0.156 isn't the latest build currently available, 0.157 is the bugfixed one that hasn't leaked. To spare myself endless complaints, here is the bug-fixed version alongside the changelog.
pc:
Mega
mac:
Mega
android:
Mega
Just a couple of things before you guys play!
1.) DO NOT try and use old saves. Use the quick save feature - delete persistent data if you encounter any strange errors or bugs whilst playing and see if that resolves the issue. Otherwise, please report it in the discord!
2.) There's a lot of 'balancing' issues and things to be sorted due to the sheer amount of changes happening, as well as missing elements yet to be implemented. We will be working on this once the final skills/stats and things are in, very soon!
3.) It's been a long wait for this update (largely due to the amount of prep for the upcoming steam release) - we plan to fire out some much quicker updates as we get ever closer to the release, including the next major city and continuing the main story!
4.)
If you haven't already, please wishlist Parasite Black over on steam! Every wishlist helps! Link to the steam page here:
You must be registered to see the links
5) Give us a review and help spread the game!
You must be registered to see the links
With that out the way, enjoy!
Changelog:
Big changes:
- prologue overhauled: it is now split into multiple quests, plenty narrative added/changed, new locations, characters & more
- In-depth overhaul of attribute & leveling system
- Battle skills overhauled: a class system & skill leveling is now in place instead of pre-assigned skills
- Changed many choice options to display the required gold/perk/attribute
- Sex infection reduction mechanic overhauled
- Plenty of new items to buy, loot or craft
- Crafting system: Drax now provides crafting services, some new enemies will now drop crafting materials
-
New quest, characters, romance & sex scenes (Novaras tanner)
- Battle interface redone (once again) into something better
- new relationship screen & underlying code
- post-battle loot system (by default, everything is looted)
- Battle attributes changed and rebalanced for most of the enemies in the game
- New game changed: it now features a character creation screen
- Potential allies (party characters) had their initial attributes changed
- Perk system (finally) in, only a couple perks actually implemented
- skill checks are a fixed value pass/fail instead of rolls now
- Introduced (and tweaked) xp rewards for all quests
- Seeing sex scenes for the first time now adds experience
- Battle now only adds a very small amt. Of experience for each unique enemy team composition
- Leveling formula changed: you will now reach level ~10-12 on completing most of the current content
- Traveling mode expanded: plenty enemies & encounters (including sexy ones)
Added smaller changes:
- Kylisa can now cleanse the player of corruption
- persistent data and saves will now force-reset between versions
- From Another World quest narrative sequence changed & improved
- censorship option & its code tails removed
- travel map nodes randomize every 1h of game-time
- Intimidation removed
- Wait block on plenty locations, such as shops
- Magic resistance as an attribute removed: it is now a will-derived battle stat
- Attribute descriptions tweaked to be more informative
- Changed styling of items' desc (attributes given & more) sprites & other assets:
- Nijah bj sex scene changed
- new mc prologue battle anim
- new bandit story artwork
- new shani sprite
- new lucius mal sprite
- new vala sprite
- new kiara sprite
- new divine sprite
- new arlena sprite
- new markus art
- new kennel master art
- new drax art
- new guard art
Fixes:
- All Vizura events have been added to the quickstart
- Magic users were using energy instead of magic during battle, this bug has been fixed
- Elena drunk event bugfix
- Some texts in the battle log have been improved
- Skill Dodge of the Warrior class has been nerfed.
- The Win Battle button is now working stably and no longer crashes the game.
- Some typos that were causing the game to crash have been fixed.
- fixed a bug with infinite character creation attribute points
- auto-battle option is now enabled for all battles except prologue fort tutorials
- fixed transform resetting skills (hopefully)
- fixed a bug with ctd on saving post-slavemaster quest
- fixed a wrong prologue skill ID
- cloak of darkness quest added to quickstart
- transform button is now shown even in battles where you cannot transform
- fixed damzel in diztrezz black diamond scouting section
- Fixed a wrong riddle answer (tree/fire)
- Battle teams rewritten to never bug out anymore
- Markus female gallery scene fixed
- Divine gallery scene fixed
- Thea gallery scene fixed
- Vizura quest tweaks
- Added plenty of missing change relationship calls
- Quest log / notes GUI fixes
- Plenty typos fixed all over the game
- Other smaller fixes
QOL:
- More robust & helpful tutorial messages sprinkled all over the game, shown once as certain conditions are met
- Added a large fonts option
- Added auto map navigation
- Auto battle team fill option
- Notifications when a character joins/leaves party