- Jul 8, 2018
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All of the girls have something that Edwin can relate to in some way. Some think like him, some have a drive like he does, some remind him of his mother, Etc. Every LI has a piece of him. I personally see a lot more of Edwin in Felicia than I do Rose for example.I have a question for TD that came to mind after replaying the whole game in one go.
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I don’t think this game is so analytical that “suboptimal” applies to it. It’s not just stats that influence the game. Edwin is ultimately his own character, we can try to shape him, but cannot mold him into the arbitrary cookie-cutter shape that we want. That is not to say that our choices ( and the world around him) do not influence him. Edwin is more Geralt of Rivia and less Commander Shepard. I think this update is a real litmus test for Edwin going forward, especially with some of the ending choices that we can make.Very interesting and at the same time sad, because it does indeed seem like maximum toughness isn't just a different flavour of the game, but a suboptimal route compared to minimum toughness and mixed.
Because if there isn't that much gated behind toughness and what there is, is in itself suboptimal for the tough route*, while you also ruin your chances with a couple of the LIs by going the tough route** , but don't gain any extra scenes as compensation, then the entire route seem suboptimal to me. Sure, if you really like Kathleen and/or the flavour of the tough route (or dislike Rosalind and Veronica and perhaps even Hana), it might still be worth it, but if you're neutral regarding the flavour difference and the LIs, then the minimum or mixed route seems to be the better choice, because it gives you more options without costing you anything.
That, to me, seem to be a suboptimal strategy for a game that's all about depraved shit extraordinaire. To bad the game is so fucking good anyway...
* In the sense that you loose more than you gain by doing the things that require high toughness and not doing the things that require low toughness.
** Compared to just one of the LIs if you go the non tough route.
Caveat: I'm of course just talking about what we have at the present, things might change later on, but if anything, as I've pointed out, I feel that the last update rather compounds that minimum toughness is really the "right" route and if the "minimum toughness will never be punished with fewer scenes" is to hold true throughout the game, I think it might be difficult to balance things moving forward.
Also Toughness does not have to equal Asshole. A tough person is by no means an asshole.