Geralt From Rivia
Conversation Conqueror
- Jun 15, 2022
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Blender is not needed for this, DAZ has all the possibilities for sculpting models from different sets. This is a good constructor for working with ready-made objects, of which there are tens of thousands in the store, plus the engine makes it possible to modify them, creating something of your own.I've not tried Das myself and can only imagine, but it looks very difficult to impossible to get characters just right without a crap-ton of mods (especially ones that allow a lot of very gradient face morphing) or a bunch of effort transferring the model to Blender (a learning curve in itself) for modifications.
It's a matter of time, if I have it, I'll try with other characters.