Holly is adorable but they have barely done anything yet so i'll have to wait and see what happens.You don't like the sweet Lena x Holly romance (or the kinkier variant with Ivy in the mix)?
This reminds me a gameplay where I decided that Lena will have a fully commitment relationship with Louise (so fully loyalty with her, no other relationships, etc...) and surprise, in the last chapter it doesn't matter what I did because Lena out of nowhere rejects Louise and the game doesn't offer another option, it's the same result. I don't know... Maybe offer an option with the hearth icon to advance the relationship or at least an option that don't reject Louise (or at least put an option with an viable excuse or something similar)?Let’s see if the rewrite brings us good change on this front, comrade.
Regarding Louise, with the writing so far it feels like Lena is takin advantage of her neediness. Now, I’m all for playing for playing the villain, but the hypocrisy of Lena revealing Jeremy’s sidequests to make Louise drop him, get her isolated with no other friends but Lena, and then have sex with her sounds like textbook abuse 101, and not at all written like evil route.
Yes, Louise is needy, but that’s what makes the character compelling to explore, at least for me. Well, that, and the whole short red hair and choker thing, so I may be biased.
From Eva Kiss' last Patreon update, it sounds like she's currently doing extensive bug testing and last minute technical fixes. So the revision will come out relatively soon, depending on how many bugs or issues there are. There will reportedly (courtesy of BloodyMares) be new scenes and changes to some old scenes, with timeline changes and updated art.Hi guys, I guess this question has already been asked a thousand times but being that lately for work I can hardly follow the forum, could you tell me about when the remastered version 0 9 will be released?
Do you know if it will include new scenes ?
Thanks in advance for who will answer
Replace Axel with Billy. BBC MOTHAFAKAWhat's your thoughts??
My guess? Revamped 1 go, end of next month.I know the revamp is going on but will the whole 9 revamped chapters be released in one go, or be spaced out like new releases?
Also, when is the approximate ETA?
OMG, that's not the Eva we knew before chapters 3-4. After this things escalated heavily. Is it the multi protag problem or what is it?My guess? Revamped 1 go, end of next month.
Chapter 10? September.
Complex games are complex to made. That should be no surprise. That's the price to pay to have a game where different routes have actual consequences (and banging girl x and y have z reaction, not just going on as if both were separate routes).OMG, that's not the Eva we knew before chapters 3-4. After this things escalated heavily. Is it the multi protag problem or what is it?
She most likely doesn’t plan ahead so when the storyline gets bigger with more routes intertwine, she get writer’s block and burn out. Hence, rewrite, revamped, retcon whatever you wanna call so she can move forward. It’s gonna happen again eventually.OMG, that's not the Eva we knew before chapters 3-4. After this things escalated heavily. Is it the multi protag problem or what is it?
I don't know if i like this change. Seems like will make more difficult and take more time to level up with the progression of the story. I hope at least will get more stats points available to compensate it.Right now I'm overhauling the stat system: before, every 3 XP you'd earn a new level, now the progressions scales the higher your skill level is, so you'll be needing more XP to gain a new one.
Yeah, comparisons with Martin and taking ASOIAF as model also worrys me because is almost 100% sure that ASOIAF won't be finished. At least not for G.R.R Martin in this life.Again these comparisons with G.R.R Martin. You can throw stones at me, but with her level of writing, such comparisons are very unfair.
Stan will keep his otaku room?You must be registered to see the linksView attachment 1727640
Hello everybody,
I'm currently play-testing and reviewing chapters 8 and 9, the last bit left before tackling the final technical reworks and implementations. My goal is to be done with everything major at the end of the week, and release the Alpha as soon as we've made sure everything works as intended.
The current 9 chapters amount to 658k words written (to put into perspective, "A Storm of Swords", the longest book in G.R.R Martin's "A Song of Ice and Fire", is estimated to be between 404k and 424k words long), so going over everything would take a crazy amount of time... That's why I didn't. I had in mind what scenes or threads needed to be reworked, and I'm also finding many things that could've been done better as I playtest the chapters. As I said, due to the developing cycle almost everything I put out is a first draft, and I find a lot of clumsy dialog or poorly implemented ideas or mechanics. But this revision has taken way too long and it's time to call it done.
Right now I'm overhauling the stat system: before, every 3 XP you'd earn a new level, now the progressions scales the higher your skill level is, so you'll be needing more XP to gain a new one. I'm also redefining how some menus are presented, to make the choice mechanics feel more integrated, and how many XP are awarded, and when.
I've also added a few new tracks to the game's soundtrack. Some of them have been composed especially for the game, while I licensed others that I've been finding and really enjoying. There are quite a few tracks that I wasn't able to get (some labels asked for up to $10.000 for just one track, others outright refused to license them). Negotiating these kind of things suck, but I believe a good soundtrack really adds to the experience. It's one of those things that was very crude and limited in GGGB, but now I'm happy to invest money so you will want to play the game without wanting to mute it. However, I haven't reached the point where I can spend $500 on a single track (much less $10.000)
Anyway, I'll keep working to finish all the remaining tasks and give you the new, polished version of ORS early this April. Hopefully I can do it with the invaluable help of Lara, BloodyMares and TheDarkFable, the team who's been helping me keeping ORS from falling apart.
The finish line is in sight! Talk to you soon!
Every time I read about the stat system, I get this cheeky grin, because I know at least one of my playthroughs is going to be an unrenpy'ed console cheated save just to see if the game breaks at the some point. That, and roleplay god.I don't know if i like this change. Seems like will make more difficult and take more time to level up with the progression of the story. I hope at least will get more stats points available to compensate it.