- Nov 11, 2022
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And all that comes together in...I think that was what you called "flow"...with the little changes in statics, that give the whole game the impression of animation even where technically aren't any. There're "just" statics with small movements and variations, but the brain of the player does the rest, connecting the dots to what feels like fluid motions.I would say posing. Postures, hands, emoting, body language... that sort of thing. It seems we mostly agree.
I also take pride in my character designs but that is highly subjective. My breast fixation is a handicap for a wider appeal.
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