89898hh
Well-Known Member
- Sep 4, 2017
- 1,485
- 1,087
Seems like the dev keeps getting stuck with the writing.. I wouldn't be against wrapping this game up and starting a new game with 1 protagonist maybe that would help with the writing problems ?
There are too many loose ends that she's a long way from wrapping it up without it feeling rushed. What she needs to do, in my opinion, is change her writing method because clearly the gardener method isn't working, or should I say, isn't providing expedient results. Maybe if she switched to a more architect method approach, clear roadmaps of development would be in place, and she wouldn't keep banging her head against a wall every time there is a new chapter to write. It would make less sense the further you are along, but considering we are probably halfway to 3/4 in development, it might still be worth it. Also, not caving into the whims to rewriting would probably help as well.Seems like the dev keeps getting stuck with the writing.. I wouldn't be against wrapping this game up and starting a new game with 1 protagonist maybe that would help with the writing problems ?
Seems like the dev keeps getting stuck with the writing.. I wouldn't be against wrapping this game up and starting a new game with 1 protagonist maybe that would help with the writing problems ?
you guys clearly never have been creative if its evas wirtting style or if she has the most fun writting this way than the end resulte is the best this way keep in mind we talk about a CREATIVE JOB you cant bring logic or working as fast as possible to get the maximum money per hour it dosent work this way in a creative job the best result are if the artist has the most fun and is passionate about their work so if evas writting style is like that and she has the most fun this way this will be the best resulte you can getThere are too many loose ends that she's a long way from wrapping it up without it feeling rushed. What she needs to do, in my opinion, is change her writing method because clearly the gardener method isn't working, or should I say, isn't providing expedient results. Maybe if she switched to a more architect method approach, clear roadmaps of development would be in place, and she wouldn't keep banging her head against a wall every time there is a new chapter to write. It would make less sense the further you are along, but considering we are probably halfway to 3/4 in development, it might still be worth it. Also, not caving into the whims to rewriting would probably help as well.
It's definitely a balance with tradeoffs; with a little initial work at the front end, she could speed up work and potentially limit writer's block. This could come at the expense of that initial investment, possibly creativity, and flexibility in storytelling. It is still a valid approach, and many writers do use it. Also, your current avatar just isn't doing it for me; I miss the old one.you guys clearly never have been creative if its evas wirtting style or if she has the most fun writting this way than the end resulte is the best this way keep in mind we talk about a CREATIVE JOB you cant bring logic or working as fast as possible to get the maximum money per hour it dosent work this way in a creative job the best result are if the artist has the most fun and is passionate about their work so if evas writting style is like that and she has the most fun this way this will be the best resulte you can get
I would mind. I actually want proper resolution to these stories.Seems like the dev keeps getting stuck with the writing.. I wouldn't be against wrapping this game up and starting a new game with 1 protagonist maybe that would help with the writing problems ?
Maybe this might be helpful.Anyone knows why my phone is telling me that the APK is a trojan? Do the apps on the forum get verified? I just want to be sure that it is safe
Those are the best results. And I have been creative. But from a broad-picture stand-point, creating a massively multi-path game - or any game, really - is very, very different from writing a novel or a screenplay (though even in a screenplay, you need to know your limitations both time and budget-wise). Especially as an indie dev with a small staff at best. There are just so many more moving parts in this sort of project that you need to perform a balancing act between optimum creative quality and practical utility. At least if you want to avoid a 3/4 decade-long development time, which runs the risk of a creator burning out and losing passion for the project along the way.you guys clearly never have been creative if its evas wirtting style or if she has the most fun writting this way than the end resulte is the best this way keep in mind we talk about a CREATIVE JOB you cant bring logic or working as fast as possible to get the maximum money per hour it dosent work this way in a creative job the best result are if the artist has the most fun and is passionate about their work so if evas writting style is like that and she has the most fun this way this will be the best resulte you can get
Agreed on both points. The second more critically important.It's definitely a balance with tradeoffs; with a little initial work at the front end, she could speed up work and potentially limit writer's block. This could come at the expense of that initial investment, possibly creativity, and flexibility in storytelling. It is still a valid approach, and many writers do use it.
Also, your current avatar just isn't doing it for me; I miss the old one.
Your post reminded me of this old ass video. Jeremy should join that crew who like to run train on an ottoman. He'd fit in perfect.Jeremy in a nutshell:
View attachment 2637958
I am not fucking anything that you have fucked before me.Your post reminded me of this old ass video. Jeremy should join that crew who like to run train on an ottoman. He'd fit in perfect.
That's too bad. I'll have to break the news to the patio furniture we had lined up.I am not fucking anything that you have fucked before me.
Art is amazing so not sure?game looks good but i cant get boner with this art-.-
Sounds like a you problem. Perhaps try Viagra?game looks good but i cant get boner with this art-.-
looking at your perverted as fuck signaturegame looks good but i cant get boner with this art-.-
I mean, your profile name could be a bit debatable too... if this was a mainstream forum. But jokes aside, am I the only one that's here mainly for the storyline and the sitcom vibe?looking at your perverted as fuck signature
im not surprised