RobertKing
Newbie
- Feb 8, 2024
- 89
- 387
In game play, Im glad to hear some people like the Ian as he is.
I suppose in a different type of example Ian could have the following choices:
Ian as he is, Choices:
"Go work out?"
"Go work on your sci-fi novel?"
The workouts are fun but working on the sci fi novel is just picking a card.
Vs.
Ian as a Model Promoter, Choices":
"Go work out?"
"Go pick between the following models for the next show"
Now the job is actually part of his role in the game, not a subtraction from it.
Even with Ian as a Model Promoter, he could look the same and EK could still have them have the same general demeanor, Ian has that "nice guy (finishes last)" kind of vibe. Those things could all still be there, with just more engaging game play.
I suppose in a different type of example Ian could have the following choices:
Ian as he is, Choices:
"Go work out?"
"Go work on your sci-fi novel?"
The workouts are fun but working on the sci fi novel is just picking a card.
Vs.
Ian as a Model Promoter, Choices":
"Go work out?"
"Go pick between the following models for the next show"
Now the job is actually part of his role in the game, not a subtraction from it.
Even with Ian as a Model Promoter, he could look the same and EK could still have them have the same general demeanor, Ian has that "nice guy (finishes last)" kind of vibe. Those things could all still be there, with just more engaging game play.