Mrsubtle
Member
- May 8, 2018
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Wait what? Its a Visual Novel, Novels in general can follow different Pov'sAgreed. I think POV shifts, in general, when used in VNs, just speak to bad/lazy writing. It's all about establishing a story's internal logic and structure. It works (at least from a technical if not workload standard) in ORS because two MCs were established and given equal time from the start. Once a writer establish a story's internal rules, they need to follow them or the narrative turns disjointed. It could be done, carefully and selectively, with a third MC, but there would need to be a strong reason, shown to the player and established in the writing, to break that internal structure. I haven't seen a VN do that well so far and I don't see any reason to do it here.
So saying its lazy or bad writing doesn't compute. Heck Ren'py or it's style originates from the 90's and the limitation's of those technology's. Now we have more powerful systems to go in new directions and new ways of telling a story and to experiment with new things.
I get it's an accessible tool but god there is so much to critique Ren'py it self and some of its antiquated mechanics. But how Eva approaches this story Isn't one of them. Sure there are probably some challenges to overcome.
Also I prefer this approach against an overdose of exposition, which is usually bad or lazy writing.
At a certain point you gotta do new things and or set new standards.