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MudBeu

Member
Game Developer
Mar 26, 2022
154
284
117
I can only talk to Sadie at the house and the cemetery, and whether I'm kneeling or standing she always says the same thing, and the shop is always at night
The Cemetery quest was intended to happen at day so you could interact with the people at the supermarket, I suppose my next question would be how did you end up passing the time in the first place? That seems to be something I would need to fix
 

vidyaa

Member
Mar 6, 2018
147
178
207
I had to restart once because I starved to death when I wasn't able to buy food at night after working at the gym for money.
I also forgot you can crawl in this game, so it took a few days to realise you need to do that to beg for money at the street. Maybe you could put a reminder? Or maybe I'm just silly and missed it
 
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MudBeu

Member
Game Developer
Mar 26, 2022
154
284
117
I had to restart once because I starved to death when I wasn't able to buy food at night after working at the gym for money.
I also forgot you can crawl in this game, so it took a few days to realise you need to do that to beg for money at the street. Maybe you could put a reminder? Or maybe I'm just silly and missed it
Yeah I didn’t think it would need a reminder but it seems that a lot of players missed the text, I’ll definitely add something on top of just the “she won’t look at you if you are standing”

and numbers are being buffed on the food items a good amount so you will have to worry less about starving to death
 
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Anonym_e

Newbie
May 5, 2021
51
55
69
what's your system locale?
The command locale yields
Code:
LANG=en_US.utf8
LC_CTYPE="en_US.utf8"
LC_NUMERIC=de_DE.UTF-8
LC_TIME=de_DE.UTF-8
LC_COLLATE="en_US.utf8"
LC_MONETARY=de_DE.UTF-8
LC_MESSAGES="en_US.utf8"
LC_PAPER=de_DE.UTF-8
LC_NAME=de_DE.UTF-8
LC_ADDRESS=de_DE.UTF-8
LC_TELEPHONE=de_DE.UTF-8
LC_MEASUREMENT=de_DE.UTF-8
LC_IDENTIFICATION=de_DE.UTF-8
LC_ALL=
I did try to start the game with LC_ALL="en_US.UTF-8" ./nw, but the game gives me the above error, after knocking at her door and taking a step back so she can come out, anyway.
Btw, for a fraction of a moment, when starting the game, I see a window poping up about my NW.js version. So this error might be my fault.
NW_screenshoot.png

Ether way, the windows version works just fine for me (using nwjs-v0.59.1-linux-x64 as mentioned).
 

TMA987

Member
Jul 3, 2022
139
196
167
I see way too many tags I don't want to ever interact with. So when the developer says "Scenes can't be filtered out, but most can be avoided!" does this mean they can be 100% avoided in a clear, simple way or will you still accidentally run into them?
 
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MudBeu

Member
Game Developer
Mar 26, 2022
154
284
117
I see way too many tags I don't want to ever interact with. So when the developer says "Scenes can't be filtered out, but most can be avoided!" does this mean they can be 100% avoided in a clear, simple way or will you still accidentally run into them?
You won’t ever be thrown into very intense content, the ones that can not be avoided are relatively vanilla femdom ^^
 
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repomansez

New Member
May 22, 2025
12
9
3
I just tested it and it seems to work fine. Or at least it didn't crashed at the same position the old one did. I haven't played it any further at this moment.
Can you ruffly tell me, what you changed this time?
I just changed the nwjs version, I tried going with a more up to date one here to enable better native Wayland support, but it seems RPGM is very picky with nwjs versions, so it is what it is.
 
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Anonym_e

Newbie
May 5, 2021
51
55
69
I just changed the nwjs version, I tried going with a more up to date one here to enable better native Wayland support, but it seems RPGM is very picky with nwjs versions, so it is what it is.
I myself have long forgotten why I use nwjs-v0.59.1-linux-x64 specifically. I faintly remember that there is something different with later versions of nwjs that can cause trouble with a certain flavor of RPGM (I thing it was RPGM MV, I am not sure).
The answer is probably buried somewhere on this site.
 
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5.00 star(s) 2 Votes