Sep 16, 2018
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I agree that optimization used to be critically important in the past....Now it sucks.There are even a lot of users who think that it's just technological progress forward, so the demands will be higher...
But in this case we are talking about indie "joes" games, where devs simply have no clue how to handle game engine and all that unoptimized and stupidly implemented garbage is simply killing your HW and performance.
And as you say. One of the few things that every user should do with bad UE5 is force dx11 (where is possible).

In the end, good example is all that Steam shovelware. Same graphics,same garbage broken games - UE5 40-50% more resource hungry in comparison with older UE4.:HideThePain:
Optimization used to be more important back then (and not always, look at gta 4 still struggling to run on modern pc's) due to less technology available
this is why 8bit games and 16bit games are still special to me, they were extremely limited on what to do (also look at the original doom) so they actually had to put their ass into gear and not just "ehehe... unreal engine 5 goes brrrr" (and my god some people don't even give you graphics options, so if it runs badly by default, good luck!) of course there are always morons that just tell you to buy a new pc as if its something you can just do on a whim and doesn't cost a lot of money (specially to keep up with today's market)

This MOSTLY happens with triple A companies tho, indies TEND to be ""better"" but not always (steam has a lot of shovelware that runs on unreal or unity as you clearly know already)
but some people take it so damn far with unreal engine, like... here, i've seen VISUAL NOVELS on unreal engine, pissing visual novels, 2d sprites!
man imagine a visual novel making your gpu cry a river.
 
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randomname2243

Well-Known Member
Oct 26, 2017
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If you want to have a laugh put everything but texture quality on LOW (which is ironic considering its the damn textures that get put on minecraft levels), I have never seen a fucking unreal engine game look like THAT on low settings
it looks like a damn glitch or something, it doesn't look real
at least the character editor looked like a fucking mess
I always forget about the DX11 thingy since i assume by default UE5 doesn't have dx11 considering i always see a DX12 folder where the exe is (inside bin folder)



Modern games also need no fucking reason to be 100 gb's plus hell some are reaching 150 or even 200 lmao!
and i REALLY, REALLY fucking doubt its because the graphics are """""""better""""""", its because developers see no reason to compress textures anymore because "HEHE JUST BUY A BIGGER HDD/SSD!, PROBLEM SOLVED BRO!", yeah how about you fukin' pay for it then
and don't even get me started on how games come incomplete now and they sell you the missing parts as dlcs... amazing how complacent and apathetic consumers have become, its why companies get away with everything nowadays, the bad optimization included.
Also I'm pretty sure the reason why graphics cards cost a fortune now is those fuckers that do "mining" or whatever it was called, and scalpers, because before they werent THAT expensive.



Well its Bugthesda, you have to expect problems, after all
"IT JUST WORKS and if it doesn't modders will fix it for free! by sixteen times even."
- todd "the liar" howard

Also the fact that some games outright REQUIRE an ssd to run is asinine in it of itself, ssd's are usually way smaller than an HDD and more expensive, and with idiotic companies not compressing their games you end up with an almost full SSD with just like 2 or 3 games installed at most
I mean look at the Master chief Collection, you get so many games and the file size is STILL under today's games. Yeah sure the graphics aren't like "hyper realistic" so the size is gonna be smaller, but why are graphics even being pushed so damn hard to begin with?, then developers bitch that "it costs money to make games", yeah asshole maybe don't put 90% of the focus on graphics then, I assure you it will be far cheaper to make your games that way.


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That makes me physically and emotionally Ill, i thought people FINALLY forgot about that youtuber bait garbage, maybe they should eject that game from the internet period.
Watch next thing they will be referencing poppy playtime too
or the low hanging fruit, fnaf. I guess you could say "amogus" is low hanging fruit as well.



Didn't play RDR2 (im far more interested in the first one, but alas, the pc version is dogshit from what i've heard! the usual) because honestly that game looks so damn boring, everything takes an unnecessary amount of time, its OVER-animated, honestly cockstar's not been the same since gta V online got released, they shifted into a greedy soulless corporation, i have played GTA 4 and 5, they both have their ups and downs but gta 4's driving is definitely way more enjoyable than the flat "every car handles the same" gta V's style of handling, shooting was better on 4 too because those ragdolls are VERY entertaining.
and l4d2 i still play it to this day lol, not EVERY DAY but, regularly enough, i remember when i played the first one (sequel wasnt a thing yet) those were the golden days



Fast food gaming sums it up quite well I feel, yes. Now you play something and you forget about it in a few days or weeks
yet i still remember when i played the original deus ex, years ago
or resident evil 4, or nfs most wanted (the latter 2 on ps2 and pc later on)



Developers nowadays (if we are talking about "mainstream stuff that is") take it safe because games cost a shitload to make now (THANKS NEEDLES 8K GRAPHICS!!) so they don't want to make unique things because if it bombs they lose a lot of money (its always about the money, companies are not your friend)
I stay away from online competitive games because they stress me out (too many nolifers and too much grind)
I remember playing shadow the colossus on ps2 also lol, sadly never got a pc port, never finished it either on ps2.
i have played almost every game from the PS2 era. It is easier not to list the ones that weren't good or were mediocre. But of course,everything started to fall apart after 2010s.

It seems devs here(indies as well as AAA) only want fast money and easy solutions(with AI). There is no explanation on why games have inflated space size or requirements. BEcause it is all fast food and easy money. The more you use the same oil for frying potatoes, the worse quality for your health gets. That's the best image analogy for gaming after 2010s.
And competitive games also has this and also have stupid EOMM and their addictions. All about the money, skins and porn skins. Not fitting to the game i mean porn skins, just for money. I see they target kids and clueless people who don't know what book title they are currently reading.
See how the world has become? It is like everyone is addicted to misery, brain can't see which is good or bad but whatever most gets, that emotion will get addicted. Essentially EOMM in a nutshell. Engagement optimized matchmaking, that algorithm has better optimization than the current games, it is so funny in hindsight
 
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