- Jan 25, 2021
- 2,303
- 5,489
Ok. The following idea would NOT work in a sex-based game. But wouldn't it be interesting if they ended up together in the end in some profound way no matter what choices you make, but in very different circumstances, both good and bad, depending on those choices: Happy trad couple. Strung-out junkies. Murder/suicide. Mortal enemies. Heartless Manager/ Exploited Porn Star. Drunk Driver/Road Kill. Henpecked Husband/Rotten Wife. End could be heaven, hell or somewhere in between.I just dislike the narrative setup that they are somehow more destined to be a pair than any other pairing options. I feel like the pitch of the red string tying those two together runs somewhat counterintuitively to what the point is of telling that story in a a choice-based game.
It would be the M Night Shayamalan of porn games, the name serving as an "I see dead people" foreshadow. But the destiny is there.
Yeah. I know there's no way in hell that will happen and it would piss everyone off royally but me. Just occurred to me cool possibilities for a twist that would tie in the game concept from a narrative standpoint. Maybe for another project.
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