- May 9, 2020
- 1,172
- 3,578
The prologue came out, the first half of chapter 12 after the prologue will also be Ian focused.You mean Lena's part? Ian's part already came out.
The prologue came out, the first half of chapter 12 after the prologue will also be Ian focused.You mean Lena's part? Ian's part already came out.
When it's released, obviously.What's the eta on the next release?
Lola has the power of godsmack on her side. Easy TKO.The cat wins easily.
I don't know, it's an alternative version, what happens if he succumbs to Jeremy's anaconda, would we see the first bestiality scene in the game?Lola has the power of godsmack on her side. Easy TKO.
Oh for fucks sake. It had nothing for my Lena and I made an assumption. Shit.No! Chapter's are also divided into 2 parts(Ian and Lena). He's talking about that.
Shiiittttt that sucks. Was really looking forward to the next one.The prologue came out, the first half of chapter 12 after the prologue will also be Ian focused.
Sorry Could you help me to know which mod you use to make these variant appeared in options?If Lena's desire for Seymour is high than Lena cannot quit. In CH9seymour_dispostion
variable should be 1 and when Seymour call Lena for Dinner deny him, He'll blackmail her, Lena goes on dinner, accepts his proposal, add a clause, ask what will happen if you breach the contract and DO NOT SELECT "AGREE WITH SEYMOUR" option below.
View attachment 3227662
Now from this point moving forward keepseymour_dispostion
1 or 0 if you want Lena to later on deny Seymour 2nd time in his office.
EDIT:
Later in CH11 you should'veseymour_dispostion<1
and select "I'm done with this" option so you don't have to lose a will point by selecting "I can't do it" option!
View attachment 3227710
'Universal Choice Descriptor' https://f95zone.to/threads/universal-choice-descriptor-2023-11-19-zlzk.143528/ that you are seeing on the screenshot. You can also add URMSorry Could you help me to know which mod you use to make these variant appeared in options?
Sorry Could you help me to know which mod you use to make these variant appeared in options?
Since they like to cheat in our Red String, aren't they also Call of Duty players by chance?
- URM the blue mod which let's you see conditions, switch paths or modify variable
- Choice Descriptor show points/variables with every choice
some one commented under this post on the patreon saying ' Fucking A! Great to hear some news. I'm as hyped for ORS as i am for BG3.' what is BG3 here ? a new project or something?View attachment 3226903
1st Status Report of the Year
You must be registered to see the links
Happy New Year to everyone! I hope you had a nice (or tolerable enough) Christmas, and I'm happy to have you sticking around here
After theYou must be registered to see the links, I've continued to work in the follow up beach house event to bring it to you as soon as possible. I'm working in several areas at the same time:
As always, I will keep you posted as I continue making progress. This is still quite a chaotic phase of the creative process, but the first bits of the game are already coming together. For this year 2024, my focus is still on this project and I hope to provide you with quality and angaging content that's up to the standards ORS has set, and hopefully even surpass them.
- Planning: I'm going over different ways of structuring the events, deciding what to include and where, and what plot points need to be advanced, as well as thinking on different ways to showcase character development through particular scene and dialog. There are many interweaving threads to unravel and placing them in order and tying them together is a slow process and I end up modifying and adding scenes as I go along. That's why I found the best way not to spend a lot time planning for stuff that won't end up being useful is to progress with the writing at the same time.
- Writing: I've also started writing the new chapter and I've completed around 3500 lines of code (which is about half of the original Chapter 1 length). However, the branches are much more dense than at the early stages, which means to portray accurately a character's thoughts and actions in all possible permutations I have to be very thorough and account for a ton of variables. This makes some apparently simple scenes really complex, and progress can be slow... Right now that and managing the growth of complexity are the main challenges, but I feel it's within my ability to keep weaving the threads. I'm trying to keep it slow but steady.
- Art: The art is usually one of the things I tackle first, and used to draw all the scenes before starting the writing. With time, and with the game growing more complex and detailed, I've realized it's better if I develop the art as production advances. Creating the art normally means having the full scene prefigured in my mind, but now I'm taking a looser aproach to it and draw images for several scenes as they start coming together. I'm also outsourcing some illustrations, of which I only draw the character's heads, to speed up the process. So far I have drawn and comissioned around 40 illustrations, and I'm expecting to add quite some more.
- Business stuff: The part I hate dealing with, but that needs to be done. I've been talking about a Steam release for years now, but so far I haven't found someone reliable that could provide some marketing services to do it in an optimized way and such. I need to look into it seriously, but that would mean taking some time off development and I can't leave that alone for long, otherwise I'm afraid I will lose track of everything (and the longer I take to release the more stressful things become). But I'll get around that and other management stuff at some point!
Thanks for your support, and I hope you stick around for another turn around the sun!
A crappy RPG game that came out last year that is a pale, shadow of a game compared to the originals.some one commented under this post on the patreon saying ' Fucking A! Great to hear some news. I'm as hyped for ORS as i am for BG3.' what is BG3 here ? a new project or something?
Baldar's Gate 3 likely, the good one that is much hyped. In terms of here... Nothing comes to mind, as there is no project named such.some one commented under this post on the patreon saying ' Fucking A! Great to hear some news. I'm as hyped for ORS as i am for BG3.' what is BG3 here ? a new project or something?
*our LenaOh for fucks sake. It had nothing for my Lena and I made an assumption. Shit.
With URM would I be able to prevent Lena from sleeping with Louise and still invite her to the threesome with Ian ?
- URM the blue mod which let's you see conditions, switch paths or modify variable
- Choice Descriptor show points/variables with every choice
For the moment, my favourite scene is not a sex scene but a line of dialog after Lena and Ian's threesome with Louise, when loyal and vanilla Lena asks: "And... What about trying with another guy next time ?". To me this screenshot is more exciting than all the other scenes combined.What are your all's favourite sex / non - sex(IAN gets Cucked) scenes till now. I haven't played every outcome so would like to know if there is some good stuff i missed.
You can mod however you want but keep it in mind it will/may break your save files. I don't mod, I just check variables and path than I do playthrough based on them to get desired route.With URM would I be able to prevent Lena from sleeping with Louise and still invite her to the threesome with Ian ?
Thank you so much, will try that.You can mod however you want but keep it in mind it will/may break your save files. I don't mod, I just check variables and path than I do playthrough based on them to get desired route.
But in short, to answer your question, Yes!