Yes, very well put. It's also the fact that none of my many pages of saves have specific labels on them. So I only have vague ideas where I can start again.I have to say this was a really disappointing update to me.
The main problem is that this is becoming an extremely restrictive game. There are various options to choose and types of content to see, but most of the time if you want to see certain developments or scenes you have to jump through all kinds of hoops to get them and deny yourself various other developments and blocks of content, that you may also be interested in, so as not to get locked out or forced into certain decisions. It's especially frustrating when it would be a mostly simple matter to not only have these various branches not be mutually exclusive, but rather mutually beneficial. Unfortunately as it is you have little freedom to play the way you want to.
It's gotten to the point that even though i've supported for quite a few billing cycles overall and don't necessarily regret that because the author's work can often be quality, i can't see myself doing so anymore. It's a shame.
It's probably too far into it to change, but this game could work scene by scene, where the player decides which "variables" are set before the scene. So if its a saturday bar trip, the player can decide where they stand with the others there. If they wanted to play a Lena/Ian playthrough, for example, that would still be an option. If they want to try out basically all the scenes in a row, they could do that too.