You must be registered to see the links
This is (hopefully) the last status update before the release of Chapter 14.1.1.
I’m playtesting, going over the text, editing, fixing things, coding sprites, music and sound effects, and I think I’ve got a more or less polished final version (though I’m sure there are still bugs and narrative inconsistencies hiding in there).
I’ve finished all the core content I wanted to include except for the final scene, which I’m honestly a bit stuck on. I’d rather not release the Alpha without it, but I’m already way behind the deadlines I set for myself to have the chapter ready, and I don’t want to keep delaying it any longer. My plan is to work on that scene while I keep editing and playtesting, and hopefully I’ll have it put together in the next few days.
I don’t want to give an exact release date because it’s already come back to bite me more than once during this chapter’s development, but I can say it’s almost ready to come out of the oven. I’ve been itching to publish all summer (I’ve spent all of August on the ‘final push’), but things always end up taking longer than you expect, and honestly these last steps have been pretty uphill. With some luck, in a few days I’ll be able to share the new content with you, and with even more luck, it will live up to expectations.