- Jul 16, 2021
- 30
- 16
when will the old saves have any worth i cant keep playing it from the start.
Boy do I have good news for you.when will the old saves have any worth i cant keep playing it from the start.
1.) With Nijah, your choices are 1.) Help her flee. 2.) Betray her for coin. 3.) Save her through whatever means and then optionally start a romantic relationship with her. ALTERNATIVELY, pimp her out.Yo guys. What a gem this is. I just waited too long to try it, but now it has won me over as a great fan.
I just a few questions about the Nijah Quest:
1.- Which are the paths here? Save her and develop a romantic route with her or selling her? Or there's another one?
2.- Does it matter the choose between saving her raiding the brothel or poisoning the leader?
3.- If I choose to poisoning the leader, do i still have the option to have sex with the girl who appears in the entrance of the brothel?
Thank u guys anyway!
Man i'm fucking stupid. I just found about the damn belt and now i get how to beat that fucking slime hahahaHey again! How can i find the keys to open the chained box close to the lake? I can't beat the goddamn slime and i think it has something to do with it
Alderian News!
Hey guys, time for another update on current progress and things.
Progress is going nicely, currently pushing to get the art needed out as quickly as possible, combat is steadily improving as we go.
As well as pretty much ripping out the guts of combat and adding all new aspects to it such as skills, one thing we have done is re-work the UI around combat itself into something we think will be far more user friendly. Check it out below so you'll get a glimpse of how combat should look moving forward.
Suffice to say, combat should feel much, MUCH better and is already leaps and bounds ahead of what we had before.
![]()
In other news:-
We're currently looking into a few other things that will hopefully make the game more accessible, but we just need to check a couple things first. More on that hopefully soon.
That's about all I've got to say for now,
as always, thank you all so much for your support,
if you have anymore questions, please ask them below or over on the discord and we'll try to get back to you when we can.
Love,
-The Damned Studios Team
You WILL eat your veggies!
...Don't forget, if you haven't already, please wishlist the game on Steam to help out the development!
Link here:You must be registered to see the links
View attachment y2mate.com - M Bison Yes Yes Widescreen HD reupload_720p.mp4Alderian News!
Hey guys, time for another update on current progress and things.
Progress is going nicely, currently pushing to get the art needed out as quickly as possible, combat is steadily improving as we go.
As well as pretty much ripping out the guts of combat and adding all new aspects to it such as skills, one thing we have done is re-work the UI around combat itself into something we think will be far more user friendly. Check it out below so you'll get a glimpse of how combat should look moving forward.
Suffice to say, combat should feel much, MUCH better and is already leaps and bounds ahead of what we had before.
![]()
In other news:-
We're currently looking into a few other things that will hopefully make the game more accessible, but we just need to check a couple things first. More on that hopefully soon.
That's about all I've got to say for now,
as always, thank you all so much for your support,
if you have anymore questions, please ask them below or over on the discord and we'll try to get back to you when we can.
Love,
-The Damned Studios Team
![]()
You WILL eat your veggies!
...Don't forget, if you haven't already, please wishlist the game on Steam to help out the development!
Link here:You must be registered to see the links
Can you put that giant error output in SPOILER tags, please? (Edit your message, select all the text, and then pick the "Spoiler" option from the ⋯ menu in the toolbar above the message.) Also, lostraven, from the Damned Studios team is on F95 from time to time, so hopefully they can help you once they're back again.please help
did you clear the cache? its in optionsI'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 275, in script
python:
File "renpy/common/00start.rpy", line 275, in script
python:
File "renpy/common/00start.rpy", line 279, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/common/00action_file.rpy", line 479, in __call__
renpy.load(fn)
AttributeError: Can't get attribute 'ItemStorage' on <renpy.python.StoreModule object at 0x000000000448b250>
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\bootstrap.py", line 275, in bootstrap
renpy.main.main()
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\main.py", line 670, in main
run(restart)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\main.py", line 144, in run
renpy.execution.run_context(True)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\execution.py", line 953, in run_context
context.run()
File "renpy/common/00start.rpy", line 275, in script
python:
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 444, in raise_
File "renpy/common/00start.rpy", line 275, in script
python:
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 279, in <module>
renpy.call_in_new_context("_main_menu")
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\game.py", line 353, in call_in_new_context
return renpy.execution.run_context(False)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\execution.py", line 953, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 444, in raise_
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\core.py", line 3579, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\core.py", line 4540, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\screen.py", line 770, in event
rv = self.child.event(ev, x, y, st)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\behavior.py", line 1138, in event
return handle_click(self.clicked)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\behavior.py", line 1071, in handle_click
rv = run(action)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\behavior.py", line 375, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 479, in __call__
renpy.load(fn)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\loadsave.py", line 812, in load
roots, log = loads(log_data)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\compat\pickle.py", line 100, in loads
return load(io.BytesIO(s))
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\compat\pickle.py", line 97, in load
return up.load()
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\compat\pickle.py", line 93, in find_class
return super().find_class(module, name)
AttributeError: Can't get attribute 'ItemStorage' on <renpy.python.StoreModule object at 0x000000000448b250>
Windows-10-10.0.19045 AMD64
Ren'Py 8.1.1.23060707
Parasite Black 0.149
Fri Oct 6 10:45:37 2023
First, delete persistent data in options. Game will reboot, use fresh save(s) - see if issue continues.I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 275, in script
python:
File "renpy/common/00start.rpy", line 275, in script
python:
File "renpy/common/00start.rpy", line 279, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/common/00action_file.rpy", line 479, in __call__
renpy.load(fn)
AttributeError: Can't get attribute 'ItemStorage' on <renpy.python.StoreModule object at 0x000000000448b250>
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\bootstrap.py", line 275, in bootstrap
renpy.main.main()
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\main.py", line 670, in main
run(restart)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\main.py", line 144, in run
renpy.execution.run_context(True)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\execution.py", line 953, in run_context
context.run()
File "renpy/common/00start.rpy", line 275, in script
python:
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 444, in raise_
File "renpy/common/00start.rpy", line 275, in script
python:
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 279, in <module>
renpy.call_in_new_context("_main_menu")
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\game.py", line 353, in call_in_new_context
return renpy.execution.run_context(False)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\execution.py", line 953, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 444, in raise_
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\core.py", line 3579, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\core.py", line 4540, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\screen.py", line 770, in event
rv = self.child.event(ev, x, y, st)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\behavior.py", line 1138, in event
return handle_click(self.clicked)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\behavior.py", line 1071, in handle_click
rv = run(action)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\display\behavior.py", line 375, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 479, in __call__
renpy.load(fn)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\loadsave.py", line 812, in load
roots, log = loads(log_data)
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\compat\pickle.py", line 100, in loads
return load(io.BytesIO(s))
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\compat\pickle.py", line 97, in load
return up.load()
File "D:\ParasiteBlack-0.149-pc_2\ParasiteBlack-0.149-pc\renpy\compat\pickle.py", line 93, in find_class
return super().find_class(module, name)
AttributeError: Can't get attribute 'ItemStorage' on <renpy.python.StoreModule object at 0x000000000448b250>
Windows-10-10.0.19045 AMD64
Ren'Py 8.1.1.23060707
Parasite Black 0.149
Fri Oct 6 10:45:37 2023
Nothing much, just need time to waitany content with mc mom?
this i want know tooSo if all goes according to plan Regina will become "available" in November or December, right?