Also, I would very much like to skip ship combat. It's great, big fan of vehicle sims, but it's not what I'm here to do, and it takes forever to take down a single ship when your basic cannon deals about 10% of HP damage per shot. Spending a bazillion years grinding materials to upgrade the ship to make combat more bearable is also not an ideal option.
There's a lot of resources scattered around and I see the mark of an ambitious developer, but perhaps it would be wiser to focus in the sexual aspects of the game more than implementing more industry and crafting systems.
Yeah, as great as the premise is and as impressive as the effort on display is, there's a worrying bit of scope creep in there.
It's good that the developer gives the player a reason to go down to the planets, because that's where the H (mostly) happens, but having to grind a bunch of different resources for anything you want to seems like a bit much. A simpler system where you sell your battle/exploration loot to the ship AI (or whatever) for cash and then buy upgrades and consumables might be better.
Regarding the story, obviously it's not finished yet and anything could change, but the way the pregnancy mechanic is explained right now seems a bit iffy. It doesn't really make sense that you have to modify Sasha's body to allow womb pregnancy when you already have the gimmick of the parasite to explain how she could breed with the aliens.
In fact, a story scene where she gets ambushed by some local monsters and learns the "hard" way that they can get her pregnant would (IMO) be much more effective. Perhaps she doesn't encounter any H enemies (beyond maybe parasites, idk) until finding the first story item on the first planet, but then it turns out a tough enemy was using it as bait. Cue a combat tutorial that shows you how to fight, how clothing destruction works, then your first proper H scene. The AI keeps telling you not to worry, that it's impossible for an alien to get a human pregnant, but then Sasha gets pregnant, prompting the revelation about the parasite.
Or maybe it's possible to beat the tutorial boss, but upon bringing the item back to the ship, it so happens that the boss laid an egg inside it that you didn't notice. The egg hatches while Sasha is sleeping off the tough fight, the baby boss finds her bunk, and the scene plays out as before.
Anyway, just my $0.02. I don't mean to backseat dev or anything.