You must be registered to see the links
Hey guys, it's been a while but a lot of stuff has happened!
First things first, we're awaiting final review on Steam's approval with the demo, as soon as it's up, we'll let you guys know! Not long now!
Remember, If you haven't already, please wishlist Parasite Black over on steam! Every wishlist helps! Link to the steam page here:
You must be registered to see the links
Now onto the main development news!
Here's a couple cool things and changes we've been working on recently!
Combat:
Continuing on from previous news-posts, we're continuing to tweak and improve combat further. Aside from UI changes, changes to XP and overhauling skill tress and such, all enemies in the game should now have different stats and such finally, so expect combat to feel VERY different.
We still haven't got the player able to transform into his parasite form during combat, but that's next on the list.
(WIP - Combat overhaul above).
Relationships system redefined:
The current relationship system is being overhauled into something more RPG-friendly. Your relationship chart will now detail what kind of relationship you have with certain characters you've met, any major relationship changing events, whether they're alive or not and more!
(WIP - Relationships UI overhaul above).
Barati... A collectable card game in PB?:
While combat and essential works take priority, we've jotted out plans for a card game within PB and have all the base cards complete!
Throughout the world, the plan is you'll be able to buy/win collectable special cards which you can use to enhance your 'special cards' deck, which can be used to help turn the game in your favor against your opponent.
If all goes well, all sorts of rewards can be found and won, and we think it'll add a new intricate layer to the world building hopefully!
Barati is in preliminary stages for now, and is probably best described as blackjack with more than a few twists...
The base cards for Barati (above)
Finally,
We just wanted to say the latest update is coming along, they'll be more news on that front soon, but the work (and work-load) is very intense, but, it will hopefully elevate this game into something truly awesome!
If you have any questions, PLEASE ask them here or over on the discord and we'll try get back to you as soon as we can!
As always,
thank you all so much for your support,
you guys are awesome and really keep things going around here!
Love,
-The Damned Studios Team
"Your wife? No, can't say I've seen her..."