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Mar 2, 2019
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A full chapter release usually takes around a year. EK will, usually, provide an update every 3-4 months. But in some circumstances, such as this Billy trip, she'll ask her Patreons if they're ok with waiting so there can be a full update instead of an important event getting split up.
A full chapter release usually takes around a year. EK will, usually, provide an update every 3-4 months. But in some circumstances, such as this Billy trip, she'll ask her Patreons if they're ok with waiting so there can be a full update instead of an important event getting split up.
This is the problem Eva Kiss didn't update regularly two things come in mind one is the production team is so lazy in the second thing is they have a lot of work pressure to they could deliver it on time they have to release update on every month
 

BlandChili

Engaged Member
Dec 15, 2020
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This is the problem Eva Kiss didn't update regularly two things come in mind one is the production team is so lazy in the second thing is they have a lot of work pressure to they could deliver it on time they have to release update on every month
There is no team, besides hiring people for some of the art and some of the smaller technical details, Eva is a solo dev.
 
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a-pollo

Member
Mar 5, 2019
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The whote game is already completed: we are in the matrix and the machines are posing as Eva to tease us, they feed on our fapping between chapters.

Proof of that: I spotted some recycled artworks in different scens. It's called déjà vu.
 
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BlandChili

Engaged Member
Dec 15, 2020
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Proof of that: I spotted some recycled artworks in different scens. It's called déjà vu.
Eva's been recycling scenes since, well, the very beginning I think? I remember one of Mike's first scenes with Lena is a recycle of a Eric scene from GGGB and I think Robert and Ian has always had duplicates of each other's scenes or most of them.
 

Blurpee69

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Jan 7, 2023
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This is the problem Eva Kiss didn't update regularly two things come in mind one is the production team is so lazy in the second thing is they have a lot of work pressure to they could deliver it on time they have to release update on every month
Well my suggestion is you make a game as complex and well drawn as ORS, then get back to us on how comfortable you are with your product. Remember, you have to do most of the work yourself. Maybe you occasionally can hire a colorist, but then you'll also have to work on their timeline too.
 
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