What a pleasant surprise!
It’s rare for me to take the time to write a review for games like this. It takes something special—something with a spark of uniqueness—to leave a lasting impression and make me want more. I can honestly say this game did just that.
For me, it comes down to three core elements:
First, the quality of the renders. They need to be at least passable, and in this case, they’re very good. The improvements in the renders as the story progresses are noticeable, but even at the start, the quality is high.
Secondly, the writing. This is a big one. It’s rare nowadays that I make it past 10-20 minutes of reading in these types of novels before I find myself turning on “skip unread text” and just skimming through, hoping it gets better. That didn’t happen here. I was hooked on the characters from the start and felt immersed in the world. The writing is clear, free from confusing jargon or awkward translations, and remains engaging from beginning to end.
Lastly, the pacing. So often, games either rush through months and years in just 5-10 minutes or drag out a single day over an entire game, cramming in an unrealistic number of events or scenes. Paracosmic Reality strikes a perfect balance. The pacing is light and refreshing, neither rushed nor dragging. Some parts of the story are intentionally left out, but this is done thoughtfully, adding to the overall experience rather than detracting from it.
By the end, it’s clear that the creator isn’t just in it for a quick buck—they genuinely care about crafting a story they’re proud of. That makes me excited for what’s to come.