You're right, Holly is talking about someone she was interested in but she never did anything with that person, I don't remember if it was a man or a woman.Girl was just a crush that didn't lead to anything sexual.
You're right, Holly is talking about someone she was interested in but she never did anything with that person, I don't remember if it was a man or a woman.Girl was just a crush that didn't lead to anything sexual.
I thought Mike was for sure too.We all know Ivy's body count is actually 2* (Lena and/or Holly). Off screen action never counts, we all know that.
No, what happens is that SerHawkes is in love with Ivy, he has her on a pedestal, he is desperately waiting for the Ivy and Ian scene, if there is only Ivy and Jeremy scene, would he destroy the world out of rage?I thought Mike was for sure too.
Edit: Derp. Off screen. Sorry didn't read that part.
Yes.No, what happens is that SerHawkes is in love with Ivy, he has her on a pedestal, he is desperately waiting for the Ivy and Ian scene, if there is only Ivy and Jeremy scene, would he destroy the world out of rage?![]()
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In my defense, I am sicker than a dog right now hopped up on cold medication and booze with barely any sleep.
One girl in school(first base according to Holly) and one guy in college. She also said that she hasn't kissed anyone for four years.I could of sworn she said it was with one guy.
I went to check out of curiosity. At the sex toy store Holly says she isn't a virgin and last time she's had sex was 3-4 years ago (she's 23) Later she tells Lena and Ivy she had one boyfriend and one girlfriend. The girl was someone she's been friend-girlfriend with at 14, but they only kissed (and later she dumped Holly to hang out with cooler people)Ivy has sex with Holly and Lena unless playing the game wrong and Holly starts the game with 2 notches on her belt a girl in HS and a dude in college.
Don't feel bad, it's definitely Mike and in Ch.8 to be precise -- Ivy kicks Lena and Holly out of her apartment then (if Lena doesn't take Holly home early) because she has "plans" with a guy from the club.I thought Mike was for sure too.
Edit: Derp. Off screen. Sorry, didn't read that part before I posted.
It's the gardener vs. architect approach to writting. Eva Kiss appears to be a gardener, there is an idea she wants to strive towards, so she plants the seed and lets it grow organically each step of the way. It eventually gets to where she wants it, but because it is organic it might look different than the original conception of the idea, and how it got to the end could involve a lot of unexpected hiccups that need ironed out. Which is what ffive alluded too that it was an incosistency that Eva went back and fixed.She did admitted that she writes story as she goes. But what you're saying is if true than that makes sense that she would resolve these inconsistencies. And it is not bad that she does this as game is still in development. But she still touches other routes as well as you see if Lena is couple with Ian, she will not join gym threesome now(Finally less Lena's hypocrite attitude). Also I'm not doing LenaxHolly playthrough as of now so don't know what inconsistencies were in that route. Can you tell me which were those inconsistencies?
We don't know that for sure though if it was Mike. For shame five dollar.Don't feel bad, it's definitely Mike and in Ch.8 to be precise -- Ivy kicks Lena and Holly out of her apartment then (if Lena doesn't take Holly home early) because she has "plans" with a guy from the club.![]()
I suppose you are going to act as your avatar and hunt down and kill everyone who is behind the development of the game until you reach EvaKiss and he is on his knees begging for his life, he will say "it's just a game" and you will answer "for me" no bitch" and you end his life, then all the other developers will know about your legend of SerHawkes how you ended those men's lives with a pencil, or with a publication?Without any regrets.
I mean yes, but then the alternative is Ivy has slept with Mike *and* some other guy from the club, and do you really want thatWe don't know that for sure though if it was Mike. For shame five dollar.
Question being how do we know it was a guy to begin with? Could very well have been a lady, given Ivy current track record.I mean yes, but then the alternative is Ivy has slept with Mike *and* some other guy from the club, and do you really want that![]()
Unfortunately, it's a guy for sure:Question being how do we know it was a guy to begin with? Could very well have been a lady, given Ivy current track record.![]()
v "Anyway, it's getting late. I hate to kick you out, but I have plans..."
l "Oh, so you had plans and you didn't tell us? Who's the lucky guy?"
v "Just some guy from the club."
Yeah, I talked about that awhile back:It's the gardener vs. architect approach to writting. Eva Kiss appears to be a gardener, there is an idea she wants to strive towards, so she plants the seed and lets it grow organically each step of the way. It eventually gets to where she wants it, but because it is organic it might look different than the original conception of the idea, and how it got to the end could involve a lot of unexpected hiccups that need ironed out. Which is what ffive alluded too that it was an incosistency that Eva went back and fixed.
Architects on the other hand are more like Dr. Pink Cake. Same idea for the end, but planned out in advance every step of the way. Some deviations in the plan may occur, based on necessity, but the plan is going to largely be followed.
Neither writing style is inherently better or worse than the other, both can result in amazing works. Just a different style on how to get to a desination.
I'm not a game developer, but I wonder with the element of coding entered into the mix the Architect approach isn't more prudent method, to minimize errors and spaghetti code, especially with the amount of variables and branching she is dealing with. Probably too late now. Regardless, I am happy she is still motivated and working on it, as opposed other devs abandoned projects.There are too many loose ends that she's a long way from wrapping it up without it feeling rushed. What she needs to do, in my opinion, is change her writing method because clearly the gardener method isn't working, or should I say, isn't providing expedient results. Maybe if she switched to a more architect method approach, clear roadmaps of development would be in place, and she wouldn't keep banging her head against a wall every time there is a new chapter to write. It would make less sense the further you are along, but considering we are probably halfway to 3/4 in development, it might still be worth it. Also, not caving into the whims to rewriting would probably help as well.
The code for VNs/IFs is largely "spaghetti" regardless of approach, because it's mainly just scripting around the ongoing narrative with some branching switches attached. As long as you keep track of your variables (and EK does, having them all documented in the "master script" file) it's not too hard to have your ducks in a row even if you make it up as you go.I'm not a game developer, but I wonder with the element of coding entered into the mix the Architect approach isn't more prudent method, to minimize errors and spaghetti code, especially with the amount of variables and branching she is dealing with.