- Jan 27, 2018
- 48
- 26
Is there any different about Erika if we decided to get rid of the boss in Nijah's quest silently?
That's what meant, even going from the saving of Ves is a lot of rework. I understand that there are changes that cause old saves to break. What I am suggesting is that either a full save up to the point where that last updated ended is included with an update. With a note that some content may be missed? Or a similar set up that let's you skip the prologue, allows you to start the update where the last one left off. Again, I understand that may cause some content to be missed. But that's a choice for players to make. As I said, I don't know how much work that would be.You do not need to replay any of Act 1 to see the 'latest content' this is a tech build with just some art in the prologue revamped.
You can skip currently up to the point of post saving Ves the Orc. Supplying saves for each and every decision will increasingly become futile due to the games RPG nature.
We've mentioned many times before the current issues around saves due to engine changes and what we're doing to try and resolve the issue(s). The save issue I hope within the next 3 months can be re-evaulated.
Follow the instructions and delete persistent data on bootup.Useless, started from the beginning, and only to have the game crash on every battle scene, I give up,!
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/data/world_quests/main/Prologue/script_prologue.rpy", line 2688, in <module>
File "game/engine/battle/CombatEncounter.rpy", line 49, in perform
File "game/engine/battle/BattleScene.rpy", line 364, in performBattle
File "game/engine/callbacks/periodicTick.rpy", line 5, in periodicTick
File "game/engine/callbacks/DelayedCBManager.rpy", line 38, in tick
File "game/engine/callbacks/DelayedCBManager.rpy", line 60, in _processIterObj
File "game/engine/utility/RecursiveIterator.rpy", line 24, in next
File "game/engine/battle/BattleScene.rpy", line 134, in tempUseItemIter
File "game/engine/inventory/functions.rpy", line 139, in RemItemByIndex
KeyError: 2
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/engine/locations/coreLoop.rpyc", line 61, in script call
File "game/engine/locations/coreLoop.rpyc", line 28, in script call
File "game/data/world_quests/main/Prologue/qst_prologue.rpyc", line 126, in script call
File "game/data/world_quests/main/Prologue/script_prologue.rpyc", line 2688, in script
File "K:\Games\Parasite Black\ParasiteBlack-0.148-IC-GU-URM\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "K:\Games\Parasite Black\ParasiteBlack-0.148-IC-GU-URM\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/data/world_quests/main/Prologue/script_prologue.rpy", line 2688, in <module>
File "game/engine/battle/CombatEncounter.rpy", line 49, in perform
File "game/engine/battle/BattleScene.rpy", line 364, in performBattle
File "K:\Games\Parasite Black\ParasiteBlack-0.148-IC-GU-URM\renpy\exports.py", line 3181, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "K:\Games\Parasite Black\ParasiteBlack-0.148-IC-GU-URM\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "K:\Games\Parasite Black\ParasiteBlack-0.148-IC-GU-URM\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "K:\Games\Parasite Black\ParasiteBlack-0.148-IC-GU-URM\renpy\display\core.py", line 4101, in interact_core
i()
File "game/engine/callbacks/periodicTick.rpy", line 5, in periodicTick
File "game/engine/callbacks/DelayedCBManager.rpy", line 38, in tick
File "game/engine/callbacks/DelayedCBManager.rpy", line 60, in _processIterObj
File "game/engine/utility/RecursiveIterator.rpy", line 24, in next
File "game/engine/battle/BattleScene.rpy", line 134, in tempUseItemIter
File "game/engine/inventory/functions.rpy", line 139, in RemItemByIndex
KeyError: 2
Windows-10-10.0.22621 AMD64
Ren'Py 8.0.3.22090809
Parasite Black 0.148
Tue May 16 22:12:08 2023
Try the soothsayer/witches hutDay 2 of asking if anyone know where Elena is, cause i'm supposed to talk to her but i can't find her anywhere :/ I'm doing the "Shared in Thorns" quest by the way
I get the same error. Tried reinstalling, clearing data and starting new saves, nothing works. Crashes every time I try to use a health potion.Follow the instructions and delete persistent data on bootup.
Nijah has 2 prologue scenes.How do you unlock the second Nijah scene in gallery?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/data/world_quests/main/Prologue/script_prologue.rpy", line 792, in <module>
File "game/engine/gallery/gallery_functions.rpy", line 12, in unlockGalScene
TypeError: list indices must be integers or slices, not str
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "engine/locations/coreLoop.rpyc", line 47, in script call
File "engine/locations/coreLoop.rpyc", line 28, in script call
File "data/world_quests/main/Prologue/qst_prologue.rpyc", line 114, in script call
File "data/world_quests/main/Prologue/script_prologue.rpyc", line 583, in script call
File "data/world_quests/main/Prologue/script_prologue.rpyc", line 792, in script
File "C:\Poon Games\ParasiteBlack-0.148-pc\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Poon Games\ParasiteBlack-0.148-pc\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/data/world_quests/main/Prologue/script_prologue.rpy", line 792, in <module>
File "game/engine/gallery/gallery_functions.rpy", line 12, in unlockGalScene
File "C:\Poon Games\ParasiteBlack-0.148-pc\renpy\revertable.py", line 97, in do_mutation
return method(self, *args, **kwargs)
TypeError: list indices must be integers or slices, not str
Windows-10-10.0.22621 AMD64
Ren'Py 8.0.3.22090809
Parasite Black 0.148
Fri May 19 10:27:28 2023
Follow instructions on boot up and delete persistent data.Why am I getting this error whenever a sex scene plays?Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/data/world_quests/main/Prologue/script_prologue.rpy", line 792, in <module> File "game/engine/gallery/gallery_functions.rpy", line 12, in unlockGalScene TypeError: list indices must be integers or slices, not str -- Full Traceback ------------------------------------------------------------ Full traceback: File "engine/locations/coreLoop.rpyc", line 47, in script call File "engine/locations/coreLoop.rpyc", line 28, in script call File "data/world_quests/main/Prologue/qst_prologue.rpyc", line 114, in script call File "data/world_quests/main/Prologue/script_prologue.rpyc", line 583, in script call File "data/world_quests/main/Prologue/script_prologue.rpyc", line 792, in script File "C:\Poon Games\ParasiteBlack-0.148-pc\renpy\ast.py", line 1131, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Poon Games\ParasiteBlack-0.148-pc\renpy\python.py", line 1061, in py_exec_bytecode exec(bytecode, globals, locals) File "game/data/world_quests/main/Prologue/script_prologue.rpy", line 792, in <module> File "game/engine/gallery/gallery_functions.rpy", line 12, in unlockGalScene File "C:\Poon Games\ParasiteBlack-0.148-pc\renpy\revertable.py", line 97, in do_mutation return method(self, *args, **kwargs) TypeError: list indices must be integers or slices, not str Windows-10-10.0.22621 AMD64 Ren'Py 8.0.3.22090809 Parasite Black 0.148 Fri May 19 10:27:28 2023
which scenes will be reworked? the sex onesThe old artist who did those scenes in the prologue has not been with the team for nearly two years.
Also, the old art style does not remotely fit with the rest of the games style at this point so those scenes had to go.