professional game. Please, keep backing me and I promise I'll make my best effort to be worthy of it!
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