Should be tomorrowWhen will the latest version be released to the public?
Buddy, is it 7 days???????When will it get updated to ORS version 12.3 - Chapter 12.3 FULL?
I don't know, If I knew I wouldn't have asked... But as you are his spokesperson, will it get updated? If yes when? What does this "7 days" mean?Buddy, is it 7 days???????
Maybe use the search function next time.I don't know, If I knew I wouldn't have asked... But as you are his spokesperson, will it get updated? If yes when? What does this "7 days" mean?
go to patreon homepage (not linked page)Main post still hasnt been updated, it still says the same thing, also thread updated in july.. Lord Bradley where did you get the mod? if someone else knows please tell me unless the link has been updated despite the front post still saying its not released yet ;P
Main post still hasnt been updated, it still says the same thing, also thread updated in july.. Lord Bradley where did you get the mod? if someone else knows please tell me unless the link has been updated despite the front post still saying its not released yet ;P
The link to Patreon in the OP now displays the new update. I think the post was removed from the collection when I edited it ; my bad.go to patreon homepage (not linked page)
Thanks for the update - the mega link on your patreon page doesn't work but the google one does.The link to Patreon in the OP now displays the new update. I think the post was removed from the collection when I edited it ; my bad.
No, I have thought of but never explored this option. It would create variables combination that are impossible in the base game and, imho, ruin the story and your experience.JohnDupont First of, thanks for the mod, it really improves the experience of playing this game !
But one thing I'm curious about is whether you've explored the option of including "cheats" to switch between certain routes (couldn't cover all paths of course, but a few major branching points) within one save? Just to give an example, chapter 12 has a pretty major branching point whereand it would be pretty nifty if the mod could offer an option to jump back towards another path in such instances.You don't have permission to view the spoiler content. Log in or register now.
Of course this would have to come with a pretty big warning flag since there'd be risks of save breakage but I'm curious of whether you think that's doable with the game's structure as it is or if that's something you would want to do at all.