- Sep 12, 2018
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Agree with all these.Regular re-writes can kill the potential of a story-oriented game like ORS, especially if they are significant enough to alter the story as a whole. Players have already established their headcanon since we're roughly halfway through the game's development, and if you suddenly go back and change large chunks of the game, it will mess up with their perception. Simply put, the players are familiar with the established characters, and changing them too much is never a good idea.
I'll give you an example: Wade was re-written as a bigger bum than he was initially, but I have to remind myself of the change while replaying through the story because, in the early versions, he was just a regular guy who was feeling bummed out for working a dead-end job, and that's still the lasting impression I have of the character despite the dev's revision. Personally, if the re-writes become a consistent thing, I'll probably wait for the game's completion before touching it again.
Also, I don't think it's fair to compare the ORS re-writes to games, books, movies, tv-series because the re-writes there remain in the writer's room. The consumer can only judge the final product, unlike ORS and other VNs in active development. IMO, Eva's best course of action is to take the time she needs to write the story as she wants instead of revisiting past content every couple of updates.
That's why in the beginning I was skeptical that Eva didn't have a full script of her game. But I wasn't losing anything, since I'm not her patron, and I thought if she manage to do that it will be good, if not, whatever, I will look for some other game. It was kinda obvious to me, if you start to work on something big, you don't write the script along the way, but you prepare all the ground beforehand and make changes and rearrangements based on the feedback, if you think it's necessary. But in this case, I'm not surprised at all that she burn out and decided to rewrite characters shortly after. And I pretty sure it will happen again in the future, because she doesn't have a complete picture of the story to work with, just a vague idea, as she herself has admitted in her posts. If she had full script beforehand, she could tell does she like it or not after rereading it.
As for major studios I'll give you one example, that happened with original script of first Matrix, you can find it in internet pretty easy, and if you read it, I'm pretty sure, you will be surprised how deep the original version was. If my memory serves me right, the reason was that they were afraid that people won't accept such grim story, so they rewrote it. But movie production usually tied up with sponsors, so they not free to do what they want. So, yeah, I don't like the rewrites when they happens, because of some outside influence. But here, Eva could easily avoid it, because she don't have major pressure on her, there is always be people who don't like something, and since it's story related changes, it's like spitting at those who liked it before. Since, there is no way to back down and write full story now, the only good thing she could do is to add other characters that will please audience who wanted better male characters. But I already don't have high hopes for this game.