CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

lostraven

Engaged Member
Donor
Game Developer
Apr 27, 2017
3,001
13,419
lostraven are saves working between versions yet ? or do i need to keep waiting like the game but put it on the back burner a while ago due to save issue now its on steam thought id check if its been dealt with yet
Old saves won't work, but we're in the middle of working on save compatibility now we've got steam out the door and all the balancing and things sorted.
 

lostraven

Engaged Member
Donor
Game Developer
Apr 27, 2017
3,001
13,419
Most glaring bit is how clean and pristine the new art looks. Especially when it comes to lighter colors with the faces. Not to mention the lack of detail and more.... realistic? Grimey? Lived in? Look. HOWEVER! What credit I will give the new art outside of still being decent. Is it at least looks 3d.

You don't have permission to view the spoiler content. Log in or register now.
The mouth movement and eyes blinking thing we plan to bring back. It was something we quasi-dropped in older builds because there were far more pressing issues.

As for the new art, it's staying. However, we do plan to touch up the models with better shading, perhaps tweak some faces and body types.
 

ViperGts151

You don’t like me? Fine. Don’t waste my time then.
Donor
Jan 15, 2018
1,388
5,580
Old saves won't work, but we're in the middle of working on save compatibility now we've got steam out the door and all the balancing and things sorted.
Ok for the reply will hold off till that's completed then.
 
  • Like
Reactions: OUndrAnt

feralx

New Member
May 12, 2022
7
12
Question, What pregnancy content we have by now at this game and if there is more plans for it? thnx in advance, I see good reviews and Im planning to purchase it on steam, but im just checking i will have mup of tea :)
 

Ray_D

Engaged Member
Nov 13, 2022
3,735
12,556
Question, What pregnancy content we have by now at this game and if there is more plans for it? thnx in advance, I see good reviews and Im planning to purchase it on steam, but im just checking i will have mup of tea :)
When daddy monsters and mommy human love each other very much, it results in a crime against humanity. Did it help or should I bring my slides.:HideThePain:
 

feralx

New Member
May 12, 2022
7
12
When daddy monsters and mommy human love each other very much, it results in a crime against humanity. Did it help or should I bring my slides.:HideThePain:
Bring ur slides, XD, as i see, people already played it, im asking about characters, is and ending, a mechanic, Im honestly asking as I have already used the search and delved the pages of this tread, just lookig for more info if is possible.
 

Ray_D

Engaged Member
Nov 13, 2022
3,735
12,556
Bring ur slides, XD, as i see, people already played it, im asking about characters, is and ending, a mechanic, Im honestly asking as I have already used the search and delved the pages of this tread, just lookig for more info if is possible.
I guess so but we will have to wait until the AVN is completed to find out.
 

TheCragger

Member
Aug 14, 2021
338
523
The mouth movement and eyes blinking thing we plan to bring back. It was something we quasi-dropped in older builds because there were far more pressing issues.

As for the new art, it's staying. However, we do plan to touch up the models with better shading, perhaps tweak some faces and body types.
Would it be possible to make some of the old art available in an image file? Ves, Regina etc. Just for those of us that would like to have it saved to remember it.

I will say though I do see the potential. Some of the new art such as the Sister Divine and Arlena is really good. With more touchup, shadows, and texture Ves, Regina, etc. could definitely really step up and look less overly flat (image not chests), young, and perfect.
 

Enigmanic

Active Member
Nov 4, 2019
573
731
The mouth movement and eyes blinking thing we plan to bring back. It was something we quasi-dropped in older builds because there were far more pressing issues.

As for the new art, it's staying. However, we do plan to touch up the models with better shading, perhaps tweak some faces and body types.
That's good. I would definitely recommend tweaking some of the body types. It's really a turnoff to see women with humongous breasts. It looks trashy. D- or double-D boobs are okay but giant tits look bad.
 

CannotDeny

New Member
Aug 26, 2020
10
11
Must be one of the few that actually likes the new art, specifically Regina and Erika
The issue now is the animated/sex scenes not matching quite a few characters though, even MC at one point (Brown hair vs black)
 

