Alderian News!
Hello everyone,
First things first, after failing and now correcting (hopefully) a few things on the Steam page, we've pushed through for a second review of the page, as soon as we pass, we'll make a public annoucement along with the release of the launch trailer.
With the saves issue now temporarily resolved, all of attention on the coding front is being focused towards improving combat and the RPG experience, which thankfully, is begining to take shape and is so far going well.
As you can see from the above, the attributes and stats have been completely overhauled into something more robust and useful, right now as of testing for exaple, enemies and players can now dodge attacks.
We're still in the midst of active changes, and we'll be showing you guys more as we go soon!
You may notice additional non-combat RPG stats such 'intimidation,' which will open up some less than friendly options when dealing with various NPCs rather than just relying on your silver-tongued approach.
Additional systems are being intergrated, including one which can have some *unusual* effects on gameplay depending on what you pick...
Finally, on the art front, I'd like to introduce the final (for now) Mage of Palam you'll get to meet soon, Mika!
Mika ... A tomboy country girl far more suited to tending fields than being a mage, she isn't the smartest around but she darn tries her best!
That's all the news for now, thank you guys so much as usual for your support as always,
you guys are awesome as always!
-The Damned Studios Team