- Jul 5, 2022
- 149
- 840
But that's the exact point. In Eva Kiss' previous game, the protagonist was basically a blank slate, almost without any character traits before our choices defined them. In ORS, the protagonists are instead a few years older, with more life experience and clearer personalities. And then we meet them at a defining moment of their lives, as they look for ways to move on after their breakups—letting us choose which of their instincts and/or rational sides they want to follow. We can't undo Lena's submissive side and how great she found some parts of her relationship with Axel, but we can have her decide that other things are more important for her from now on, like the qualities she finds in Ian.Fetishes are optional in this game, but the way they are introduced seems to indicate that they always exist below the surface, regardless of the path you choose. […] This has to be dealt with in some way.
It's obviously subjective if you prefer the protagonist type from GGGB or from ORS—but saying it is something that has to be dealt with, is more or less saying that a fundamental and very deliberate part of the whole game has to change.