VexHQ

New Member
Aug 13, 2021
4
18
Crash on launch

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 283, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screens/menus/main_menu.rpy", line 1, in execute
File "game/screens/menus/main_menu.rpy", line 1, in execute
File "game/screens/menus/main_menu.rpy", line 28, in execute
File "game/screens/menus/main_menu.rpy", line 52, in execute
File "game/screens/menus/main_menu.rpy", line 52, in execute
File "game/screens/menus/main_menu.rpy", line 53, in execute
File "game/screens/menus/main_menu.rpy", line 57, in execute
File "game/screens/menus/main_menu.rpy", line 57, in <module>
NameError: name 'Build_Kind' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "D:\gaems\ParasiteBlack-0.158-market\renpy\bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "D:\gaems\ParasiteBlack-0.158-market\renpy\main.py", line 652, in main
run(restart)
File "D:\gaems\ParasiteBlack-0.158-market\renpy\main.py", line 148, in run
renpy.execution.run_context(True)
File "D:\gaems\ParasiteBlack-0.158-market\renpy\execution.py", line 958, in run_context
context.run()
File "renpy/common/00start.rpy", line 279, in script
python:
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "renpy/common/00start.rpy", line 279, in script
python:
File "D:\gaems\ParasiteBlack-0.158-market\renpy\ast.py", line 821, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\gaems\ParasiteBlack-0.158-market\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 283, in <module>
renpy.call_in_new_context("_main_menu")
File "D:\gaems\ParasiteBlack-0.158-market\renpy\game.py", line 377, in call_in_new_context
return renpy.execution.run_context(False)
File "D:\gaems\ParasiteBlack-0.158-market\renpy\execution.py", line 958, in run_context
context.run()
File "engine/battle/_MainLoop.rpyc", line 73, in script
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "engine/battle/_MainLoop.rpyc", line 73, in script
File "D:\gaems\ParasiteBlack-0.158-market\renpy\ast.py", line 1974, in execute
self.call("execute")
File "D:\gaems\ParasiteBlack-0.158-market\renpy\ast.py", line 1953, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "D:\gaems\ParasiteBlack-0.158-market\renpy\statements.py", line 374, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "D:\gaems\ParasiteBlack-0.158-market\renpy\exports\statementexports.py", line 345, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "D:\gaems\ParasiteBlack-0.158-market\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\gaems\ParasiteBlack-0.158-market\renpy\display\core.py", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\gaems\ParasiteBlack-0.158-market\renpy\display\core.py", line 2745, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "D:\gaems\ParasiteBlack-0.158-market\renpy\display\displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "D:\gaems\ParasiteBlack-0.158-market\renpy\display\displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "D:\gaems\ParasiteBlack-0.158-market\renpy\display\displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 1 more time]
File "D:\gaems\ParasiteBlack-0.158-market\renpy\display\screen.py", line 480, in visit_all
callback(self)
File "D:\gaems\ParasiteBlack-0.158-market\renpy\display\core.py", line 2745, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "D:\gaems\ParasiteBlack-0.158-market\renpy\display\screen.py", line 491, in per_interact
self.update()
File "D:\gaems\ParasiteBlack-0.158-market\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/screens/menus/main_menu.rpy", line 1, in execute
File "game/screens/menus/main_menu.rpy", line 1, in execute
File "game/screens/menus/main_menu.rpy", line 28, in execute
File "game/screens/menus/main_menu.rpy", line 52, in execute
File "game/screens/menus/main_menu.rpy", line 52, in execute
File "game/screens/menus/main_menu.rpy", line 53, in execute
File "game/screens/menus/main_menu.rpy", line 57, in execute
File "game/screens/menus/main_menu.rpy", line 57, in <module>
NameError: name 'Build_Kind' is not defined

Windows-10-10.0.22631 AMD64
Ren'Py 8.3.3.24111502
Parasite Black 0.157
Thu Dec 12 03:02:11 2024
 

Mommysbuttslut

Forum Fanatic
Feb 19, 2021
4,114
10,016
Crash on launch
You're using the rollback mod. Either wait for it to be updated, add a line saying
Code:
    Build_Kind = "steam"
to the options.rpy file the mod includes or use this one I made for my own use. Might also want to the init_keymap.rpy in the game/engine folder to the one I'm including. For some reason the one that came with the mod scrolls down for rollback and up for roll forward.
 

ImariKurumi

Member
Nov 21, 2022
220
389
While I did like the old character art more, I'm okay with the new drawings, even if they look a little more plain now. At least they did not receive a complete change in character. Also, I like that the new art for Sister Divine got a little revamp for this update.

I would say, that out of all the new drawings I like Erika's appearance the least. Not a fan of the witch girl look.
You don't have permission to view the spoiler content. Log in or register now.
I'm more or less receptive of the new artstyle. Kinda grew onto me as most of them still retain the essence of the character in the new artwork, which matters the most.
Except Erika's. They turned her from the plain farmer girl next door in veteran inquisitor armor into a disney princess with a witch garb.
 

Mommysbuttslut

Forum Fanatic
Feb 19, 2021
4,114
10,016
lol what nothing about this game is sharing not gonna happen
You can literally pimp out Nijah and there's a planned route where you give Mika up for Markus. You can also watch Mr Winward getting jerked off by two prostitutes but that's obviously not sharing.
Not to mention Sister Divine is fucking the girls at the mages tower and can get an in game sex scene where she fucks Mika. I don't personally count those personally since it's lesbian futa and all the actual scenes of it are within the harem or soon to be harem but I know other people would. Still missing a few scenes here and there and there's 2 Mrs Winward paths I haven't played through yet so there might be more too that I just haven't found yet.
Now don't get me wrong, I'm not interested in it, I think it's a waste of dev time to add it to a harem game and I really don't see Adara being shared given their relationship dynamic, but there is sharing. Thankfully just not a lot of it.
 
4.30 star(s) 80 Votes