- May 7, 2017
- 386
- 1,488
Am I the only one who thinks that Markus's model looks much better than MC? He looks like fricking Thor, It would be way better if the MC looked like this
Combat is being reworked heavily including its animations, along with UI etc, but we will not be removing it.Please remove the battles, they are fucking obnoxious. The art is gorgeous but I honestly dont know how you thought a combat system would be good idea in a porn game. :|
What you do in the prologue will affect the game, it just doesnt right now.From what I saw of the prologue it dose'nt look like anythings been changed, the card game tutorial still isn't there but my interest was in seeing if I could get the game to function so I didn't read the dialogue. As for the grinding yeah its a bit of a pain but im sure as the amount of content grows there will be more incentive to go out and do it, yeah the game is suffering from spareness but it's still early days yet give them some time. As for the play from Act 1 you have posed a good question I suppose what you do in the prologue dose'nt effect the game latter or it will require a new playthrough at some point.
I didn't bother grinding combat further after getting the bronze dagger and saving the orc, but even with blacksmith girl scenes (which I didn't see) I doubt it would amount to 20k words.
Some choices should alter dialogue,Well don't mess with Lostraven he's got his you're getting ownd pants on today.
I also have a question, you mentioned that what you do matters will this game have branching paths or will it be more like a teltale sort of game where a choice will simply alter dialogue.
PS. Sorry if I got you're gender wrong.
Ok so the scenes in the game so far are, Prologe : 2 for Regina, 1 for Adara or 2 for Nijah depending on choice, 2 for Kiara. Act 1 : 1 for Regina, 3 for Arlena and 1 I havent found yet. I dont think Erika has any content yet.Found this game while looking for some Taffy info and am glad i did, some bug here and there(major one being lock in battle) and the game over after loosing was a surprise(thank you autosaves) but is really good, looking forward to see what happen to Kiara and to get more scene with Regina, Erika, Adara, Celeste, well with all the ladies hopefully you guys add more MILF characters. Also i saw a scene on the bordello and some images of Regina and Erika can we see them in-game now or in future updates?
This happened for me as well. I personally just forced myself into the habit of avoiding clicking a combat action until I'd already decided for certain that it was what I wanted to do. I found it very helpful to save at the very beginning of a fight in most cases; in some cases where it was possible (based on the description / dialogue) to see there would be multiple fights in a row, I saved just before the first one started. Then, if I made a bad miscalculation or whatever, I could just reload and try the fight again to get it right.But to be honest, can you please fix the combat system? the combat, in my lack of word, horrible. When you click on attacking (normal/superpower) you will be locked in that state and can't cancel it,
I only saw something similar with the combat once. That shouldn't be a normal limitation. Also, I can't remember what it was now, but I ended up figuring out why it had happened and the reason made sense. (Maybe it was something like an enemy in the first position being out of reach of the ally in the third position? Like I said, I can't remember now.) I didn't dislike the combat like you seem to, but I did notice a bit of what you've described.but the most extreme example might be in the prologue battle where you will face 2 enemy in a row, in the last wave if you kill the middle enemy first, and when you attack, either the 1st or 3rd enemy can't be selected, and if only 1 enemy exist after you pressed attack button the enemy can't be selected and you will be forced in that state forever unless you restart the battle...
Combat is on the agenda to be fixed asap with the overhaul update (date to be announced soon), which will also include making the art more consistent, improving the UI drastically and moreWhile there's not a lot content right now, honestly i'm extremely eager for the next update, it's rare to see a protagonist together with his buddy got infected and still buddy buddy instead of becoming an enemy!
But to be honest, can you please fix the combat system? the combat, in my lack of word, horrible. When you click on attacking (normal/superpower) you will be locked in that state and can't cancel it, but the most extreme example might be in the prologue battle where you will face 2 enemy in a row, in the last wave if you kill the middle enemy first, and when you attack, either the 1st or 3rd enemy can't be selected, and if only 1 enemy exist after you pressed attack button the enemy can't be selected and you will be forced in that state forever unless you restart the battle...
That's the only thing i can think of, other than that this is a great concept! I look forward for the completion of this game!
My god, Devs that are actually listening to all the feedback, I'm just sorry i don't have the cash to investCombat is on the agenda to be fixed asap with the overhaul update (date to be announced soon), which will also include making the art more consistent, improving the UI drastically and more